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Rec.Autos.Simulators Archive

GPL crashing with monster 3D &win 95 / 98

4 posts by 4 people · 24 Oct 1998 - 24 Oct 1998

Anyone solved this problem yet? I've tried every version of directx, clean installs of win 95 and 98, every version of drivers from both diamond and 3dfx. Anyone have any more ideas? Stu.
I had the same problem. I found out that it is due to the card overheating. In the display box in the control panel you need to change the cards mhz setting from the default 92 down to 90. This worked for me anyway.
Quoted text (8 lines)>Anyone solved this problem yet? >I've tried every version of directx, clean installs of win 95 and 98, every >version of drivers from both diamond and 3dfx. >Anyone have any more ideas? >Stu.
Same here. If I use SET SSTV2_GRXCLK=95, usually GPL locks up (sounds can still be heard) in a couple of minutes. If I set GRXCLK to 92, I can run it for hours. /petern
Quoted text (19 lines)> I had the same problem. I found out that it is due to the card overheating. > In the display box in the control panel you need to change the cards mhz > setting from the default 92 down to 90. > This worked for me anyway. > >Anyone solved this problem yet? > >I've tried every version of directx, clean installs of win 95 and 98, every > >version of drivers from both diamond and 3dfx. > >Anyone have any more ideas? > >Stu.
John 24 Oct 1998#430090
Absolutely. It's also worth noting that the cards differ and CHANGE! I have a Monster 2 which, when new, would lock up at anything over 95. It now can live with 98/99. OTOH, I've a pair of generic 12Mb V2s which will run only at 92 or less. Experiment!
Quoted text (7 lines)>Same here. If I use SET SSTV2_GRXCLK=95, usually GPL locks up (sounds can >still be heard) in a couple of minutes. If I set GRXCLK to 92, I can run it >for hours. >/petern >> I had the same problem. I found out that it is due to the card
overheating.
Quoted text (13 lines)>> In the display box in the control panel you need to change the cards mhz >> setting from the default 92 down to 90. >> This worked for me anyway. >> >Anyone solved this problem yet? >> >I've tried every version of directx, clean installs of win 95 and 98,
every >> >version of drivers from both diamond and 3dfx. >> >Anyone have any more ideas? >> >Stu.

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