I couldn't connect to a GPL host either until I got ping times down. Had
to change from a 56k modem to a 33.6 that would give less than 300ms
ping.
To check ping go to a dos box, type 'ping' followed by the IP address of
the host. Must get no time outs and an average of less than 400ms.
The GPL host will reject your connection if pings are too high.
Marty
Hello Ed,
The server needs the same core.ini as you. I was able to connect to
Tim's server fine and only have 1 entry in the core.ini file pertaining
to cable modems. Your core.ini is refering to packet frequency
and size -- two very important items. My suggestion is to remove
the "net_mdm" lines.
Jason.
<Snippy on the pic>
--
--------
Jason Monds
(Please remove 'no extra spork' when replying)
Quoted text (8 lines)
> Sorry about posting a binary here, but I really need some feedback on > this. > I have succesfully hosted (with only one other driver) a couple of > times, but I have not been able to sucesfully join someone else's > server. > All yesterday, when trying to join tim McArthuer's server, and later > one other, this is what I saw after succesfully establishing a > connection:Quoted text (24 lines)
> After about 15-20 seconds I'm bounced back to the first Multiplayer > screen. > Here is what I have in my core.ini file: > [ Communications ] > assumedModemConnectSpeed = 28800 > net_mdm_client_send_every = 3 ; Client packet freq on > dialup > net_mdm_client_send_size = 84 ; Client packet size on > dialup > net_mdm_server_send_every = 3 ; Server packet freq on > dialup > net_mdm_server_send_size = 84 ; Server packet size on > dialup > I'm actually connecting usually at 33.6. > What's frustrating is that I don't actually know what this means. Am I > failing to connect because my core.ini is wrong, am I not getting in > because the server is full, or is this what you see when a race is > already in progress? > If anyone can answer these questions I will be eternally grateful, as > I'm really dying to get into one of these sessions. > Ed BensonSo what statements do you have in your core.ini?
Not sure that's the problem anyway. I get the same results with all lines
but assumed_connect_speed remmed out, and without the core.ini file at all.
Ed Benson
Quoted text (54 lines)
> Hello Ed, > The server needs the same core.ini as you. I was able to connect to > Tim's server fine and only have 1 entry in the core.ini file pertaining > to cable modems. Your core.ini is refering to packet frequency > and size -- two very important items. My suggestion is to remove > the "net_mdm" lines. > Jason. > > Sorry about posting a binary here, but I really need some feedback on > > this. > > I have succesfully hosted (with only one other driver) a couple of > > times, but I have not been able to sucesfully join someone else's > > server. > > All yesterday, when trying to join tim McArthuer's server, and later > > one other, this is what I saw after succesfully establishing a > > connection: > <Snippy on the pic> > > After about 15-20 seconds I'm bounced back to the first Multiplayer > > screen. > > Here is what I have in my core.ini file: > > [ Communications ] > > assumedModemConnectSpeed = 28800 > > net_mdm_client_send_every = 3 ; Client packet freq on > > dialup > > net_mdm_client_send_size = 84 ; Client packet size on > > dialup > > net_mdm_server_send_every = 3 ; Server packet freq on > > dialup > > net_mdm_server_send_size = 84 ; Server packet size on > > dialup > > I'm actually connecting usually at 33.6. > > What's frustrating is that I don't actually know what this means. Am I > > failing to connect because my core.ini is wrong, am I not getting in > > because the server is full, or is this what you see when a race is > > already in progress? > > If anyone can answer these questions I will be eternally grateful, as > > I'm really dying to get into one of these sessions. > > Ed Benson > -- > -------- > Jason Monds > (Please remove 'no extra spork' when replying)Hi Ed,
I can't tell you my core.ini settings -- because I browse this newsgroup
from work *shhhhhh* don't tell anyone ;)
In the GPL/README file it talks about how to setup a cable-modem
using the core.ini file --- This is not recommended for modem users
as it will cause GPL to dial your ISP everytime you start it.
You could try to PING the hosts' IP address before connecting.
If the ping is above 250ms that would give you a 500ms latency -- not
too good. Of course, the lower the better.
If your from Western North America, Tim McArther's server at
24.1.24.139 (or my server -- not up at the moment) should be
good choices to try.
Jason.
> So what statements do you have in your core.ini?
> Not sure that's the problem anyway. I get the same results with all lines
> but assumed_connect_speed remmed out, and without the core.ini file at all.
> Ed Benson
--
--------
Jason Monds
(Please remove 'no extra spork' when replying)
Go to http://members.xoom.com/TeamCanAm/ ; click News; and grab either
the core-cable.ini or core.dialup.ini. That MIGHT help. I have cable
so I rarely have discoes anyway. Don't know if Tim is using it but he
likely is. Note that it's the same as the one on Alison Hine's site.
JB
Edmonton, AB,
Hi Ed,
Now that I'm home I can tell you my core.ini file. It's for
a cable-modem. BTW: I get around 111ms to 222ms latency
to Tim's and Todd's servers -- The lower the latency the
better.
======
[Communications]
alternate_ip_addr_lookup = 1
======
That's it -- but remember, dialup modems should not use this or
GPL will dial the internet everytime you start the game.
Jason.
--
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Jason Monds
(Remove 'no spork' when replying)


































