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ARCA & LeoFFB

24 posts by 10 people · 13 Mar 2008 18:03 UTC - 19 Mar 2008 16:37 UTC

Using the LeoFFB force feedback plugin with ARCA and rFactor

Pat Dotson explained how to install Leo Bodnar's LeoFFB plugin for ARCA Sim Racing and rFactor, by dropping the DLL into the plugins folder and disabling RealFeel. Users reported it improved feel noticeably, including on rFactor mods. Most of the thread was about finding version 2.0, which was eventually located on rFactor Central and other sites.

With Pat Dotson (UltraForce Simulations)

hardware: wheels/pedalsmods/tracks/carstech supportARCA Sim RacingrFactor

Automated summary.

Pat Dotson 13 Mar 2008 18:03 UTC#4261
I'm going to try and answer several questions posed in the other ARCA thread; 1) The LeoFFB rfactor plugin, created by Leo Bodnar, is available at rFactor Central. I believe it's in the 'add-ons' section. 2) The plugin is easy to use and install. Just copy the .DLL file into the /plugins directory located in the main directory of your ARCA installation. The first time you run ARCA the .DLL will create a .INI file that has parameters you can edit. Refer to the LeoFFB documentation to learn about that. Generally speaking, I think the way this plugin works is that Leo has used a standard 'self aligning torque' curve that is typical for tires. FFB effects are calculated using this curve in reference to some in-game parameters, probably wheel load and slip angle or something similar. The .INI file lets you enter some vehicle-specific parameters like track width. LeoFFB is 1000% better than stock rfactor/ARCA FFB. It's better than RealFeel to in that you don't get a lot of the spikes and low speed wierdness. I find nothing to complain about in the way it feels. Pat Dotson UltraForce Simulations LLC http://www.ultraforcesim.com
Thanks for the heads-up, i wasn't aware of it but will give it a try based on your recommendation alone ;-) BTW, does LeoFFB support different settings for different mods you run like RealFeel does? cheers, uwe --
On Mar 14, 8:07 am, Uwe Schürkamp <[email hidden]> wrote: > > BTW, does LeoFFB support different settings for different mods you run > like RealFeel does? No, but I haven't found that to be a problem. I think it's because the FFB in LeoFFB is sort disconnected from the front end geometry of the car. Ordinarily I'd say this is a bad thing, but not in the case of most rFactor mods. Most mods I've tried, and even the original cars from ISI, have terrible front end geometry. The calculated steering column torque resulting from the flawed front end geometry will never feel right. Even though LeoFFB isn't directly based on vehicle front end geometry it feels incredibly right. As mentioned in other threads it can be difficult to catch slides if FFB and steering settings aren't just right. I'm still amazed at the amount of control I have over slides using my current setup. When the car slides and I steer into the turn I can precisely feel when the front tires are pointed in the direction of the slide. Pat Dotson
On Mar 14, 8:32 am, [email hidden] wrote:
Quoted text (25 lines)> On Mar 14, 8:07 am, Uwe Schürkamp <[email hidden]> wrote: > > > > > BTW, does LeoFFB support different settings for different mods you run > > like RealFeel does? > > No, but I haven't found that to be a problem. > > I think it's because the FFB in LeoFFB is sort disconnected from the > front end geometry of the car. Ordinarily I'd say this is a bad > thing, but not in the case of most rFactor mods. Most mods I've > tried, and even the original cars from ISI, have terrible front end > geometry. The calculated steering column torque resulting from the > flawed front end geometry will never feel right. > > Even though LeoFFB isn't directly based on vehicle front end geometry > it feels incredibly right. As mentioned in other threads it can be > difficult to catch slides if FFB and steering settings aren't just > right. I'm still amazed at the amount of control I have over slides > using my current setup. When the car slides and I steer into the turn > I can precisely feel when the front tires are pointed in the direction > of the slide. > > Pat Dotson
Just curious: what does one do about RealFeel if you've already installed it? Does one simply "turn it off", or do you have to actually remove files to get the game to use the LeoFFB instead of realFeel? Thanks, -- Darryl
On Mar 14, 10:55 am, Darryl <[email hidden]> wrote: > > Just curious: what does one do about RealFeel if you've already installed it? > Does one simply "turn it off", or do you have to actually remove files to get > the game to use the LeoFFB instead of realFeel? When I'm messing around with plugin .DLL's, I usually just change the file extension from .dll to something like .dll.disabled. If the plugin doesn't have a .DLL extension then rFactor/ARCA won't load it. So just rename the RealFeel plugin with a new extension and you can try LeoFFB. It will only take a few seconds to change back to RealFeel if you aren't happy. Pat Dotson UltraForce Simulations LLC http://www.ultraforcesim.com
Larry 14 Mar 2008 19:56 UTC↳ reply to Pat Dotson#4274
Leo does help. Quite a bit in the corners. -Larry <[email hidden]> wrote in message news:[email hidden]... On Mar 14, 10:55 am, Darryl <[email hidden]> wrote: > > Just curious: what does one do about RealFeel if you've already installed > it? > Does one simply "turn it off", or do you have to actually remove files to > get > the game to use the LeoFFB instead of realFeel? When I'm messing around with plugin .DLL's, I usually just change the file extension from .dll to something like .dll.disabled. If the plugin doesn't have a .DLL extension then rFactor/ARCA won't load it. So just rename the RealFeel plugin with a new extension and you can try LeoFFB. It will only take a few seconds to change back to RealFeel if you aren't happy. Pat Dotson UltraForce Simulations LLC http://www.ultraforcesim.com
Pat Dotson 14 Mar 2008 21:15 UTC↳ reply to Larry#4275
On Mar 14, 3:56 pm, "Larry" <[email hidden]> wrote: > Leo does help.  Quite a bit in the corners. > > -Larry Glad to hear it. I'll post my .PLR FFB settings when I get a chance which will make it feel even better. Pat Dotson
LeoFFB is also doing wonders to mods like the BMW E21 where realfeel feels all wishy-washy, great stuff. Thanks again for pointing out this mod, I think it's a definite keeper. Cheers, uwe
having a hell of a time finding this leoffb. link anyone? "Uwe Sch�rkamp" <[email hidden]> wrote in message news:47dcfe6a$[email hidden]... > > LeoFFB is also doing wonders to mods like the BMW E21 where realfeel > feels all wishy-washy, great stuff. Thanks again for pointing out this > mod, I think it's a definite keeper. > > Cheers, uwe
Plowboy 17 Mar 2008 17:05 UTC↳ reply to Plowboy#4289
Alright, search using Leo's FFB plugin 1.00... http://www.rfactorcentral.com/detail.cfm?ID=Leo%27s%20FFB%20plugin "PlowBoy" <[email hidden]> wrote in message news:svxDj.1465$[email hidden]...
Quoted text (10 lines)> having a hell of a time finding this leoffb. link anyone? > "Uwe Sch�rkamp" <[email hidden]> wrote in message > news:47dcfe6a$[email hidden]... >> >> LeoFFB is also doing wonders to mods like the BMW E21 where realfeel >> feels all wishy-washy, great stuff. Thanks again for pointing out this >> mod, I think it's a definite keeper. >> >> Cheers, uwe >
Larry 17 Mar 2008 17:43 UTC↳ reply to Plowboy#4290
That's an old one. There's a V2.0 out there. I googled for it and downloaded it from a site. I don't do rFactorCentral. I hate that site. -Larry "PlowBoy" <[email hidden]> wrote in message news:zxxDj.1466$[email hidden]...
Quoted text (16 lines)> Alright, search using Leo's FFB plugin 1.00... > http://www.rfactorcentral.com/detail.cfm?ID=Leo%27s%20FFB%20plugin > > "PlowBoy" <[email hidden]> wrote in message > news:svxDj.1465$[email hidden]... >> having a hell of a time finding this leoffb. link anyone? >> "Uwe Sch�rkamp" <[email hidden]> wrote in message >> news:47dcfe6a$[email hidden]... >>> >>> LeoFFB is also doing wonders to mods like the BMW E21 where realfeel >>> feels all wishy-washy, great stuff. Thanks again for pointing out this >>> mod, I think it's a definite keeper. >>> >>> Cheers, uwe >> >
Larry 17 Mar 2008 17:45 UTC↳ reply to Larry#4291
I'd upload to the binaries site but I can't remember what it is. -Larry "Larry" <[email hidden]> wrote in message news:h5yDj.31362$[email hidden]...
Quoted text (26 lines)> That's an old one. There's a V2.0 out there. > > I googled for it and downloaded it from a site. I don't do > rFactorCentral. I hate that site. > > -Larry > > "PlowBoy" <[email hidden]> wrote in message > news:zxxDj.1466$[email hidden]... >> Alright, search using Leo's FFB plugin 1.00... >> http://www.rfactorcentral.com/detail.cfm?ID=Leo%27s%20FFB%20plugin >> >> "PlowBoy" <[email hidden]> wrote in message >> news:svxDj.1465$[email hidden]... >>> having a hell of a time finding this leoffb. link anyone? >>> "Uwe Sch�rkamp" <[email hidden]> wrote in message >>> news:47dcfe6a$[email hidden]... >>>> >>>> LeoFFB is also doing wonders to mods like the BMW E21 where realfeel >>>> feels all wishy-washy, great stuff. Thanks again for pointing out this >>>> mod, I think it's a definite keeper. >>>> >>>> Cheers, uwe >>> >> >
Pat Dotson 17 Mar 2008 18:37 UTC↳ reply to Larry#4292
On Mar 17, 1:43 pm, "Larry" <[email hidden]> wrote: > That's an old one.  There's a V2.0 out there. The latest one I'm finding on rFcentral is 1.0. I didn't think he was going to develop it further at this time. If there is a 2.0 out there please provide a link. Pat Dotson
Larry 17 Mar 2008 19:37 UTC↳ reply to Pat Dotson#4293
As I said, I don't have a link. I have the zip file and I'll be happy to upload it to the binaries for RAS if someone can tell me what the ng for this is. LeoFFB-v2.zip is the file name. There is no readme so I have no other info. -Larry <[email hidden]> wrote in message news:[email hidden]... On Mar 17, 1:43 pm, "Larry" <[email hidden]> wrote: > That's an old one. There's a V2.0 out there. The latest one I'm finding on rFcentral is 1.0. I didn't think he was going to develop it further at this time. If there is a 2.0 out there please provide a link. Pat Dotson
Larry 17 Mar 2008 19:39 UTC↳ reply to Pat Dotson#4294
Here's the RSC link. The first message is supposed to have an attachment, but it's dead. It shows the same file name I have. http://forum.rscnet.org/showthread.php?t=295368 -Larry <[email hidden]> wrote in message news:[email hidden]... On Mar 17, 1:43 pm, "Larry" <[email hidden]> wrote: > That's an old one. There's a V2.0 out there. The latest one I'm finding on rFcentral is 1.0. I didn't think he was going to develop it further at this time. If there is a 2.0 out there please provide a link. Pat Dotson
"Larry" <[email hidden]> wrote in message news:87yDj.31363$[email hidden]... > I'd upload to the binaries site but I can't remember what it is. > It really doesn't matter to what binary site you upload to. Something like alt.binaries.games seems appropriate. Alan
Larry wrote:
Quoted text (20 lines)> As I said, I don't have a link. I have the zip file and I'll be happy > to upload it to the binaries for RAS if someone can tell me what the ng > for this is. > > LeoFFB-v2.zip is the file name. > > There is no readme so I have no other info. > > -Larry > > <[email hidden]> wrote in message > news:[email hidden]... > On Mar 17, 1:43 pm, "Larry" <[email hidden]> wrote: >> That's an old one. There's a V2.0 out there. > > The latest one I'm finding on rFcentral is 1.0. I didn't think he was > going to develop it further at this time. If there is a 2.0 out there > please provide a link. > > Pat Dotson
http://www.ausmexvirtual.com/mods.htm I found it there.
me/2 18 Mar 2008 04:42 UTC↳ reply to Larry#294234
On Mon, 17 Mar 2008 15:39:26 -0400, "Larry" <[email hidden]> wrote: :>Here's the RSC link. The first message is supposed to have an attachment, :>but it's dead. It shows the same file name I have. :> :>http://forum.rscnet.org/showthread.php?t=295368 :> :>-Larry A Google search on "LeoFFB-v2" brought up 2 hits. The one you posted above that doesn't work and the following one that worked. http://netracingeurope.org/files/MODIFICATIONS/GAME_ADDONS/LeoFFB-v2.zip There are 2 files in the ZIP, a DLL and an INI, both dated 8/12/07 (August 12, 2007 in the US). Have fun, me/2
Give me a sec.... -Larry "Alan Bernardo" <[email hidden]> wrote in message news:47dee8ee$0$1089$[email hidden]...
Quoted text (10 lines)> > "Larry" <[email hidden]> wrote in message > news:87yDj.31363$[email hidden]... >> I'd upload to the binaries site but I can't remember what it is. >> > > It really doesn't matter to what binary site you upload to. Something > like alt.binaries.games seems appropriate. > > Alan
Larry 18 Mar 2008 18:06 UTC↳ reply to Larry#4299
Ok, alt.binaries.games was a really bad idea :) There are over 3.3 MILLION posts in there, and it effectively took my machine out during the download of the headers. I've uploaded it to alt.binaries.game instead (no S). It only has 300,000 messages :) Enjoy! -Larry "Larry" <[email hidden]> wrote in message news:DpQDj.32262$[email hidden]...
Quoted text (17 lines)> Give me a sec.... > > -Larry > > "Alan Bernardo" <[email hidden]> wrote in message > news:47dee8ee$0$1089$[email hidden]... >> >> "Larry" <[email hidden]> wrote in message >> news:87yDj.31363$[email hidden]... >>> I'd upload to the binaries site but I can't remember what it is. >>> >> >> It really doesn't matter to what binary site you upload to. Something >> like alt.binaries.games seems appropriate. >> >> Alan >
==--== 18 Mar 2008 19:28 UTC↳ reply to me/2#4300
rfactorcentral.com does have V2 on the site. The header on the page says v1.0 but scroll down the page and you will see the download lin k for V2.0 ==--== "me/2" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (20 lines)> On Mon, 17 Mar 2008 15:39:26 -0400, "Larry" <[email hidden]> wrote: > > :>Here's the RSC link. The first message is supposed to have an > attachment, > :>but it's dead. It shows the same file name I have. > :> > :>http://forum.rscnet.org/showthread.php?t=295368 > :> > :>-Larry > > A Google search on "LeoFFB-v2" brought up 2 hits. The one you posted > above that doesn't work and the following one that worked. > > http://netracingeurope.org/files/MODIFICATIONS/GAME_ADDONS/LeoFFB-v2.zip > > There are 2 files in the ZIP, a DLL and an INI, both dated 8/12/07 > (August 12, 2007 in the US). > > Have fun, > me/2
In article <WwTDj.32294$[email hidden]>, [email hidden] says...
Quoted text (11 lines)> Ok, alt.binaries.games was a really bad idea :) > > There are over 3.3 MILLION posts in there, and it effectively took my > machine out during the download of the headers. > > I've uploaded it to alt.binaries.game instead (no S). It only has 300,000 > messages :) > > Enjoy! > >
alt.binaries.simulators.autos Was the one you were looking for, although I remember it being more for Alldata piracy. 8-/ MRSisson -- LOAD "GPL",8 SEARCHING FOR GPL LOADING READY. RUN
In article <7MzDj.26105$[email hidden]>, [email hidden] says... > As I said, I don't have a link. I have the zip file and I'll be happy to > upload it to the binaries for RAS if someone can tell me what the ng for > this is. > > alt.binaries.simulators.autos In case you don't see my other reply in this thread. MRSisson -- LOAD "GPL",8 SEARCHING FOR GPL LOADING READY. RUN
That's what I looked for but didn't see it. -Larry "Michael Sisson" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (28 lines)> In article <WwTDj.32294$[email hidden]>, [email hidden] says... >> Ok, alt.binaries.games was a really bad idea :) >> >> There are over 3.3 MILLION posts in there, and it effectively took my >> machine out during the download of the headers. >> >> I've uploaded it to alt.binaries.game instead (no S). It only has >> 300,000 >> messages :) >> >> Enjoy! >> >> > > alt.binaries.simulators.autos > > Was the one you were looking for, although I remember it being more for > Alldata piracy. 8-/ > > > MRSisson > -- > LOAD "GPL",8 > > SEARCHING FOR GPL > LOADING > READY. > RUN

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