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Rec.Autos.Simulators Archive

GPL / AI CHEAT

4 posts by 4 people · 26 Oct 1998 - 26 Oct 1998

Hi, here things i saw in GPL : 1 - sometimes AI drivers make things that its impossible to do ! I've pushed a driver and he manage to stay on road, with a strange handling : do AI are subjected to same physics than player are ???? I don't think so ! 2 - in the same action AI driver crash in a wall ( Monza ) at 250 km/h and didn't have any damage !!! AI have stronger car than human ????? I think so ! 3 - and last action that have been strange but could be real : i 've braked early in straight before parabolica at monza and the eagle behind me crash into my car : does it cause by his car : eagle have bad brake or by AI who couldn't brake early because it not his braking point ??? Well i hope it's the eagle ! So if point 1 is what i think there's only 1 car wich his physics is computed so is it 3D computation ( rotation,projection,... ) that take so much CPU ??? If point 2 and 3 is what i think, it's a shame that my car have been damaged bu not the AI one !!! 4 - GPL is a great sim, and i enjoy it a lot, but it's a little frustrating that AI are favourised ! Seb
I agree with all of your points--it makes racing against AI a very frustrating experience.
Quoted text (31 lines)>Hi, >here things i saw in GPL : >1 - sometimes AI drivers make things that its impossible to do ! > I've pushed a driver and he manage to stay on road, with >a strange handling : do AI are subjected to same physics than >player are ???? I don't think so ! >2 - in the same action AI driver crash in a wall ( Monza ) at >250 km/h and didn't have any damage !!! AI have stronger car >than human ????? I think so ! >3 - and last action that have been strange but could be real : > i 've braked early in straight before parabolica at monza and >the eagle behind me crash into my car : does it cause by his car : >eagle have bad brake or by AI who couldn't brake early because >it not his braking point ??? Well i hope it's the eagle ! >So if point 1 is what i think there's only 1 car wich his physics is >computed >so is it 3D computation ( rotation,projection,... ) that take so much >CPU ??? >If point 2 and 3 is what i think, it's a shame that my car have been >damaged bu >not the AI one !!! >4 - GPL is a great sim, and i enjoy it a lot, but it's a little >frustrating that AI are favourised ! >Seb
> I agree with all of your points--it makes racing against AI a very > frustrating experience. Not as frustrating as racing with 20 real drivers (unless you're very good - which I'm not). At least the AI doesn't slam into you when you're cornering - and starts are much cleaner ;) DC
> > I agree with all of your points--it makes racing against AI a very > > frustrating experience. > Not as frustrating as racing with 20 real drivers (unless you're very good > - which I'm not). At least the AI doesn't slam into you when you're > cornering - and starts are much cleaner ;) And of course a main point is that racing against humans who all have the same dynamics and performance modeling satisfies the first posters complaint. - Matt

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