Race Sim Central
Rec.Autos.Simulators Archive

CMRally... my two cents worth..

4 posts by 4 people · 19 Oct 1998 - 20 Oct 1998

Paul E 19 Oct 1998#428905
CMRally, bad points--1, hit large objects and not a heck of a lot happens not true in real life, trust me ) 2, not a lot off eye candy 3, those stupid sortcuts !! 4, damn *** your wheel ( if your really getting into it ) CRRally, good points-1, setting up the car for a blind hill, getting it perfect on that one corner ( a buzz !! ) 2, those sounds !! 3, A game where keeping a level head WILL win stages 4, no need for a super computor to pay it ( P200MMX, V2 12 meg, 64 SDRAM ) That 4 all.... and I still think its kicks ass !!! :-) Happy oversteer everyone.
Paul Jone 20 Oct 1998#429209
I'd agree with all except the graphics seemed quite good to me - 3dfx Voodoo2, Paul
Quoted text (23 lines)> CMRally, bad points--1, hit large objects and not a heck of a lot happens > not true in real life, trust me ) > 2, not a lot off eye candy > 3, those stupid sortcuts !! > 4, damn *** your wheel ( if your > really getting into it ) > CRRally, good points-1, setting up the car for a blind hill, getting it > perfect on that one corner ( a buzz !! ) > 2, those sounds !! > 3, A game where keeping a level head > WILL win stages > 4, no need for a super computor to pay > it ( P200MMX, V2 12 meg, 64 SDRAM ) > That 4 all.... and I still think its > kicks ass !!! :-) Happy oversteer everyone.
Jason Ki 20 Oct 1998#429210
>> 3, those stupid sortcuts !! >Where? I can`t find these shortcuts anywhere...generally if I venture off road it`s a lot longer going over grass and bushes and shit - really slows you down big time. Anyway I`d much rather have the `freedom of the landscape' than those pathetic glass walls as used in RAC, IRC etc. It seems to me alot of people prefer the glass wall idea to keep you firmly on course (no matter how hard you tear into a corner). ---------==========================------- \ / \LiverpoolFC - "Through the wind and the rain" ---/

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