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Rec.Autos.Simulators Archive

GPL starts

5 posts by 5 people · 03 Oct 1998 - 04 Oct 1998

Dino 03 Oct 1998#424198
Haven't read any posts about slow player starts, I lose about 8 positions every time. I've tried gearing but without any luck. Anyone have any advise other than "lost reflexes", "washed up".....because I already know that :-) TIA
A bug...Papy adjusted the AI starts just before release, but reportedly didn't fully test the settings. Alison Hine's AI files may help in this regard. http://www.nh.ultranet.com/~alison Cheers! Marc > Haven't read any posts about slow player starts, I lose about 8 positions > every time. I've tried gearing but without any luck. > Anyone have any advise other than "lost reflexes", "washed up".....because I > already know that :-) TIA -- Marc J. Nelson The Sim Project - http://www.simproject.com/ Extinct Track Archive - http://www.simproject.com/eta/ * Switch confused.net with concentric.net to reply...Confused-yet? *
Lou 04 Oct 1998#424528
At first I got left behind at the start but with an analog clutch and a bit of practice I can keep up until I crash in the turns. Like in most any race car you need high rpm and a lot of clutch slipping. Throttle assist made it even worse. Lutrell, Dsr#74 :-) http://www2.scca.com/amateur/club_racing/runoffs/photogal/dsr-74.jpg >Haven't read any posts about slow player starts, I lose about 8 positions >every time. I've tried gearing but without any luck. >Anyone have any advise other than "lost reflexes", "washed up".....because I >already know that :-) TIA
% At first I got left behind at the start but with an analog clutch and a bit % of practice I can keep up until I crash in the turns. Like in most any race % car you need high rpm and a lot of clutch slipping. Throttle assist made it % even worse. You should be able to okay with a "digital" clutch as well. I have assigned one of the buttons on my TM NASCAR Pro for the clutch and can make a much better start than some of the AI who seem to stall on the starting grid. -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Neil Yeatma 04 Oct 1998#424530
> A bug...Papy adjusted the AI starts just before release, but reportedly > didn't fully test the settings. Alison Hine's AI files may help in this > regard. http://www.nh.ultranet.com/~alison I assumed that GPL's AI doesn't suffer from cold tires at race starts, as was the case in ICR2. Is there any evidence to suggest otherwise? In my limited racing against the AI (most of my time has been spent racing humans) they tend to tear away at the start, and after a lap or so I get to catch up to and pass them....well...some of them. -- Neil Yeatman Ajax, Ontario, CANADA

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