CMRally, bad points--1, hit large objects and not a heck of a lot happens
not true in real life, trust me )
2, not a lot off eye candy
3, those stupid sortcuts !!
4, damn *** your wheel ( if your
really getting into it )
CRRally, good points-1, setting up the car for a blind hill, getting it
perfect on that one corner ( a buzz !! )
2, those sounds !!
3, A game where keeping a level head
WILL win stages
4, no need for a super computor to pay
it ( P200MMX, V2 12 meg, 64 SDRAM )
That 4 all.... and I still think its
kicks ass !!! :-) Happy oversteer everyone.
Where?
I'd agree with all except the graphics seemed quite good to me - 3dfx Voodoo2,
Paul
Quoted text (23 lines)
> CMRally, bad points--1, hit large objects and not a heck of a lot happens > not true in real life, trust me ) > 2, not a lot off eye candy > 3, those stupid sortcuts !! > 4, damn *** your wheel ( if your > really getting into it ) > CRRally, good points-1, setting up the car for a blind hill, getting it > perfect on that one corner ( a buzz !! ) > 2, those sounds !! > 3, A game where keeping a level head > WILL win stages > 4, no need for a super computor to pay > it ( P200MMX, V2 12 meg, 64 SDRAM ) > That 4 all.... and I still think its > kicks ass !!! :-) Happy oversteer everyone.>> 3, those stupid sortcuts !!
>Where?
I can`t find these shortcuts anywhere...generally if I venture off
road it`s a lot longer going over grass and bushes and shit - really
slows you down big time.
Anyway I`d much rather have the `freedom of the landscape' than those
pathetic glass walls as used in RAC, IRC etc.
It seems to me alot of people prefer the glass wall idea to keep you
firmly on course (no matter how hard you tear into a corner).
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