Race Sim Central
Rec.Autos.Simulators Archive

Will there be GPL SERVERS i.e. Quake Servers?????

4 posts by 4 people · 01 Oct 1998 - 03 Oct 1998

alphi.. 01 Oct 1998#423540
Can anyone shed some light on this?? As Sierra said GPL will be the "Quake of Racing Simulators." ~~Alpha B.~~ Remove one of the "b's" to reply via e-mail. "When you die, if you get a choice between going to regular heaven or pie heaven, choose pie heaven. It might be a trick, but if it's not, mmmmmmm, boy." -Jack Handy
Scot 01 Oct 1998#423541
Good question.
Quoted text (10 lines)>Can anyone shed some light on this?? >As Sierra said GPL will be the "Quake of Racing Simulators." > ~~Alpha B.~~ >Remove one of the "b's" to reply via e-mail. >"When you die, if you get a choice between going to regular heaven or pie
heaven, >choose pie heaven. It might be a trick, but if it's not, mmmmmmm, boy." > -Jack Handy
Alison Hine 03 Oct 1998#424224
>->Can anyone shed some light on this?? >-> >->As Sierra said GPL will be the "Quake of Racing Simulators." Keep an eye on my GPL site and The APEX over the next few days; we hope to announce a new development which will help people find each other to race on line. GPL does not have the ability to remotely control a GPL server, but it does have a hook that allows us to remotely query a GPL server for status, and we are building a matchmaking facility around this feature. It will be roughly analagous to TEN or The Zone, but entirely Web-based, implemented with Java and CGI. And free. Using a dedicated server won't necessarily help the frame rate on the clients, but for a number of reasons, it's an advantage to have GPL hosted on a machine with a high speed connection to the Internet, such as a cable modem. If the machine is run as a dedicated server (i.e. no one drives on the machine running the GPL server) then graphics can be turned down, and a fairly slow machine (200-233 mhz) is adequate. Alison
Devo 03 Oct 1998#424225
Excellent! Looking forward to it :) I have a question related to on-line play: I have a one-way cable modem that rocks on the download (I get 4Mbps) but only 28.8kbps on the upload. How will this do in a multiplayer on-line race? I suspect everything will be great for me, but how about the others? Devon
Quoted text (7 lines)> Keep an eye on my GPL site and The APEX over the next few days; we hope > to announce a new development which will help people find each other to > race on line. GPL does not have the ability to remotely control a GPL > server, but it does have a hook that allows us to remotely query a GPL > server for status, and we are building a matchmaking facility around > this feature. It will be roughly analagous to TEN or The Zone, but > entirely Web-based, implemented with Java and CGI. And free.

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