Lets see..Papyrus already said no to this as they didnt want to do a
half-assed job of it.....and considering the job they did with the physics
engine, it'd require more processor speed than we have currently. :0
Wishlist brainstorm for a GPL add-on
Posters brainstormed features for a hypothetical GPL add-on, including rain, more period tracks, pit stops, multiplayer host controls and dedicated servers, plus other car classes such as Can-Am, sports cars and 1980s F1. Trans Am Racing developer Todd Hecke noted Bridgehampton would be in his sim and hinted at Can-Am.
With Todd Hecke (Trans Am Racing developer)
Automated summary.
That sounds just fine to me!
My preference is for as many as possible of the famous and infamous tracks
of the era (the ones you listed are at the top of my list also). The rain
would be nice, too, but if forced to choose, I would choose tracks.
Marc.
Quoted text (14 lines)
>Hi, >I'd like to start a 'brainstorm' on this newsgroup about a possible >addon for gpl. Just like papy did one for icr and nascar. >So maybe we can provide papy for some idea's for the future, so anyone >who's got a suggestion ? (realistic and NOT realistic) >let me start with the most obvious 2: >1. implementation of rain and of effects >2. new tracks: Clermont Ferrand, Brands Hatch, LeMans, Monza with >banking. >BartOk..why not go play with CPR then? I bought GPL as much for the physics
engine as for the realism of the time and place.
Hi,
I'd like to start a 'brainstorm' on this newsgroup about a possible
addon for gpl. Just like papy did one for icr and nascar.
So maybe we can provide papy for some idea's for the future, so anyone
who's got a suggestion ? (realistic and NOT realistic)
let me start with the most obvious 2:
1. implementation of rain and of effects
2. new tracks: Clermont Ferrand, Brands Hatch, LeMans, Monza with
banking.
Bart
Bart did say "fictional" :-)
The rain etc,. would be a good start...
Also i agree with the add-on tracks, but don't forget the Mount
Panorama Bathurst circuit here in OZ.
How about fully functional pit stops, with re-fueling and damage
repair etc. That could induce some good off-line league racing.
Cheers,
Ron
Please, Santa; I want.....Downforce! Big Shiny WINGS! My car keeps flying
into the woods, but it wouldn't if I could just bolt on some WINGS! You know
that's what all those poor ***s were screaming in '67. And look what
happened.
Steve B.
P.S. And a nice shift-something to restart races ala ICR2 without going
through the menus. That Bandini keeps taking me out.
Well, since some of the tracks are the same (Spa..Nurburgring), why not add
Sebring, that Florida Track that S*** - can't bring myself to say their
damned name - has dishonored with shit racing 'games' and a few other tracks
and you'd have most of the venues for a GT racing sim set in the same era...
Ferrari's and Cobra Coupes and Fiat-Abarths (hope the spelling is correct)
to dodge around as you fly down the Mussulane straight. I'd even settle for
only the GT's and let the AI drive the red and blue rockets with a 'P' on
the fender. Hehe...seven liters of Ford storming by ought to give that old
sub-woofer under the desk a real work out.
Steve
Some stuff snipped
Personally, I'd love a Can-Am simulator. Since Bridgehampton has almost
certainly been turned into a golf course by now, my only chance to drive
'the Bridge' again is going to be in a sim. (Besides, a Can-Am simulator
would be like playing with the AFX Can-Am slot cars of my youth - from
the INSIDE!)
--John Bradley
Actually, Bridgehamption has been in use as recently as two years ago. I
believe that some sort of school was using it for a while. In any case,
it's one of the tracks we plan on including in Trans Am Racing. As far as
Can-Am goes, well, you'll just have to wait and see!
Todd
>> Well, since some of the tracks are the same (Spa..Nurburgring), why not add
>> Sebring, that Florida Track that S*** - can't bring myself to say their
>> damned name - has dishonored with shit racing 'games' and a few other tracks
>> and you'd have most of the venues for a GT racing sim set in the same era...
>> Ferrari's and Cobra Coupes and Fiat-Abarths (hope the spelling is correct)
>> to dodge around as you fly down the Mussulane straight. I'd even settle for
>> only the GT's and let the AI drive the red and blue rockets with a 'P' on
>> the fender. Hehe...seven liters of Ford storming by ought to give that old
Quoted text (9 lines)
>> sub-woofer under the desk a real work out. >Personally, I'd love a Can-Am simulator. Since Bridgehampton has almost >certainly been turned into a golf course by now, my only chance to drive >'the Bridge' again is going to be in a sim. (Besides, a Can-Am simulator >would be like playing with the AFX Can-Am slot cars of my youth - from >the INSIDE!) >--John BradleyHi,
Wether effects would be cool, but that can wait. I'm having trouble
enough in good wether!
A little feature I'd like to see is adjustable rearview mirrors. In some
cars or on some tracks I'd like to turn them just a little too increase
my view.
Another thing I'm missing in GPL are record times for races. It only
keeps lap-records, but I think times for a complete race are more
interesting.
And finally I'd like to see even better physics, better graphics, etc.,
etc.... But this is just a matter of waiting for fast enough hardware.
// Johan
Quoted text (14 lines)
> Hi, > I'd like to start a 'brainstorm' on this newsgroup about a possible > addon for gpl. Just like papy did one for icr and nascar. > So maybe we can provide papy for some idea's for the future, so anyone > who's got a suggestion ? (realistic and NOT realistic) > let me start with the most obvious 2: > 1. implementation of rain and of effects > 2. new tracks: Clermont Ferrand, Brands Hatch, LeMans, Monza with > banking. > BartTracks and rain are good but I want new cars! Laudas ferrari or mclarn from
the seventys would probably be a bit less of a handfull than these 67
wingless logs :) I always loved those cars too sorta had a funky demented
speed feel to the look of them, like "this is what cars of the future will
look like" hheeheheheh
Berno
> Hi,
> I'd like to start a 'brainstorm' on this newsgroup about a possible
> addon for gpl. Just like papy did one for icr and nascar.
Multiplayer
1. A way to limit # of players in a multi game
2. A way to boot players from a multi game
3. A way for the host to ping clients in a multi game
4. Programmable keystrokes for predefining messages, like "Pit Out",
5. More identifiable players..put their name over their heads like
in MotoCross madness, or their names on the sides of the cars, or
paintable/downloadable helmets (my preference)...or...??
All modes
1. Ability to adjust detail levels on the fly to maximize fps
2. Addition of a Blimp view in replays
--
Neil Yeatman
Ajax, Ontario, CANADA
How about concentrating on the internet multiplayer support.. like a
dedicated 'server' program, that could run in unix computers just as
a server for everyone to connect.. it could also be used to collect
cool statistics about the race.. number of passes / lap times for
everyone / more detailed end race report.. banning certain players
or ip's.. stuff like that.
-Juha
--
Kemosabe no in tipi now. You leave'um message after little
smoke signal, and Kemosabe get back for pow-wow real fast.
What I like to see is using the same physics engine for another
series, like NASCAR or CART...Hee, wait a minute! They are already
doing that....
Remco
>As far as Can-Am goes, well, you'll just have to wait and see!
Ohhhh Baby!!
I'm looking forward to this one all ready!
Hey... you guys need a beta-tester... I'd love to chase Bruce, Denny or mark
around Riverside in a lovey McLaren M8/B :)))
All the best,
Edwin Solheim
REMOVE SPAM-GUARD IN ADDRESS TO REPLY!
Check out "The Paddock - a legendary site..." for
some cool GPL-stuff!!
[http://home.c2i.net/thepaddock)
> Personally, I'd love a Can-Am simulator.
Amen to that!!! I'd love to drive a Chaparral around these
tracks against the Bruce and Denny show. Just think of
how deep you could go into those corners with a movable
wing! Unfortunately, their reliability was on par with
the Eagle and the Lotus. And if they'd have Riverside raceway
(where I saw many Can-Am races as a kid), life would be complete.
When GP2 came out a couple of years ago, I wrote to a friend
saying "Wouldn't it be great if they had a Jim Clark era F1
simulator and a Can Am simulator?". Well, half of my wish has
come true ....
Dave Ewing
Quoted text (7 lines)
>>a GT racing sim set in the same era... >> Ferrari's and Cobra Coupes and Fiat-Abarths >> to dodge around as you fly down the Mussulane straight. I'd even settle for >> only the GT's and let the AI drive the red and blue rockets with a 'P' on >> the fender. Hehe...seven liters of Ford storming by ought to give that old >> sub-woofer under the desk a real work out. >Personally, I'd love a Can-Am simulator.Quoted text (14 lines)
> >Hi, > >I'd like to start a 'brainstorm' on this newsgroup about a possible > >addon for gpl. Just like papy did one for icr and nascar. > >So maybe we can provide papy for some idea's for the future, so anyone > >who's got a suggestion ? (realistic and NOT realistic) > How about concentrating on the internet multiplayer support.. like a > dedicated 'server' program, that could run in unix computers just as > a server for everyone to connect.. it could also be used to collect > cool statistics about the race.. number of passes / lap times for > everyone / more detailed end race report.. banning certain players > or ip's.. stuff like that.I was thinking about this last night...
I'd love to see a sim using the GPL engine, but based on either 89/90 F1
season. The style of the cars would make for some great racing,
especially online, and it still fits in with the Legends tag
(Senna/Prost etc.)
--
Spudgun
Yeah, then I would like to be Mansell :-)
Bart
--
-----
MISSING - do you recognize these people? http://www.tros.com/vermist
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Quoted text (9 lines)
> I was thinking about this last night... > I'd love to see a sim using the GPL engine, but based on either 89/90 F1 > season. The style of the cars would make for some great racing, > especially online, and it still fits in with the Legends tag > (Senna/Prost etc.) > -- > SpudgunI would love to see them model more tracks, then model the 195x's pick
one year...but driving some of the front engined cars would be
outstanding
PAPA DOC
Pierre PAPA DOC Legrand
Pink Flamingo Pilot...
http://home.earthlink.net/~plegrand/PINKFLAMINGO.htm
I saw a race on SpeedVision at this track. Thought I had died and gone to
heaven.
Kurt
On Tue, 20 Oct 1998 22:27:50 -0500, "Chris Schletter"
>Ok..why not go play with CPR then? I bought GPL as much for the physics
>engine as for the realism of the time and place.
Hmm... Before we get too high on our horses, Papy did choose
Rouen over LeMans for the sake of a better (if less historically
accurate) driving experience. So, let me add to the pointless
wishlist!
1. Early 60s British touring cars! Jim Clark in his Cortina
going up against the Ford Galaxies! Minis in the midfield! We've
already got Silverstone, after all...
2. Sportscar '55! SLRs vs. D-Types! Does the air brake beat
disc brakes? Ferraris, Aston Martins, and Porsches!
3. People have already brought up CanAm, but I'll bring it up
again, anyway. Ditto for GT40s vs. P4s (or Cobras vs. GTOs).
Of course my impossible dream is a simulation of the entire
Mille Miglia. Now that would be half a day well-spent!
Martin
Nigel Mansell RIP!
The great thing about GPL -- as I understand it -- is now the underlying
physics are in place it should be possible to "bolt on" spoilers, new
engine distributions, etc. That's how N3 will be built, I think. Maybe we
could convince them to release some code so enthusiasts could tweak the
cars.
Can't wait for the real-physics Tractor driving sim. Online ploughing
competitions would be *so* coo... ok, maybe not ;-)
Andrew McP
YAH!! Mini coopers! can ya imagine what 130 mph + must have felt like in
one o those!
Well Tractor pullin is popular in some places LOL. Or did the same
people who brought us Tractor pulls find monster trucks more fun....
FredG
Quoted text (14 lines)
> > I would love to see them model more tracks, then model the 195x's > > pick one year...but driving some of the front engined cars would > > be outstanding > The great thing about GPL -- as I understand it -- is now the underlying > physics are in place it should be possible to "bolt on" spoilers, new > engine distributions, etc. That's how N3 will be built, I think. Maybe we > could convince them to release some code so enthusiasts could tweak the > cars. > Can't wait for the real-physics Tractor driving sim. Online ploughing > competitions would be *so* coo... ok, maybe not ;-) > Andrew McPOn Wed, 21 Oct 1998 01:49:52 +0200, "Bart-W. van Lith"
Agree.
Plus the ability to tweak the cars properties so that you could
accurately simulate any form of GP racing. Imagine the laptime you
could get at Spa or Monza with an early 80s ground effect turbo car...
Alan Head
===========================================
Quoted text (12 lines)
>Hi, >I'd like to start a 'brainstorm' on this newsgroup about a possible >addon for gpl. Just like papy did one for icr and nascar. >So maybe we can provide papy for some idea's for the future, so anyone >who's got a suggestion ? (realistic and NOT realistic) >let me start with the most obvious 2: >1. implementation of rain and of effects >2. new tracks: Clermont Ferrand, Brands Hatch, LeMans, Monza with >banking.On Wed, 21 Oct 1998 21:21:26 +0200, "Bart-W. van Lith"
>Yeah, then I would like to be Mansell :-)
With a smiley on the end of your message you have no chance to be
Mansell. Get a couple of moans in there and lose the smiley and we
might think about it... ;-)
Cheers!
John
Quoted text (8 lines)
> Hmm... Before we get too high on our horses, Papy did choose >Rouen over LeMans for the sake of a better (if less historically >accurate) driving experience. So, let me add to the pointless >wishlist! >1. Early 60s British touring cars! Jim Clark in his Cortina >going up against the Ford Galaxies! Minis in the midfield! We've >already got Silverstone, after all...OK, I'll retire then (-;
:-)
Bart
--
-----
MISSING - do you recognize these people? http://www.tros.com/vermist
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Quoted text (11 lines)
> On Wed, 21 Oct 1998 21:21:26 +0200, "Bart-W. van Lith" > >Yeah, then I would like to be Mansell :-) > With a smiley on the end of your message you have no chance to be > Mansell. Get a couple of moans in there and lose the smiley and we > might think about it... ;-) > Cheers! > JohnOn Thu, 22 Oct 1998 13:16:54 +0200, "Bart-W. van Lith"
>OK, I'll retire then (-;
Just as long as you let me know when to be Frank Williams and
"unretire" you....
Cheers!
John
I don't know why, but I've sent this out twice now and it's not
showing up anywhere, so here goes again....
>How about concentrating on the internet multiplayer support.. like a
>dedicated 'server' program, that could run in unix computers just as
>a server for everyone to connect.. it could also be used to collect
>cool statistics about the race.. number of passes / lap times for
>everyone / more detailed end race report.. banning certain players
>or ip's.. stuff like that.
I've been asking for this one since day one on VROC. I host a
few races, and I only have a lowly P II 233 (a bit o/c'd) and a
Voodoo I. However, I'm sitting here hardwired into a T-1 connect.
In hosting, I can typically have 10~15 players on with little
(if any) problems on my end as long as I don't turn on all the
graphics. Depending on the circuit, I have successfully hosted as
many as 17 while playing.
However, I can turn all graphics down or off (512x res., no
checkmarks) and sit in the pits and host a full field of 20 with
little problem.
Now, if Papy could just remark the video display code out of the
source and recompile into a "cheap server", it'd be a boon for
those of us who might host races w/o playing, or I could move the
code over to one of the other computers here (also on the T-1)
and be able to turn up my own graphics.
A further server improvement would be to allow the host to
"schedule" races, practices, etc. by date and time, and just walk
away from the thing. If I can't play, why not let others who can
take advantage of the bandwidth available? (If I have to go out
of town, I could schedule Int. Long at Monza at 10am, the Ring at
2pm, Novice at Mexico for 4pm, and a pro at Monaco (frightening,
isn't it?) for 8pm.
Just my $0.02
Regards,
Doc Wynne
Technical Support & Network Services
Support Engineering/dickson.net
http://www.dickson.net
--
Never a late apex, never a dull moment.
>Plus the ability to tweak the cars properties so that you could
>accurately simulate any form of GP racing. Imagine the laptime you
>could get at Spa or Monza with an early 80s ground effect turbo car...
I'd guess an active ride turbo car (a'la Senna's '97 Lotus) would be
quicker around Monza than a ground effect. The active ride allows
maximising downforce around the corner without the punishment of drag
on the straights.
Or we could model skirts, turbos, active ride, traction control, ABS,
rocket fuel, launch control and maybe chuck in a suction fan for good
measure - then simply paint Bitburger on the side and it'll be a
ringer for a '94 Benetton... :-)
Cheers!
John
> (a'la Senna's '97 Lotus)
^^^^^^^^^^
Eh?! That's a hellava' (fictional) add-on! :o
--
Marc J. Nelson - Sim Racing Online
http://www.simracing.com/
Oops :-) 10 years ahead of myself there! One nice thing about this
newsgroup - you won't live in ignorance of your mistakes for very
long!
Cheers!
John
Quoted text (11 lines)
>Path: >>Imagine the laptime you >>could get at Spa or Monza with an early 80s ground effect turbo car... >OK, you use that and I'll use the Brabham fan car ;-)) >Cheers, >Richard>Obvious, turn down the power, make the tire sidewalls a bit more rigid, design
>brands hatch indy, and you've got the perfect Formula Ford Festival sim.
>8)
>Z.
Top idea... the sometimes odd mistakes the AI made can be attributed to
"stupid learner FFord drivers out of their depth" :)
M
Aaaahhhhhh,
Do I hear an active classic car enthusiast? :-)))
Jens
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