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Rec.Autos.Simulators Archive

GPL - so near and yet so far

3 posts by 3 people · 09 Oct 1998 - 10 Oct 1998

Adam 09 Oct 1998#426068
Download the latest Voodoo2 drivers.
Quoted text (26 lines)>Please help me. I have GPL and can admire the box and watch the video. >But if I turn the textures for the track and the grass on in the game I >get a flashing black and white checkered pattern. When I turn them off I >get a playable game but I obviously missing all these fantastic graphics >and the look resembles games from 1990. It doesn't matter whether I run >in 512xwhatever or 1024x768 I still get the problem. I am using a >Creative PCI Blaster Voodoo2 with 12Mb RAM, PII 400MHz Intel, 128 Mb >RAM, DirectX 6, 32x CD-ROM.....I also have a texture problem with the >track in MGPRS2 - it comes out light blue and the trees are funny - but >CMR, Nascar2, TOCA, NFS3, F1FS, IRC, among others, all work fine and use >my Voodoo2 card fine. I thought I might have a faulty copy of DirectX 6. >With the possible exception of CMR these are the only games I have that >need DX6. How can I re-install it. Someone suggested that it may be my >Creative Voodoo2 drivers, but I can't find any Windows 98 ones on the >Creative site. >GPL seems a real treat. I doesn't seem quite as hard as everyone is >making out - maybe I am missing something. It drives like a real car >(minus the g-forces). Are there any car setups posted anywhere yet? I >find the setups tedious. This is obviously a very rich game with a lot >of life in it. Shame really - yet another fantastic sim and I've yet to >fully explore some of the others. Look, can anyone give me a cool >million so that I can give up my job and concentrate on them. :-) >But my friend says I'm driving GPL all wrong - the only way to go round >these circuits is with your tail on fire - I'm wondering would that give >you any additional rocket effect :-) >Paul
Paul Jone 10 Oct 1998#426350
Please help me. I have GPL and can admire the box and watch the video. But if I turn the textures for the track and the grass on in the game I get a flashing black and white checkered pattern. When I turn them off I get a playable game but I obviously missing all these fantastic graphics and the look resembles games from 1990. It doesn't matter whether I run in 512xwhatever or 1024x768 I still get the problem. I am using a Creative PCI Blaster Voodoo2 with 12Mb RAM, PII 400MHz Intel, 128 Mb RAM, DirectX 6, 32x CD-ROM.....I also have a texture problem with the track in MGPRS2 - it comes out light blue and the trees are funny - but CMR, Nascar2, TOCA, NFS3, F1FS, IRC, among others, all work fine and use my Voodoo2 card fine. I thought I might have a faulty copy of DirectX 6. With the possible exception of CMR these are the only games I have that need DX6. How can I re-install it. Someone suggested that it may be my Creative Voodoo2 drivers, but I can't find any Windows 98 ones on the Creative site. GPL seems a real treat. I doesn't seem quite as hard as everyone is making out - maybe I am missing something. It drives like a real car (minus the g-forces). Are there any car setups posted anywhere yet? I find the setups tedious. This is obviously a very rich game with a lot of life in it. Shame really - yet another fantastic sim and I've yet to fully explore some of the others. Look, can anyone give me a cool million so that I can give up my job and concentrate on them. :-) But my friend says I'm driving GPL all wrong - the only way to go round these circuits is with your tail on fire - I'm wondering would that give you any additional rocket effect :-) Paul
I have the same board and am using the Reference drivers with no big problem (every once and a while it like to put "white tread" on the tires as they change speed -- but I just turn off tire textures for a few seconds and turn it back on and everything seems to work fine). Here is the URL for the reference drivers I am using: http://www.3dfx.com/docs/v2_ref_drivers95/v2_ref_drivers95.html While the above may say "95", the screen before it <http://www.3dfx.com/docs/v2_drivers_oem/v2_drivers_oem.html> says Win95/98. % Please help me. I have GPL and can admire the box and watch the video. % But if I turn the textures for the track and the grass on in the game I % get a flashing black and white checkered pattern. When I turn them off I % get a playable game but I obviously missing all these fantastic graphics % and the look resembles games from 1990. It doesn't matter whether I run % in 512xwhatever or 1024x768 I still get the problem. I am using a % Creative PCI Blaster Voodoo2 with 12Mb RAM, PII 400MHz Intel, 128 Mb % RAM, DirectX 6, 32x CD-ROM.....I also have a texture problem with the % track in MGPRS2 - it comes out light blue and the trees are funny - but % CMR, Nascar2, TOCA, NFS3, F1FS, IRC, among others, all work fine and use % my Voodoo2 card fine. I thought I might have a faulty copy of DirectX 6. % With the possible exception of CMR these are the only games I have that % need DX6. How can I re-install it. Someone suggested that it may be my % Creative Voodoo2 drivers, but I can't find any Windows 98 ones on the % Creative site. <snip> -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

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