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29 posts by 11 people · 20 Feb 2004 22:16 UTC - 23 Feb 2004 11:27 UTC

F1 rookie Christian Klien learns tracks on PlayStation

David G Fisher shared a story that Jaguar F1 rookie Christian Klien was learning circuits on a PlayStation F1 game. Posters joked about joypads and chase cams in an F1 car, then argued over how accurate console games are compared with team simulators and PC sims. A circular dispute between Tony Rickard and JP ended with a Monty Python argument-sketch parody.

real motorsporthumourphysics/realism debate

Automated summary.

David G Fisher 20 Feb 2004 22:16 UTC#42791
http://www.planet-f1.com/Home/story_14422.shtml Klien hopes PlayStation will put him in the game 20/02/04 Christian Klien is busy learning the layout of the 18 circuits that he will race at in 2004 and preparing for his debut season in the modern way - playing PlayStation. The Jaguar driver is using PlayStation's F1 games to learn the various circuits that he has yet to race at. With just over a fortnight to go until the first race of the season, the Australian GP, time is running out for him to study the Albert Park venue, the first of the new tracks for Klien. "My first priority will be to learn the circuits as I haven't driven on most of them before," the Austrian told Jaguar's website. "As far as Australia goes, my target will be to get used to the circuit, have a solid qualifying run and finish the race. Until then I'll be playing a lot of PlayStation to get used to the circuit!" Besides playing games, though, Klien is also working hard at getting himself into peak physical condition. "I'm training quite hard at the moment, especially in the upper body and neck region as that's one of the biggest adjustments to make going from Formula 3 to Formula One."
"David G Fisher" <[email hidden]> wrote in message news:[email hidden]... > http://www.planet-f1.com/Home/story_14422.shtml > > Klien hopes PlayStation will put him in the game > 20/02/04 > > Christian Klien is busy learning the layout of the 18 circuitsthat > he > will race at in 2004 and preparing for his debut season in the modernway - > playing PlayStation. > > The Jaguar driver is using PlayStation's F1 games to learn the > various > circuits that he has yet to race at. With just over a fortnight to gountil > the first race of the season, the Australian GP, time is running out forhim
Quoted text (7 lines)> to study the Albert Park venue, the first of the new tracks for Klien. > > "My first priority will be to learn the circuits as I haven't driven > on most of them before," the Austrian told Jaguar's website. > > "As far as Australia goes, my target will be to get used to the > circuit, have a solid qualifying run and finish the race. Until then I'll
be
Quoted text (10 lines)> playing a lot of PlayStation to get used to the circuit!" > > Besides playing games, though, Klien is also working hard at getting > himself into peak physical condition. "I'm training quite hard at the > moment, especially in the upper body and neck region as that's one of the > biggest adjustments to make going from Formula 3 to Formula One." > > > >
Playstation 2, what a joke! He cant be serious.
> Playstation 2, what a joke! He cant be serious. Jaguar are going to attach a 2m aerial to the rear wing with a small camera at the end. This will relay video to a small screen in the space vacated by the now redundant steering wheel thus enabling chase mode. Following tests the joypad has been uprated to last the full GP length. Christian is having intensive training on his thumbs. When asked how fantastic an experience it is to drive a real F1 car Christian shrugged "It is good but it's no GPL..."
LOL....some people just have it. "Tony Rickard" <[email hidden]> wrote in message news:deKZb.4597$[email hidden]... > > Playstation 2, what a joke! He cant be serious. > > Jaguar are going to attach a 2m aerial to the rear wing with a smallcamera > at the end. This will relay video to a small screen in the space vacatedby > the now redundant steering wheel thus enabling chase mode. Following tests > the joypad has been uprated to last the full GP length. Christian ishaving
Quoted text (7 lines)> intensive training on his thumbs. > > When asked how fantastic an experience it is to drive a real F1 car > Christian shrugged "It is good but it's no GPL..." > > >
And there is a reset button on the dash for when he crashes..:-) -- Steve H GPL Rank -17.90 Can't help about the shape i'm in Can't win,it ain't pretty and my tires are thin.. "Tony Rickard" <[email hidden]> wrote in message news:deKZb.4597$[email hidden]... > > Playstation 2, what a joke! He cant be serious. > > Jaguar are going to attach a 2m aerial to the rear wing with a small camera > at the end. This will relay video to a small screen in the space vacated by > the now redundant steering wheel thus enabling chase mode. Following tests > the joypad has been uprated to last the full GP length. Christian is having > intensive training on his thumbs. > > When asked how fantastic an experience it is to drive a real F1 car > Christian shrugged "It is good but it's no GPL..." > > >
> And there is a reset button on the dash for when he crashes..:-) LOL, I can see it now. "I didn't fly half the way around the world to get punted up the rear and lose the engine at T2 - realistic damage sucks..."
"John Smith" <[email hidden]> wrote in message news:<gvJZb.11624$[email hidden]>... > Playstation 2, what a joke! He cant be serious. Why is it that people here always seem to think this wat about Playstation 2 games? The fact of the matter is the tracks in most PS2 F1 games are highly accurate due to the use of GPS etc.., certainly much more accurate than the half real/half fantansy tracks you'll find in your beloved GPL. Hes just trying to learn the layout of the damn tracks not trying to experience the best simulated driving physics available.
"Tony Rickard" <[email hidden]> wrote in message news:<6cLZb.4653$[email hidden]>... > > And there is a reset button on the dash for when he crashes..:-) > > LOL, I can see it now. "I didn't fly half the way around the world to get > punted up the rear and lose the engine at T2 - realistic damage sucks..." where is this game?
"Tony Rickard" <[email hidden]> wrote in message news:<6cLZb.4653$[email hidden]>... > > And there is a reset button on the dash for when he crashes..:-) > > LOL, I can see it now. "I didn't fly half the way around the world to get > punted up the rear and lose the engine at T2 - realistic damage sucks..." If Red Bull were paying Jaguar $6m for me to drive for a season of F1, then I'd use all the help I could get. Thanks to the stupid new engine regs, he's not going to get much running each weekend, so arriving at the turnstiles at least knowing roughly where the track goes at any point will be a big bonus. He can look at the telemetry from last year to learn the speeds/gears/lines around corners, all the better to arrive at the circuit able to drive a 95% lap out of the box. It's highly likely that the less reliable engine manufacturers will enforce a maximum lap count on Fridays and Saturday mornings simply to get the engine to the end of the race, which disadvantages the actual race drivers, whereas 3rd drivers can run the spare all day long to collect data in these sessions if they're not a top 4 team. Isn't it funny how people immediately say "PS2 - pah!", but praise NASCAR drivers who play NR2003 - neither are anything like driving a race car.
JP 21 Feb 2004 22:12 UTC↳ reply to Nick#42784
Nick <[email hidden]> wrote in message news:[email hidden]... > "Tony Rickard" <[email hidden]> wrote in messagenews:<6cLZb.4653$[email hidden]>... > > > And there is a reset button on the dash for when he crashes..:-) > > > > LOL, I can see it now. "I didn't fly half the way around the world toget > > punted up the rear and lose the engine at T2 - realistic damagesucks..." ><snip> > Isn't it funny how people immediately say "PS2 - pah!", but praise > NASCAR drivers who play NR2003 - neither are anything like driving a > race car. Hehe, noticed that myself, so true.
Quoted text (9 lines)> > > And there is a reset button on the dash for when he crashes..:-) > > > > LOL, I can see it now. "I didn't fly half the way around the > > world to get punted up the rear and lose the engine at T2 - > > realistic damage sucks..." > Isn't it funny how people immediately say "PS2 - pah!", but praise > NASCAR drivers who play NR2003 - neither are anything like driving a > race car.
The comment was a tongue in cheek stab at the original poster. Clearly way too subtle though...
Tony Rickard 21 Feb 2004 22:53 UTC↳ reply to JP#42692
"JP" wrote: > > Isn't it funny how people immediately say "PS2 - pah!", but praise > > NASCAR drivers who play NR2003 - neither are anything like driving a > > race car. > > Hehe, noticed that myself, so true. Not in this thread. The major F1 teams have their own highly sophisticated simulators. Consoles are traditionally arcade in their approach to racing games with chase view and digital controls as the norm. The two seem to be a world apart. I believe there has been a fair degree of development of specialist racing simulators using PC software (including NR2003) and advanced hydraulics etc. So there may be a closer link between NR2003 and racing team simulators, although that too is a world apart from what the average simmer experiences. Regardless it is a fair comment that any knowledge of the track layout should be beneficial (unless it is completely wrong) so I would not dismiss Christian's use of a PS2 to get track familiarisation. However, compared with the high level of simulation race teams are developing it does seem somewhat low end. Cheers Tony
"Tony Rickard" <[email hidden]> wrote in message news:6cLZb.4653$[email hidden]... > > And there is a reset button on the dash for when he crashes..:-) > > LOL, I can see it now. "I didn't fly half the way around the world to get > punted up the rear and lose the engine at T2 - realistic damage sucks..." You might not be aware, but unlike a NASCAR car, the engine is in the back in F1 cars. :-) Now if JPM knocks off his front wing and his engine blows............. :-) David G Fisher
JP 22 Feb 2004 00:25 UTC↳ reply to Tony Rickard#42706
Tony Rickard <[email hidden]> wrote in message news:HjRZb.4949$[email hidden]...
Quoted text (11 lines)> "JP" wrote: > > > > Isn't it funny how people immediately say "PS2 - pah!", but praise > > > NASCAR drivers who play NR2003 - neither are anything like driving a > > > race car. > > > > Hehe, noticed that myself, so true. > > Not in this thread. The major F1 teams have their own highly sophisticated > simulators. Consoles are traditionally arcade in their approach to racing > games with chase view and digital controls as the norm. The two seem to be
a > world apart. > > I believe there has been a fair degree of development of specialist racing > simulators using PC software (including NR2003) and advanced hydraulicsetc. > So there may be a closer link between NR2003 and racing team simulators, > although that too is a world apart from what the average simmerexperiences. > > Regardless it is a fair comment that any knowledge of the track layout > should be beneficial (unless it is completely wrong) so I would notdismiss
Quoted text (7 lines)> Christian's use of a PS2 to get track familiarisation. However, compared > with the high level of simulation race teams are developing it does seem > somewhat low end. > > Cheers > Tony >
Not in this thread....yet you do it yourself in this post, lol. And I was agreeing more with the comment that neither are anything like driving a race car, yet, people here seem to think otherwise.... Also, fyi, Nascar teams have simulators too, so again, the comment I replied to is interestingly true..............that people go "oh, ah" over a driver using 03, but laugh when one uses a ps2. > >
David G Fisher <[email hidden]> wrote in message news:[email hidden]... > > "Tony Rickard" <[email hidden]> wrote in message > news:6cLZb.4653$[email hidden]... > > > And there is a reset button on the dash for when he crashes..:-) > > > > LOL, I can see it now. "I didn't fly half the way around the world toget > > punted up the rear and lose the engine at T2 - realistic damagesucks..."
Quoted text (9 lines)> > You might not be aware, but unlike a NASCAR car, the engine is in the back > in F1 cars. > > :-) > > Now if JPM knocks off his front wing and his engine blows............. :-) > > David G Fisher
...that means Papy finally released a modern F1 sim <g> > >
"David G Fisher" wrote: > > LOL, I can see it now. "I didn't fly half the way around the > > world to get > > punted up the rear and lose the engine at T2 > > - realistic damage sucks..." > You might not be aware, but unlike a NASCAR car, the engine is in the back > in F1 cars. Touch� :)
Tony Rickard 22 Feb 2004 09:31 UTC↳ reply to JP#42735
"JP" wrote: > Not in this thread....yet you do it yourself in this post, lol. > And I was agreeing more with the comment that neither are anything > like driving a race car, yet, people here seem to think otherwise.... So which bit of my reply did you interpret as taking the opposite view, and where exactly did I praise Nascar drivers for using NR2003 as the previous poster generalised?
JP 22 Feb 2004 14:30 UTC↳ reply to Tony Rickard#42596
Tony Rickard <[email hidden]> wrote in message news:vF_Zb.5152$[email hidden]...
Quoted text (7 lines)> "JP" wrote: > > > Not in this thread....yet you do it yourself in this post, lol. > > And I was agreeing more with the comment that neither are anything > > like driving a race car, yet, people here seem to think otherwise.... > > So which bit of my reply did you interpret as taking the opposite view,
and > where exactly did I praise Nascar drivers for using NR2003 as the previous > poster generalised? > Read the first two paragraphs. > > > >
"Tony Rickard" <[email hidden]> wrote in message news:deKZb.4597$[email hidden]... > > Playstation 2, what a joke! He cant be serious. > > When asked how fantastic an experience it is to drive a real F1 car > Christian shrugged "It is good but it's no GPL..." > rotflmao gotta catch my breath
His PS2 comment was probably just a figure of speach. Surely it'd be GP4 or F1C if not their own in house stuff. "Tony Rickard" <[email hidden]> wrote in message news:HjRZb.4949$[email hidden]... > > Not in this thread. The major F1 teams have their own highly sophisticated > simulators. Consoles are traditionally arcade in their approach to racing > games with chase view and digital controls as the norm. The two seem to bea > world apart. > > I believe there has been a fair degree of development of specialist racing > simulators using PC software (including NR2003) and advanced hydraulicsetc. > So there may be a closer link between NR2003 and racing team simulators, > although that too is a world apart from what the average simmerexperiences. > > Regardless it is a fair comment that any knowledge of the track layout > should be beneficial (unless it is completely wrong) so I would notdismiss
Quoted text (9 lines)> Christian's use of a PS2 to get track familiarisation. However, compared > with the high level of simulation race teams are developing it does seem > somewhat low end. > > Cheers > Tony > > >
"Nick" <[email hidden]> wrote in message news:[email hidden]... > > Isn't it funny how people immediately say "PS2 - pah!", but praise > NASCAR drivers who play NR2003 - neither are anything like driving a > race car. NR2003 is EXACTLY the same as real life.
"cronik" <[email hidden]> wrote in message news:[email hidden]... > "John Smith" <[email hidden]> wrote in messagenews:<gvJZb.11624$[email hidden]>...
Quoted text (11 lines)> > > Playstation 2, what a joke! He cant be serious. > > Why is it that people here always seem to think this wat about > Playstation 2 games? > > The fact of the matter is the tracks in most PS2 F1 games are highly > accurate due to the use of GPS etc.., certainly much more accurate > than the half real/half fantansy tracks you'll find in your beloved > GPL. >
Wrong.
JP 22 Feb 2004 15:24 UTC↳ reply to Byron Forbes#42603
Byron John Forbes <[email hidden]> wrote in message news:[email hidden]...
Quoted text (9 lines)> > "Nick" <[email hidden]> wrote in message > news:[email hidden]... > > > > Isn't it funny how people immediately say "PS2 - pah!", but praise > > NASCAR drivers who play NR2003 - neither are anything like driving a > > race car. > > NR2003 is EXACTLY the same as real life.
Lol, if you believe that, I have a bridge to sell ya <g> > >
Tony Rickard 22 Feb 2004 15:28 UTC↳ reply to JP#42604
"JP" wrote:
Quoted text (10 lines)> > > Not in this thread....yet you do it yourself in this post, lol. > > > And I was agreeing more with the comment that neither are anything > > > like driving a race car, yet, people here seem to think otherwise.... > > > > So which bit of my reply did you interpret as taking the opposite view, > > and where exactly did I praise Nascar drivers for using NR2003 as the > > previous poster generalised? > > > > Read the first two paragraphs.
"Not in this thread. The major F1 teams have their own highly sophisticated simulators. Consoles are traditionally arcade in their approach to racing games with chase view and digital controls as the norm. The two seem to be a world apart." Out of the box PS2 sims are a world apart from racing team simulators... "I believe there has been a fair degree of development of specialist racing simulators using PC software (including NR2003) and advanced hydraulics etc. So there may be a closer link between NR2003 and racing team simulators, although that too is a world apart from what the average simmer experiences." Out of the box NR2003 is a world apart from racing team simulators... Still can't find the praising Nascar drivers bit... --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.577 / Virus Database: 366 - Release Date: 03/02/2004
JP 22 Feb 2004 15:31 UTC↳ reply to Tony Rickard#42605
Tony Rickard <[email hidden]> wrote in message news:tU3_b.5351$[email hidden]... > "JP" wrote: > > > > > Not in this thread....yet you do it yourself in this post, lol. > > > > And I was agreeing more with the comment that neither are anything > > > > like driving a race car, yet, people here seem to thinkotherwise.... > > > > > > So which bit of my reply did you interpret as taking the oppositeview,
Quoted text (7 lines)> > > and where exactly did I praise Nascar drivers for using NR2003 as the > > > previous poster generalised? > > > > > > > Read the first two paragraphs. > > "Not in this thread. The major F1 teams have their own highly
sophisticated
Quoted text (7 lines)> simulators. Consoles are traditionally arcade in their approach to racing > games with chase view and digital controls as the norm. The two seem to be > a world apart." > > Out of the box PS2 sims are a world apart from racing team simulators... > > "I believe there has been a fair degree of development of specialist
racing > simulators using PC software (including NR2003) and advanced hydraulics > etc. So there may be a closer link between NR2003 and racing team > simulators, although that too is a world apart from what the averagesimmer > experiences." > > Out of the box NR2003 is a world apart from racing team simulators... > > Still can't find the praising Nascar drivers bit... > <rolls eyes> Ok, you're right, if it's that important to you.
Quoted text (13 lines)> > > > > > > > --- > Outgoing mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.577 / Virus Database: 366 - Release Date: 03/02/2004 > >
Tony Rickard 22 Feb 2004 15:43 UTC↳ reply to JP#42607
The argument sketch - abridged version Tony said "X" JP said "You said Y" Tony said "No I didn't" JP said "Yes you did - read it again" Tony said "No I didn't - look" JP said: <rolls eyes> "Ok, you're right, if it's that important to you." Tony said: "Blimey, don't get much of an argument for a fiver these days..." --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.577 / Virus Database: 366 - Release Date: 03/02/2004
JP 22 Feb 2004 15:52 UTC↳ reply to Tony Rickard#42608
Tony Rickard <[email hidden]> wrote in message news:Q64_b.5360$[email hidden]...
Quoted text (19 lines)> The argument sketch - abridged version > > Tony said "X" > > JP said "You said Y" > > Tony said "No I didn't" > > JP said "Yes you did - read it again" > > Tony said "No I didn't - look" > > JP said: <rolls eyes> "Ok, you're right, if it's that important to you." > > Tony said: "Blimey, don't get much of an argument for a fiver these > days..." > > >
Hehe :) >
"Tony Rickard" <[email hidden]> wrote in message news:Q64_b.5360$[email hidden]...
Quoted text (16 lines)> The argument sketch - abridged version > > Tony said "X" > > JP said "You said Y" > > Tony said "No I didn't" > > JP said "Yes you did - read it again" > > Tony said "No I didn't - look" > > JP said: <rolls eyes> "Ok, you're right, if it's that important to you." > > Tony said: "Blimey, don't get much of an argument for a fiver these > days..."
Yes you do ! Elrikk
Byron Forbes 23 Feb 2004 11:27 UTC↳ reply to JP#42664
"JP" <[email hidden]> wrote in message news:mR3_b.239$[email hidden]...
Quoted text (15 lines)> > Byron John Forbes <[email hidden]> wrote in message > news:[email hidden]... > > > > "Nick" <[email hidden]> wrote in message > > news:[email hidden]... > > > > > > Isn't it funny how people immediately say "PS2 - pah!", but praise > > > NASCAR drivers who play NR2003 - neither are anything like driving a > > > race car. > > > > NR2003 is EXACTLY the same as real life. > > Lol, if you believe that, I have a bridge to sell ya <g> >
Gee, the fishin' in here's nowhere near as good as it used to be. Maybe I'll try these worms.

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