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Rec.Autos.Simulators Archive

GPL - Free Your Arms

3 posts by 3 people · 18 Oct 1998 - 19 Oct 1998

I noticed something that I do while racing GPL and I think some others might share the habit. When I begin a corner, I have a certain picture perfect line in my head. Of course. We all do. But I also have a picture perfect driving style in my head. In most corners it goes something like this - At turn in I want to pitch the car over the nose, immediately apply opposite lock, straighten the wheel by the apex and be at full throttle soon after. I want a single, smooth, unfaltering wheel movement. Minimal and pretty. Like a peach. Big mistake. In real life we don't think about opposite lock on the race track. We simply visualize the racing line, know the racing pace and enter the corner at that pace. Many laps of practice and discussion lead us to the technique we use on entry, and when things go horribly awry we "fix it". "Fixing it" usually consists of a multitude of techniques including such classics as feathering the throttle, down braking, (That's trail braking for you kids from the 90's.) and the ever popular opposite lock. (Or "correction" as we called it in the 60's and 70's.) The secondary senses, sight and sound, help us find the racing line and avoid collisions but don't go a long way towards fixing a goofed racing line. The primary sense does all the monitoring, degree of adjustment, and final analysis/correction. This primary sense is, of course, the ass. Our "private place that is behind us" as Hans Stuck refers to it, is the number one gauge of what is happening on the track. Without this sense, racing careers would not last long. We all know this from racing video games. How many times have you died because you never saw it coming? The better these simulations get at replicating real life physics though, the harder it is to really "feel" what's going on. Maybe not harder, but with more detail in the game engine, that's more detail that we are missing through our CRT's. The detail is in the ass my friends. And it aint hooked up to the computer. When I'm getting on the gas exiting a turn in GPL, sometimes I consciously anticipate where the car is going to go and apply opposite lock in correct proportion to the throttle. This only works up to a certain speed before it becomes unstable due to "confidence veering" (if you know what I mean), so the method is slow. If, on the other hand, I exit with a goal in mind, such as when I am chasing a faster driver, and "fix it" as I go, I can sometimes drive with true anticipation. How this is achieved without the primary sense I could not tell you. But I'm gonna bet seat time has a lot to do with it. Fixing it involves a lot of sawing at the wheel, throttle manipulation, and basic "seat of the pants" type heroics. It is not pretty, like a peach. It's busy, frayed around the edges, and makes you look like an amateur. But it will get you home to the wife and kids. So, what's the exercise? I wish I could state it "just like that". I think what I am trying to do is let go more. I'm reaching for a higher immersion level and fortunately Kaemmer has created a game in which that can be achieved. (Above 26 FPS, that is.) The goal is to let go more. Let the car drive it's own natural line and nudge it here and there to follow the track. Extend myself into the screen. Be ahead of the line. Stay loose and tight like a whip. Drive instinctually... Free my arms from the picture perfect driving technique in my head. -- mark - 3:23:95 at Spa GTS Race Works
jeff 18 Oct 1998#428440
>I noticed something that I do while racing GPL and I think some others might >share the habit. <SNIP> >Free my arms from the picture perfect driving technique in my head. Really nice post. I agree, in large part, with what you said. One of the main complaints that I have heard from people I know who have tried GPL and also raced cars (or karts) is that you can't "feel" it break away on you, so you can't react as quickly. It all is down to sound cues, and visual acuity and reaction. I think it helps if you have played driving sims for a while too. You are used to seeing that version of "reality". I know of one person for whom this is their first driving sim. He is getting faster and faster and it adjusting to GPL's on-screen physics display very well. He has no formal racing experience either. Maybe GPL _is_ a good starter sim, because you actually get more visual feedback regarding what the car is doing (ex, how the suspension is working, how the car squats under acceleration, how you use the brake and throttle to affect the car's attitude throughout the entire corner). Good post and good job Papyrus. -J.
Tony Lon 19 Oct 1998#428686
Smoke 'em if you got 'em! <snip>
Quoted text (11 lines)> I noticed something that I do while racing GPL and I think some others might > share the habit. > When I begin a corner, I have a certain picture perfect line in my head. Of > course. We all do. But I also have a picture perfect driving style in my > head. In most corners it goes something like this - At turn in I want to > pitch the car over the nose, immediately apply opposite lock, straighten the > wheel by the apex and be at full throttle soon after. I want a single, > smooth, unfaltering wheel movement. Minimal and pretty. Like a peach. > Big mistake.

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