http://www.planet-f1.com/Home/story_14422.shtml
Klien hopes PlayStation will put him in the game
20/02/04
Christian Klien is busy learning the layout of the 18 circuits that
he
will race at in 2004 and preparing for his debut season in the modern way -
playing PlayStation.
The Jaguar driver is using PlayStation's F1 games to learn the
various
circuits that he has yet to race at. With just over a fortnight to go until
the first race of the season, the Australian GP, time is running out for him
to study the Albert Park venue, the first of the new tracks for Klien.
"My first priority will be to learn the circuits as I haven't driven
on most of them before," the Austrian told Jaguar's website.
"As far as Australia goes, my target will be to get used to the
circuit, have a solid qualifying run and finish the race. Until then I'll be
playing a lot of PlayStation to get used to the circuit!"
Besides playing games, though, Klien is also working hard at getting
himself into peak physical condition. "I'm training quite hard at the
moment, especially in the upper body and neck region as that's one of the
biggest adjustments to make going from Formula 3 to Formula One."
F1 rookie Christian Klien learns tracks on PlayStation
David G Fisher shared a story that Jaguar F1 rookie Christian Klien was learning circuits on a PlayStation F1 game. Posters joked about joypads and chase cams in an F1 car, then argued over how accurate console games are compared with team simulators and PC sims. A circular dispute between Tony Rickard and JP ended with a Monty Python argument-sketch parody.
real motorsporthumourphysics/realism debate
Automated summary.
"David G Fisher" <[email hidden]> wrote in message
news:[email hidden]...
> http://www.planet-f1.com/Home/story_14422.shtml
>
> Klien hopes PlayStation will put him in the game
> 20/02/04
>
> Christian Klien is busy learning the layout of the 18 circuitsthat
> he
> will race at in 2004 and preparing for his debut season in the modernway -
> playing PlayStation.
>
> The Jaguar driver is using PlayStation's F1 games to learn the
> various
> circuits that he has yet to race at. With just over a fortnight to gountil
> the first race of the season, the Australian GP, time is running out forhim
be
Playstation 2, what a joke! He cant be serious.
Quoted text (7 lines)
> to study the Albert Park venue, the first of the new tracks for Klien. > > "My first priority will be to learn the circuits as I haven't driven > on most of them before," the Austrian told Jaguar's website. > > "As far as Australia goes, my target will be to get used to the > circuit, have a solid qualifying run and finish the race. Until then I'llQuoted text (10 lines)
> playing a lot of PlayStation to get used to the circuit!" > > Besides playing games, though, Klien is also working hard at getting > himself into peak physical condition. "I'm training quite hard at the > moment, especially in the upper body and neck region as that's one of the > biggest adjustments to make going from Formula 3 to Formula One." > > > >> Playstation 2, what a joke! He cant be serious.
Jaguar are going to attach a 2m aerial to the rear wing with a small camera
at the end. This will relay video to a small screen in the space vacated by
the now redundant steering wheel thus enabling chase mode. Following tests
the joypad has been uprated to last the full GP length. Christian is having
intensive training on his thumbs.
When asked how fantastic an experience it is to drive a real F1 car
Christian shrugged "It is good but it's no GPL..."
LOL....some people just have it.
"Tony Rickard" <[email hidden]> wrote in message
news:deKZb.4597$[email hidden]...
> > Playstation 2, what a joke! He cant be serious.
>
> Jaguar are going to attach a 2m aerial to the rear wing with a smallcamera
> at the end. This will relay video to a small screen in the space vacatedby
> the now redundant steering wheel thus enabling chase mode. Following tests
> the joypad has been uprated to last the full GP length. Christian ishaving
Quoted text (7 lines)
> intensive training on his thumbs. > > When asked how fantastic an experience it is to drive a real F1 car > Christian shrugged "It is good but it's no GPL..." > > >And there is a reset button on the dash for when he crashes..:-)
--
Steve H
GPL Rank -17.90
Can't help about the shape i'm in
Can't win,it ain't pretty and my tires are thin..
"Tony Rickard" <[email hidden]> wrote in message
news:deKZb.4597$[email hidden]...
> > Playstation 2, what a joke! He cant be serious.
>
> Jaguar are going to attach a 2m aerial to the rear wing with a small
camera
> at the end. This will relay video to a small screen in the space vacated
by
> the now redundant steering wheel thus enabling chase mode. Following tests
> the joypad has been uprated to last the full GP length. Christian is
having
> intensive training on his thumbs.
>
> When asked how fantastic an experience it is to drive a real F1 car
> Christian shrugged "It is good but it's no GPL..."
>
>
>
> And there is a reset button on the dash for when he crashes..:-)
LOL, I can see it now. "I didn't fly half the way around the world to get
punted up the rear and lose the engine at T2 - realistic damage sucks..."
"John Smith" <[email hidden]> wrote in message news:<gvJZb.11624$[email hidden]>...
> Playstation 2, what a joke! He cant be serious.
Why is it that people here always seem to think this wat about
Playstation 2 games?
The fact of the matter is the tracks in most PS2 F1 games are highly
accurate due to the use of GPS etc.., certainly much more accurate
than the half real/half fantansy tracks you'll find in your beloved
GPL.
Hes just trying to learn the layout of the damn tracks not trying to
experience the best simulated driving physics available.
"Tony Rickard" <[email hidden]> wrote in message news:<6cLZb.4653$[email hidden]>...
> > And there is a reset button on the dash for when he crashes..:-)
>
> LOL, I can see it now. "I didn't fly half the way around the world to get
> punted up the rear and lose the engine at T2 - realistic damage sucks..."
where is this game?
"Tony Rickard" <[email hidden]> wrote in message news:<6cLZb.4653$[email hidden]>...
> > And there is a reset button on the dash for when he crashes..:-)
>
> LOL, I can see it now. "I didn't fly half the way around the world to get
> punted up the rear and lose the engine at T2 - realistic damage sucks..."
If Red Bull were paying Jaguar $6m for me to drive for a season of F1,
then I'd use all the help I could get. Thanks to the stupid new engine
regs, he's not going to get much running each weekend, so arriving at
the turnstiles at least knowing roughly where the track goes at any
point will be a big bonus. He can look at the telemetry from last year
to learn the speeds/gears/lines around corners, all the better to
arrive at the circuit able to drive a 95% lap out of the box. It's
highly likely that the less reliable engine manufacturers will enforce
a maximum lap count on Fridays and Saturday mornings simply to get the
engine to the end of the race, which disadvantages the actual race
drivers, whereas 3rd drivers can run the spare all day long to collect
data in these sessions if they're not a top 4 team.
Isn't it funny how people immediately say "PS2 - pah!", but praise
NASCAR drivers who play NR2003 - neither are anything like driving a
race car.
Nick <[email hidden]> wrote in message
news:[email hidden]...
> "Tony Rickard" <[email hidden]> wrote in messagenews:<6cLZb.4653$[email hidden]>...
> > > And there is a reset button on the dash for when he crashes..:-)
> >
> > LOL, I can see it now. "I didn't fly half the way around the world toget
> > punted up the rear and lose the engine at T2 - realistic damagesucks..."
><snip>
> Isn't it funny how people immediately say "PS2 - pah!", but praise
> NASCAR drivers who play NR2003 - neither are anything like driving a
> race car.
Hehe, noticed that myself, so true.
Quoted text (9 lines)
> > > And there is a reset button on the dash for when he crashes..:-) > > > > LOL, I can see it now. "I didn't fly half the way around the > > world to get punted up the rear and lose the engine at T2 - > > realistic damage sucks..." > Isn't it funny how people immediately say "PS2 - pah!", but praise > NASCAR drivers who play NR2003 - neither are anything like driving a > race car."JP" wrote:
> > Isn't it funny how people immediately say "PS2 - pah!", but praise
> > NASCAR drivers who play NR2003 - neither are anything like driving a
> > race car.
>
> Hehe, noticed that myself, so true.
Not in this thread. The major F1 teams have their own highly sophisticated
simulators. Consoles are traditionally arcade in their approach to racing
games with chase view and digital controls as the norm. The two seem to be a
world apart.
I believe there has been a fair degree of development of specialist racing
simulators using PC software (including NR2003) and advanced hydraulics etc.
So there may be a closer link between NR2003 and racing team simulators,
although that too is a world apart from what the average simmer experiences.
Regardless it is a fair comment that any knowledge of the track layout
should be beneficial (unless it is completely wrong) so I would not dismiss
Christian's use of a PS2 to get track familiarisation. However, compared
with the high level of simulation race teams are developing it does seem
somewhat low end.
Cheers
Tony
"Tony Rickard" <[email hidden]> wrote in message
news:6cLZb.4653$[email hidden]...
> > And there is a reset button on the dash for when he crashes..:-)
>
> LOL, I can see it now. "I didn't fly half the way around the world to get
> punted up the rear and lose the engine at T2 - realistic damage sucks..."
You might not be aware, but unlike a NASCAR car, the engine is in the back
in F1 cars.
:-)
Now if JPM knocks off his front wing and his engine blows............. :-)
David G Fisher
Tony Rickard <[email hidden]> wrote in message
news:HjRZb.4949$[email hidden]...
a
> world apart.
>
> I believe there has been a fair degree of development of specialist racing
> simulators using PC software (including NR2003) and advanced hydraulicsetc.
> So there may be a closer link between NR2003 and racing team simulators,
> although that too is a world apart from what the average simmerexperiences.
>
> Regardless it is a fair comment that any knowledge of the track layout
> should be beneficial (unless it is completely wrong) so I would notdismiss
Not in this thread....yet you do it yourself in this post, lol. And I was
agreeing more with the comment that neither are anything like driving a race
car, yet, people here seem to think otherwise....
Also, fyi, Nascar teams have simulators too, so again, the comment I
replied to is interestingly true..............that people go "oh, ah" over a
driver using 03, but laugh when one uses a ps2.
>
>
Quoted text (11 lines)
> "JP" wrote: > > > > Isn't it funny how people immediately say "PS2 - pah!", but praise > > > NASCAR drivers who play NR2003 - neither are anything like driving a > > > race car. > > > > Hehe, noticed that myself, so true. > > Not in this thread. The major F1 teams have their own highly sophisticated > simulators. Consoles are traditionally arcade in their approach to racing > games with chase view and digital controls as the norm. The two seem to beQuoted text (7 lines)
> Christian's use of a PS2 to get track familiarisation. However, compared > with the high level of simulation race teams are developing it does seem > somewhat low end. > > Cheers > Tony >
David G Fisher <[email hidden]> wrote in message
news:[email hidden]...
>
> "Tony Rickard" <[email hidden]> wrote in message
> news:6cLZb.4653$[email hidden]...
> > > And there is a reset button on the dash for when he crashes..:-)
> >
> > LOL, I can see it now. "I didn't fly half the way around the world toget
> > punted up the rear and lose the engine at T2 - realistic damagesucks..."
...that means Papy finally released a modern F1 sim <g>
>
>
Quoted text (9 lines)
> > You might not be aware, but unlike a NASCAR car, the engine is in the back > in F1 cars. > > :-) > > Now if JPM knocks off his front wing and his engine blows............. :-) > > David G Fisher"David G Fisher" wrote:
> > LOL, I can see it now. "I didn't fly half the way around the
> > world to get > > punted up the rear and lose the engine at T2
> > - realistic damage sucks..."
> You might not be aware, but unlike a NASCAR car, the engine is in the back
> in F1 cars.
Touch� :)
"JP" wrote:
> Not in this thread....yet you do it yourself in this post, lol.
> And I was agreeing more with the comment that neither are anything
> like driving a race car, yet, people here seem to think otherwise....
So which bit of my reply did you interpret as taking the opposite view, and
where exactly did I praise Nascar drivers for using NR2003 as the previous
poster generalised?
Tony Rickard <[email hidden]> wrote in message
news:vF_Zb.5152$[email hidden]...
and
> where exactly did I praise Nascar drivers for using NR2003 as the previous
> poster generalised?
>
Read the first two paragraphs.
>
>
>
>
Quoted text (7 lines)
> "JP" wrote: > > > Not in this thread....yet you do it yourself in this post, lol. > > And I was agreeing more with the comment that neither are anything > > like driving a race car, yet, people here seem to think otherwise.... > > So which bit of my reply did you interpret as taking the opposite view,
"Tony Rickard" <[email hidden]> wrote in message
news:deKZb.4597$[email hidden]...
> > Playstation 2, what a joke! He cant be serious.
>
> When asked how fantastic an experience it is to drive a real F1 car
> Christian shrugged "It is good but it's no GPL..."
>
rotflmao
gotta catch my breath
His PS2 comment was probably just a figure of speach. Surely it'd be GP4
or F1C if not their own in house stuff.
"Tony Rickard" <[email hidden]> wrote in message
news:HjRZb.4949$[email hidden]...
>
> Not in this thread. The major F1 teams have their own highly sophisticated
> simulators. Consoles are traditionally arcade in their approach to racing
> games with chase view and digital controls as the norm. The two seem to bea
> world apart.
>
> I believe there has been a fair degree of development of specialist racing
> simulators using PC software (including NR2003) and advanced hydraulicsetc.
> So there may be a closer link between NR2003 and racing team simulators,
> although that too is a world apart from what the average simmerexperiences.
>
> Regardless it is a fair comment that any knowledge of the track layout
> should be beneficial (unless it is completely wrong) so I would notdismiss
Quoted text (9 lines)
> Christian's use of a PS2 to get track familiarisation. However, compared > with the high level of simulation race teams are developing it does seem > somewhat low end. > > Cheers > Tony > > >
"Nick" <[email hidden]> wrote in message
news:[email hidden]...
>
> Isn't it funny how people immediately say "PS2 - pah!", but praise
> NASCAR drivers who play NR2003 - neither are anything like driving a
> race car.
NR2003 is EXACTLY the same as real life.
"cronik" <[email hidden]> wrote in message
news:[email hidden]...
> "John Smith" <[email hidden]> wrote in messagenews:<gvJZb.11624$[email hidden]>...
Wrong.
Quoted text (11 lines)
> > > Playstation 2, what a joke! He cant be serious. > > Why is it that people here always seem to think this wat about > Playstation 2 games? > > The fact of the matter is the tracks in most PS2 F1 games are highly > accurate due to the use of GPS etc.., certainly much more accurate > than the half real/half fantansy tracks you'll find in your beloved > GPL. >
Byron John Forbes <[email hidden]> wrote in message
news:[email hidden]...
Lol, if you believe that, I have a bridge to sell ya <g>
>
>
Quoted text (9 lines)
> > "Nick" <[email hidden]> wrote in message > news:[email hidden]... > > > > Isn't it funny how people immediately say "PS2 - pah!", but praise > > NASCAR drivers who play NR2003 - neither are anything like driving a > > race car. > > NR2003 is EXACTLY the same as real life."JP" wrote:
"Not in this thread. The major F1 teams have their own highly sophisticated
simulators. Consoles are traditionally arcade in their approach to racing
games with chase view and digital controls as the norm. The two seem to be
a world apart."
Out of the box PS2 sims are a world apart from racing team simulators...
"I believe there has been a fair degree of development of specialist racing
simulators using PC software (including NR2003) and advanced hydraulics
etc. So there may be a closer link between NR2003 and racing team
simulators, although that too is a world apart from what the average simmer
experiences."
Out of the box NR2003 is a world apart from racing team simulators...
Still can't find the praising Nascar drivers bit...
---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.577 / Virus Database: 366 - Release Date: 03/02/2004
Quoted text (10 lines)
> > > Not in this thread....yet you do it yourself in this post, lol. > > > And I was agreeing more with the comment that neither are anything > > > like driving a race car, yet, people here seem to think otherwise.... > > > > So which bit of my reply did you interpret as taking the opposite view, > > and where exactly did I praise Nascar drivers for using NR2003 as the > > previous poster generalised? > > > > Read the first two paragraphs.
Tony Rickard <[email hidden]> wrote in message
news:tU3_b.5351$[email hidden]...
> "JP" wrote:
>
> > > > Not in this thread....yet you do it yourself in this post, lol.
> > > > And I was agreeing more with the comment that neither are anything
> > > > like driving a race car, yet, people here seem to thinkotherwise....
> > >
> > > So which bit of my reply did you interpret as taking the oppositeview,
sophisticated
racing
> simulators using PC software (including NR2003) and advanced hydraulics
> etc. So there may be a closer link between NR2003 and racing team
> simulators, although that too is a world apart from what the averagesimmer
> experiences."
>
> Out of the box NR2003 is a world apart from racing team simulators...
>
> Still can't find the praising Nascar drivers bit...
>
<rolls eyes> Ok, you're right, if it's that important to you.
Quoted text (7 lines)
> > > and where exactly did I praise Nascar drivers for using NR2003 as the > > > previous poster generalised? > > > > > > > Read the first two paragraphs. > > "Not in this thread. The major F1 teams have their own highlyQuoted text (7 lines)
> simulators. Consoles are traditionally arcade in their approach to racing > games with chase view and digital controls as the norm. The two seem to be > a world apart." > > Out of the box PS2 sims are a world apart from racing team simulators... > > "I believe there has been a fair degree of development of specialistQuoted text (13 lines)
> > > > > > > > --- > Outgoing mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.577 / Virus Database: 366 - Release Date: 03/02/2004 > >The argument sketch - abridged version
Tony said "X"
JP said "You said Y"
Tony said "No I didn't"
JP said "Yes you did - read it again"
Tony said "No I didn't - look"
JP said: <rolls eyes> "Ok, you're right, if it's that important to you."
Tony said: "Blimey, don't get much of an argument for a fiver these
days..."
---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.577 / Virus Database: 366 - Release Date: 03/02/2004
Tony Rickard <[email hidden]> wrote in message
news:Q64_b.5360$[email hidden]...
Hehe :)
>
Quoted text (19 lines)
> The argument sketch - abridged version > > Tony said "X" > > JP said "You said Y" > > Tony said "No I didn't" > > JP said "Yes you did - read it again" > > Tony said "No I didn't - look" > > JP said: <rolls eyes> "Ok, you're right, if it's that important to you." > > Tony said: "Blimey, don't get much of an argument for a fiver these > days..." > > >
"Tony Rickard" <[email hidden]> wrote in message
news:Q64_b.5360$[email hidden]...
Yes you do !
Elrikk
Quoted text (16 lines)
> The argument sketch - abridged version > > Tony said "X" > > JP said "You said Y" > > Tony said "No I didn't" > > JP said "Yes you did - read it again" > > Tony said "No I didn't - look" > > JP said: <rolls eyes> "Ok, you're right, if it's that important to you." > > Tony said: "Blimey, don't get much of an argument for a fiver these > days..."
"JP" <[email hidden]> wrote in message
news:mR3_b.239$[email hidden]...
Gee, the fishin' in here's nowhere near as good as it used to be. Maybe
I'll try these worms.


































