Race Sim Central
Rec.Autos.Simulators Archive

GPL: slightly stuttering graphics

4 posts by 2 people · 23 Oct 1998 - 26 Oct 1998

One minor graphics problem I have in GPL: Sometimes when I go to a track, especially the Ring, the graphics will have "hiccups" during the first few seconds of driving. The framerate counter tells me there is no problem (stable 36fps in training mode), but the same picture will be displayed for a longer fraction of a second while the car moves on. I believe there are hard disk accesses at the same time, but I don't know for sure. (I don't have time to look at the HDD LED and I can't hear the drive - I drive the Ferrari, y'understand? :) Usually, this goes away after some seconds. Sometimes, there are traces of this behavior for a whole lap (at the Ring, mind). Sometimes, the phenomenon doesn't occur at all. What could be causing this effect? Lack of memory? Wrong size of swap file? I don't run any background tasks. Is there a workaround? Here are my relevant system specs: iP250 (i.e. iP166MMX running at 2.5x100) 32 MB of PC 100 SDRAM Diamond Monster Voodoo1 Win95 with service pack 1 -- Wolfgang Preiss \ E-mail copies of replies to this posting are welcome.
Vitzthu 23 Oct 1998#429860
I am hardly an expert on the matter, but just recounting what I have heard from others experiencing the same thing in other games. I could be that the textures are getting loaded into memomory on the first few turns / first lap. This used to happen with F1RS, I believe, but then would stop immediately; with that game it made sense to do one practice lap before racing at a new circuit to allow for these textures to get loaded. In Warbirds I used to have a swap file of 3 times my memory size to cut down any possible stutters. Now with 128Mb SDRAM that isn't practical and I let Win95 manage the virtual memory. Make absolutely sure that you have at least 100Mb + free HD space on your drive... it has been my experience that if I have less than that huge disk swapping/HD access takes place and graphics keep jittering every few minutes. Hope that helps... wasn't really advice - just recounting some of my experiences. Cheers! Gian Vitzthum. (by the way - did you know you have the same name of a German actor who was in the film A Bridge Too Far? :) He was born around the turn of the century, however, and I don't know too many novegenarians who have 3dfx cards :).
Quoted text (27 lines)> One minor graphics problem I have in GPL: > Sometimes when I go to a track, especially the Ring, the graphics will > have "hiccups" during the first few seconds of driving. The framerate > counter tells me there is no problem (stable 36fps in training mode), > but the same picture will be displayed for a longer fraction of a > second while the car moves on. I believe there are hard disk accesses > at the same time, but I don't know for sure. (I don't have time to > look at the HDD LED and I can't hear the drive - I drive the Ferrari, > y'understand? :) > Usually, this goes away after some seconds. Sometimes, there are > traces of this behavior for a whole lap (at the Ring, mind). > Sometimes, the phenomenon doesn't occur at all. > What could be causing this effect? Lack of memory? Wrong size of swap > file? I don't run any background tasks. Is there a workaround? > Here are my relevant system specs: > iP250 (i.e. iP166MMX running at 2.5x100) > 32 MB of PC 100 SDRAM > Diamond Monster Voodoo1 > Win95 with service pack 1 > -- > Wolfgang Preiss \ E-mail copies of replies to this posting are welcome.
>I could be that the textures are getting loaded into memomory on the >first few turns / first lap. This used to happen with F1RS, I believe, >but then would stop immediately; with that game it made sense to do one >practice lap before racing at a new circuit to allow for these textures >to get loaded. Hmmm, if it was a problem with the textures, it would be identical each time I go to the track, wouldn't it? (Assuming I'm not changing any graphics options in between.) Maybe it's a part of the problem. Free disk space is not a problem. Actually that's the only thing I have plenty of (more than 5 GB in total, more than 3 GB free.) I'll try the "fixed swap file size" approach, I think, and see what it does. Everything one can hope for. Thanks! I'm old, but not *that* old. And I don't run around in a Wehrmacht uniform all the time. :) My nephew's first name is Vincent (and "Preiss" is pronounced just like "Price".) I wonder what associations his name will evoke. :) -- Wolfgang Preiss \ E-mail copies of replies to this posting are welcome.
Quoted text (14 lines)>On Fri, 23 Oct 1998 19:07:38 GMT, >>Sometimes when I go to a track, especially the Ring, the graphics will >>have "hiccups" during the first few seconds of driving. >1) Defragment your HD >2) Set your swapfile to the same min and max size (fixed length) > 150mb/150 mb is probably adequate. > ( Control Panel/System/Performance/Virtual Memory) >3) Shutdown, restart.
I'll try that, thanks. -- Wolfgang Preiss \ E-mail copies of replies to this posting are welcome.

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy