Race Sim Central
Rec.Autos.Simulators Archive

Colin Mcrae Problems (Don't buy till you try)

5 posts by 5 people · 11 Oct 1998 - 18 Oct 1998

Paul Kno 11 Oct 1998#426539
I can not get Colin to work on my machine due to the DiscGaurd system put on the disk by Codemasters. It is inteneded to stop people duplicating the disks but has stopped me from even starting to play. Codemasters are gonna get in to trouble with this big time, come on software piracy goes on, but it can't be too bad i have seen where the Darling Brothers live its a rather s***y place...with a helipad! So come on Codemasters, pull your fingers out, you are gonna loose loads of money on this one, as i am about to go get my money back, i can't tell you how good the game looks, cos it just won't work, my drive is a new Sony as fitted in the gateway machines.. oh dear this is gonna be a big problem. If anyone is thinking of buying this game, borrow a copy to see if it works or make sure you keep your receipt. If you want to check what it is doing when you get the fault and you are running Win98, try running the drwatsons program located in your windows directory as it will show you exactly the fault detailing this stupid copy protection software. Please mail me if you experience similar and manage to fix it...short of fitting a different drive! ********this is the offending DLL******* them all at Codemasters for this ************* TTR Technologies DiscGuard (tm) performed an invalid memory access. Module Name: T29.DLL Description: TTR Technologies DiscGuard (tm) Version: 1, 0, 0, 117 Product: DiscGuard (tm) Manufacturer: TTR Technologies Ltd. Application Name: Rally.exe
Well, I wouldn't say that there protection scheme was completely uneffective. First of all, the original pirate release by Backlash has the WinCIH virus. Then they released a fix with the uninfected files, and finally another fix to add sound and also get the game to run correctly. Without those other two patches, it aint gonna work right. AND, the rally school was ripped from the game all together. There was a also a pirated ISO version (full cd image) with a crack to get past the protection released by CIFE. Not sure how well that one works but of course it is huge (19x15MEG files). People with high speed connections will probably grab the ISO if they have it available to them rather than risking a problem with the protection. If you bought it legitimately, I would even recommend trying to get the CIFE crack for the ISO, might help you guys out. (Don't e-mail me about it either, I don't have the ISO or the crack) Regardless, I do agree that it is sad they could not release it in the US at the same time. After thinking about it though, is Rally really that popular here in the US? No. In fact I would say that the sales here will be pale in comparison to Europe. Sad too, as I find Rally racing a lot more interesting than Nascar. -- August Branchesi 1998 TDI Beetle Owner ***ia Beach, VA [link lost in import: /~muja/] >On Sun, 11 Oct 1998 15:59:27 +0100, >>I can not get Colin to work on my machine due to the DiscGaurd system >>put on the disk by Codemasters. >No problem! The pirates have instantly beaten the system and today posted >the full game to the alt.binaries.games newsgroup. (110MB download). >I, personally, am glad since we lowly colonists would not be able to >purchase CMR for a year, if ever. >(Not that I would ever download the pirate version or anything like that.) >An example of the idiocy of the Codemasters distribution strategy, is that >TOCA was generally unavailable here until a month or so ago. YEP. >I found it (luckily) at a store several months ago, but the general release >is just beginning. Note that the U.S. review sites, AVAULT, etc. are just >now beginning to review TOCA and have no mention of TOCA2 or CMR. >Ridiculous. >Clues for Codemasters and other development companies: >1) *DO NOT* RELEASE A GAME UNTIL YOU HAVE WORLDWIDE > DISTRIBUTION IN PLACE. >2) FORGET COPY PROTECTION SCHEMES THAT CAUSE YOUR PRODUCT > TO BE UNUSABLE BY MANY OF YOUR PAYING CUSTOMERS, WHILE > DOING *NOTHING* TO PREVENT THE PIRACY OF YOUR PRODUCT. >Do-gooders flame on... >-- >// rrevved at some ISP which calls itself mindspring dot com //
Paul Jone 12 Oct 1998#426831
> Clues for Codemasters and other development companies: > 1) *DO NOT* RELEASE A GAME UNTIL YOU HAVE WORLDWIDE > DISTRIBUTION IN PLACE. But why don't they do this - don't they want to get their hands on our money. It's a regular feature of almost all sims (released on either side of the big pond) that they do not make the other side until most dedicated simmers have either bought it on import or obtained it through less savoury means. You have to be some sought of seriously dedicated pirate to download 200Mb or more of data when you can buy it (with manuals) at a store down the road. Paul
Skun 17 Oct 1998#428299
you speak of codemasters terrible auto detection.. any idea why my 3dfx wont work ? i have win98 p233mmx certified 2d/3d + monster 3d voodoo1 i have directx6, and dx6media i get the black screen, and it goes back to windows :( >> Well, I wouldn't say that there protection scheme was completely >The music addon included an update that fixed some bugs Codemasters are >responsible for...their weak autodetection of gfx settings isnt even worth to >mention.
Paul, look at it this way: I bought TOCA from a store here in the USA that gets imports a long time ago. So I DO have a real copy. Now, Codie gets 3DO to distribute it many months LATER, but will they get good sales figures to help 3DO to WANT to get more of Codie's games if many like me were forced into buying the Import version? No. So it makes good business sense to make it available worldwide at, or near the same time, don't you think? >> Clues for Codemasters and other development companies: >> 1) *DO NOT* RELEASE A GAME UNTIL YOU HAVE WORLDWIDE >> DISTRIBUTION IN PLACE. >But why don't they do this - don't they want to get their hands on our money. >It's a regular feature of almost all sims (released on either side of the big >pond) that they do not make the other side until most dedicated simmers have >either bought it on import or obtained it through less savoury means. You have >to be some sought of seriously dedicated pirate to download 200Mb or more of >data when you can buy it (with manuals) at a store down the road. >Paul

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