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Rec.Autos.Simulators Archive

FF in CM or GPL

10 posts by 7 people · 09 Oct 1998 - 14 Oct 1998

Trevor Dwye 09 Oct 1998#425937
Hi, I have both games and FF does not appear in either. The Colin Mcrae box does quote 'providing support for Force Feedback controllers' but this is very different from actually providing forcefeedback in the game. Can anyone verify if they do have forcefeedback. I am using a MS Sidewinder FF Pro. Does GPL have FF or prehaps plan to at a later date? Best regards Trevor Dwyer
Paul Jone 10 Oct 1998#426203
It has an FF option in CMR's controller setup. Doesn't that work? Paul
Quoted text (15 lines)> Hi, > I have both games and FF does not appear in either. > The Colin Mcrae box does quote 'providing support for Force Feedback > controllers' > but this is very different from actually providing forcefeedback in the > game. Can anyone verify if they do have forcefeedback. I am using a MS > Sidewinder FF Pro. > Does GPL have FF or prehaps plan to at a later date? > Best regards > Trevor Dwyer
Trevor Dwye 10 Oct 1998#426204
Hi Paul, I am not seeing this option. The troubleshooting does mention that only the detected controllers are visable - however mine works fine in every other game. I will try removing and reinstalling the drivers for the controller. Best regards Trevor
Quoted text (21 lines)>It has an FF option in CMR's controller setup. Doesn't that work? >Paul >> Hi, >> I have both games and FF does not appear in either. >> The Colin Mcrae box does quote 'providing support for Force Feedback >> controllers' >> but this is very different from actually providing forcefeedback in the >> game. Can anyone verify if they do have forcefeedback. I am using a MS >> Sidewinder FF Pro. >> Does GPL have FF or prehaps plan to at a later date? >> Best regards >> Trevor Dwyer
Hywel 11 Oct 1998#426496
I have the same joystick as you (i`m trying to sell it actually), and it works fine in colin mcrae, but there is no support in gpl.
I have the MS FF Joystick and I get FF in Colin McRae. Although I do get my usual pausing due to FF during the game. GPL does not support FF at all.
Peter Locke 12 Oct 1998#426777
Whoa, I've been waiting for an FF wheel thinking it will add another dimension to race sims. However, if there are 'pauses' then I'm not so sure I want one. Can you please describe these in full - effect, cause, intrusion to sim etc. Thanks
Murc 12 Oct 1998#426778
I have been using the MS Force Feedback stick for about 10 months now and I have had no problems at all with pausing in games because of it. I use it in CPR with no problems and other games that support it. I do lose about 5-10 FPS in CPR with the feedback on but I'm getting 40fps in it anyway. I have a P233mmx with 64 mb ram windows98 and a 8mb voodoo2 >>I have the MS FF Joystick and I get FF in Colin McRae. Although I do get my
Quoted text (7 lines)>>usual pausing due to FF during the game. >Whoa, I've been waiting for an FF wheel thinking it will add another >dimension to race sims. >However, if there are 'pauses' then I'm not so sure I want one. >Can you please describe these in full - effect, cause, intrusion to sim
etc. >Thanks
Hywel 12 Oct 1998#426779
etc. I got a p2 300, 64mb, voodoo2, ms force feedback j`stick. I first tried cmr with the feedback on, its pretty good, and feels like youre really controlling the cars, but the game appeared to stutter, not a slower frame rate, but sort of jerky, not much but enough to***me off. I thought it was the game, but after my arm was aching too much, I switched to the sidewinder 3d pro, and noticed the difference immediatley, it is much smoother, and more fun (in my opinion) to play. I haven`t really had a close look, but most other games appear to work ok.
Adam 12 Oct 1998#426780
Same boat as you. Have a Nascar Pro and I'm waiting to see which is better, the M$ wheel or the Logitech. I kinda forgot about the jerk/stutter issue and was hoping it had gone away with 2gen FFB devices. I'm wondering if the USB versions would use less resources and help eliminate this problem or is it just a software isssue that hogs CPU cycles when using FFB? Adam
Yes, well basically with FF turned off I get ultra smooth graphics as I should at 800x600 on 2 12Mb Voodoo 2s and a P2 333. With FF turned on, the graphics stutter and jerk here and there quite a bit presumably more when more FF events are being generated. So like your bombing down a straight with the graphics zipping along, you turn a bend and lots of feedback is generated and everything starts to pause horribly. It's really bad and I've had to turn off FF to be able to play properly. I get a floppy stick (oo err) with FF turned off so I really dont like what is happening. This is also a problem in other games like NFS3 which run ultra smooth with FF turned off but with FF turned on it does this stuttering business. P.S. I have the Sidewinder without the fan which i presume is v2. etc.

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