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Rec.Autos.Simulators Archive

NEW DEMO..."VIPER RACING"= NOT GOOD

4 posts by 4 people · 13 Oct 1998 - 14 Oct 1998

Yeah the sense of speed is not very good in this game. That is obviously important to you. Motorhead is probably more to your liking I would bet. I absolutely love Viper for its handling and how tweeking the car in the garage ACTUALLY changes the cars handling. Very challanging and quite realistic. And because of the fact that the sense of speed is much lower it makes it seem you have more time to 'handle' the car. You can enjoy each turn longer. Try and step the tail out a bit for that little extra drive. You can do a mid turn correction or slow down a bit to arc a new exit line past another car with this slower sense of speed. Gfx are ok but not awesome. Sounds are much better in this newer demo. Viper is definitely aimed more towards the sim ppl I think. Suggestion: just pretend the mph are actually kph :)
Steve 13 Oct 1998#427328
Quoted text (18 lines)>Yeah the sense of speed is not very good in this game. That is >obviously important to you. Motorhead is probably more to your liking >I would bet. >I absolutely love Viper for its handling and how tweeking the car in >the garage ACTUALLY changes the cars handling. Very challanging and >quite realistic. And because of the fact that the sense of speed is >much lower it makes it seem you have more time to 'handle' the car. >You can enjoy each turn longer. Try and step the tail out a bit for >that little extra drive. You can do a mid turn correction or slow down >a bit to arc a new exit line past another car with this slower sense >of speed. >Gfx are ok but not awesome. Sounds are much better in this newer demo. >Viper is definitely aimed more towards the sim ppl I think. >Suggestion: just pretend the mph are actually kph :)
Heheh...good one :O) ... Yes the model is good no doubt but, these are vipers not Ford Falcons. A good model is kinda like saying "yes but she had a nice personality". This is racing...what is cool about racing?....the thrill of breakneck speeds as well as driving cars we only wish we could get behind the wheel of. If got behind the wheel of a Viper and seemed as slow as this simulator was portraying i would be bummed :O( Steve **REMOVE "NOSPAM" FROM EMAIL**
Lou 13 Oct 1998#427329
I would have to agree with this. I think the sense of speed and e***ment is relative to the maximum grip of a vehicle and how close to that limit you are. If you go through a turn in a Formula Atlantic at 120 mph and you can normally go through the turn at 135mph then it doesn't seem that fast and exciting. If you go through the same turn in a Formula Ford sliding it over the limit of grip at 80mph, it may not look as fast but it can be very exciting. If you watch a lot of Trans-Am racing in car camera and then watch Showroom Stock in car camera; the SS incar will look very slow. If you watch the T1 race at the SCCA Runoffs on Speedvision, the incar camera of the Viper does not look like its going very fast. Lutrell, Dsr#74 :-) [link lost in import]
L> the T1 race at the SCCA Runoffs on Speedvision, the incar camera of the L> Viper does not look like its going very fast. I think part of the "lack of speed" can be referred to those wiiiiiiiide streets in viper racing. Take a look at NFS III - the streets are about half as wide. Also, man mailt sich... .\\atze [ FmMW2109 - FmMB2139 ] *home* : http://www.home4u.de/buesing/

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