Is there a way to change mt car number? No matter what I do, I always
get #4. For the record, I'm trying to get car #1...
I tried the following things:
1) Setting the car_number line in my player's driver.ini file
2) Since Brabham drives car #1, I moved him to be the 6th AI car in the
carai.ini file, and started a race (with the previous change still in
effect).
3) Started a multiplayer race as the host with nobody else joining (with
the previous two changes still in effect).
What can I do to change my car number???
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John Simmons - Redneck Techno-Biker (Zerex12)
http://www.members.home.net/jms1/index.html
John Simmons - Barbarian Diecast Collector
http://members.home.net/jsimm/diecast_index.html
If you want to send me email, go to either of the URL's
shown above & click "Send Me Mail" in the contents frame.
=========================================================
Edit the appropriate mip files in the car of your choice dat files.
Quoted text (27 lines)
>Is there a way to change mt car number? No matter what I do, I always >get #4. For the record, I'm trying to get car #1... >I tried the following things: >1) Setting the car_number line in my player's driver.ini file >2) Since Brabham drives car #1, I moved him to be the 6th AI car in the >carai.ini file, and started a race (with the previous change still in >effect). >3) Started a multiplayer race as the host with nobody else joining (with >the previous two changes still in effect). >What can I do to change my car number??? >-- >========================================================= >John Simmons - Redneck Techno-Biker (Zerex12) >http://www.members.home.net/jms1/index.html >John Simmons - Barbarian Diecast Collector >http://members.home.net/jsimm/diecast_index.html >If you want to send me email, go to either of the URL's >shown above & click "Send Me Mail" in the contents frame. >=========================================================That's not the right way to do it. Your car number is unique on the grid
(in a race), and that's the way it should stay. But for training and for
multiplayer, we should be able to select our cars.
>Edit the appropriate mip files in the car of your choice dat files.
>>Is there a way to change mt car number? No matter what I do, I always
>>get #4. For the record, I'm trying to get car #1...
--
=========================================================
John Simmons - Redneck Techno-Biker (Zerex12)
http://www.members.home.net/jms1/index.html
John Simmons - Barbarian Diecast Collector
http://members.home.net/jsimm/diecast_index.html
If you want to send me email, go to either of the URL's
shown above & click "Send Me Mail" in the contents frame.
=========================================================
Quoted text (12 lines)
>That's not the right way to do it. Your car number is unique on the grid >(in a race), and that's the way it should stay. But for training and for >multiplayer, we should be able to select our cars. >>Edit the appropriate mip files in the car of your choice dat files. >>>Is there a way to change mt car number? No matter what I do, I always >>>get #4. For the record, I'm trying to get car #1...says...
It's still there, but it doesn't seem to have any bearing whatsoever in
the sim. Eric Busch explained that you cannot pic a car number that is
used by an AI car - apparently this holds true for training, and
multiplayer races as well.
While it makes sense to a point, we should still be able to override what
the sim wants to do, especially for a "no AI cars" race, or in training.
This will just make it tougher to get leagues going because you have to
caution people that a given set of car numbers are in use by the AI and
therefore cannot be used. Piss poor planning/design if you ask me...
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=========================================================
John Simmons - Redneck Techno-Biker (Zerex12)
http://www.members.home.net/jms1/index.html
John Simmons - Barbarian Diecast Collector
http://members.home.net/jsimm/diecast_index.html
If you want to send me email, go to either of the URL's
shown above & click "Send Me Mail" in the contents frame.
=========================================================


































