Just wondered if it will run.
Multiple CPUs.
Man would that fly!
on the box it says win95/98 no montion of NT, although i think it would
work. go get the "test version" and see.
PS i in no way aprove of warez but this seems like a good reason for one to
get it.
Joe Conklin
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>Just wondered if it will run.
>Multiple CPUs.
>Man would that fly!
For what it's worth, the demo did not work for me on NT.
rob.
>Just wondered if it will run.
>Multiple CPUs.
>Man would that fly!
I gave it a try once I got it, and no go.
I thought because it was glide I stood a chance, but apparently GPL uses
DirectX for other things. Which makes sense.
The game would start, then completely hang NT, couldn't even get to the task
manager.
I had to power off to get going again.
% I gave it a try once I got it, and no go.
% I thought because it was glide I stood a chance, but apparently GPL uses
% DirectX for other things. Which makes sense.
% The game would start, then completely hang NT, couldn't even get to the task
% manager.
% I had to power off to get going again.
I think the only DirectX it "needs" to use is the soundcard portion. If
you set the controller method to "generic" vs. Direct Input, the program
polls the game controller directly (actually I think they have the names
mixed up -- generic should mean "win95 sucky" and direct input should
mean "clean & effecient Papyrus").
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
even with the generic input I get the same behavior.
I thought it might be the sound, or maybe even the menus, which may be done
using directX, not necessarily glide (of course that is only speculation)
>% I gave it a try once I got it, and no go.
>% I thought because it was glide I stood a chance, but apparently GPL uses
>% DirectX for other things. Which makes sense.
>% The game would start, then completely hang NT, couldn't even get to the task
Quoted text (14 lines)
>% manager. >% I had to power off to get going again. >I think the only DirectX it "needs" to use is the soundcard portion. If >you set the controller method to "generic" vs. Direct Input, the program >polls the game controller directly (actually I think they have the names >mixed up -- generic should mean "win95 sucky" and direct input should >mean "clean & effecient Papyrus"). >-- >**************************** Michael E. Carver ************************* > Upside out, or inside down...False alarm the only game in town. >=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=Quoted text (25 lines)
>even with the generic input I get the same behavior. >I thought it might be the sound, or maybe even the menus, which may be done >using directX, not necessarily glide (of course that is only speculation) >>% I gave it a try once I got it, and no go. >>% I thought because it was glide I stood a chance, but apparently GPL uses >>% DirectX for other things. Which makes sense. >>% The game would start, then completely hang NT, couldn't even get to the >task >>% manager. >>% I had to power off to get going again. >>I think the only DirectX it "needs" to use is the soundcard portion. If >>you set the controller method to "generic" vs. Direct Input, the program >>polls the game controller directly (actually I think they have the names >>mixed up -- generic should mean "win95 sucky" and direct input should >>mean "clean & effecient Papyrus"). >>-- >>**************************** Michael E. Carver *************************The date: Wed, 07 Oct 1998 22:11:51 GMT;
The message.....
The reason I asked if GPL would run on NT was for the multi-cpu
support.


































