Race Sim Central
Rec.Autos.Simulators Archive

GPL Online Woes

1 post by 1 person · 07 Oct 1998 - 07 Oct 1998

Old Info: I'm running on a cable modem which is connected to a Linux box which is configured as a gateway. All of the machines on my LAN (four Win95 boxes) can access the internet thru this Linux gateway (I''m using ip masquerading). I can't seem to connect to anyone else running GPL as a server, and nobody can connect to me when I try to be the server. I think that if I can identify which port GPL uses, I can pass the packets thru to the Win95 machine that is actually running GPL. I can play Quake2 and NROS just fine with my current configuration. I have found out (thanks Eric and Randy) that GPL uses port 32766 to listen for client connections, and that when a client connects, GPL will open and use a 2nd port for communications with that client. I have tried adding the following two lines to my CORE.INI file: [Communications] net_server_port=32766 and I even tried with this line: alternate_ip_addr_lookup=1 GPL see's my IP address as 10.10.0.1 which is correct for my LAN, but is *not* the IP address that the internet sees. My questions: 1) Is that 2nd port always the same? 2) If it's not the same, is there a specific range of ports GPL will try to use? 3) If it isn't the same, and must be different than the listening port, is there a way to force GPL to use a specific port for client communications? 4) Is there a way to force GPL to use my real IP Can somebody please help me figure this out? I really want to try multiplayer racing. -- ========================================================= John Simmons - Redneck Techno-Biker (Zerex12) http://www.members.home.net/jms1/index.html John Simmons - Barbarian Diecast Collector http://members.home.net/jsimm/diecast_index.html If you want to send me email, go to either of the URL's shown above & click "Send Me Mail" in the contents frame. =========================================================

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