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Rec.Autos.Simulators Archive

GPL Painting - MIP Files for Eagle

1 post by 1 person · 06 Oct 1998 - 06 Oct 1998

I've looked at each MIP file (63 files!) for the Eagle, and have created a text file that has a table in it that describes what each file has in it. There are some files where I have no earthly idea what they're for, but most were fairly identifiable. I wonder why there's TWO Dan Gurney cars (both #9, and both apparently identical in every respect) in the dat file. I also could not find a file for the firewall or bottom of the car. Hmmmm.... I have not done the other cars yet, and I don't know if I will, but this should give you an idea of what files are for. Beyond the engine and body textures, I imagine most of the files exsist for every car. If anyone is interested in this file, I'll be posting it on my webpage later today. The url will be: [link lost in import] If you want to change the basic color of your car, be prepared to spend at least an hour or two on just the base car color. I decided I wanted a brighter blue on my car, and it took me an hour and a half to completely paint the body. Shading is a pain, but the finished product is well worth it. Question for anyone who might know - I think the specular lighting is great, but these cars were painted with gloss paint. I don't think the lighting reflects enough (it diffuses too much). Does anybody know if there's a way to enhance the specular lighting? -- ========================================================= John Simmons - Redneck Techno-Biker (Zerex12) http://www.members.home.net/jms1/index.html John Simmons - Barbarian Diecast Collector http://members.home.net/jsimm/diecast_index.html If you want to send me email, go to either of the URL's shown above & click "Send Me Mail" in the contents frame. =========================================================

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