Ok - finally got a Cup handicap of 30.648. I'm negative on 11 tracks, and
on all but one track I used the default <fast> setup, no aids except for the
line and clutch (which I should turn off anyway as all I do is take my foot
off the gas to shift).
My question is - why is it easier to go negative at some tracks, and not so
easy at others? Since I'm negative at 11 of the tracks, there's really no
incentive for me to go and improve my times on them, but to work at the
others where on most, I'm within 2.5 secs of negativity...
And like the subject says, I've only had the game a week. Being an N3 user
for so long, I have SOME idea on how to drive the tracks, obviously. :-)
So far, Dover and Vegas are my "trouble" tracks, where I spin much too
easily for my taste, and I haven't been able to tighten the car up to
eliminate that problem as of yet. Seems the tricks I learned in N3 don't
work with N2K3. But there's so much more to work on with these setups (akin
to GPL), that I'll probably be spending most of my time in the garage
figuring out the new stuff...
DJSpeedy wrote:
...
> My question is - why is it easier to go negative at
> some tracks, and not so easy at others? Since I'm
> negative at 11 of the tracks, there's really no
> incentive for me to go and improve my times on them,
> but to work at the others where on most, I'm within
> 2.5 secs of negativity...
If you're talking about N2003Rank - the handicap is intended to
represent a good average driver at 70� Clear, doing an average amount of
practice, and driving like he would drive in a race.
Depending on how the guy who determines these handicap laptimes likes a
track, how good his setup is for a track, or simply what he thinks will
be a decent average laptime for that track, his laptime for a track may
be a little faster than that average good driver can achieve, or a
little slower.
His laptime will be more easily achievable for those driving in Cloudy,
or colder weather, as obviously, these weather conditions make you a lot
faster, especially on ovals and other high speed tracks.
If someone feels the default handicap times are too slow for him, he
should perhaps rather select another fast driver from the rankings (or
someone else obviously using Cloudy/colder weather), and compare himself
to that driver using the B2B (back to back) feature.
Achim
"DJSpeedy" <[email hidden]> wrote in news:RrY%b.40983$6t5.7691
@fe3.columbus.rr.com:
> So far, Dover and Vegas are my "trouble" tracks, where I spin much too
> easily for my taste, and I haven't been able to tighten the car up to
> eliminate that problem as of yet. Seems the tricks I learned in N3 don't
> work with N2K3
The simplest way to keep the back-end behind you is to drop the rear
trackbar one or two cliks on each side. Try and keep it balanced, if you
drop two cliks on the left, drop two on the right.
N4 and or N2k2 has some driving lessons in the replay theatre. I know
the lastest version doesn't have those(the ones hosted and explained by
Darrel Waltrip) But it does include some laps from Dave K. So take a look
at those. Also in the options is a choice to turn on the ideal line. You
might want to try enabling that. Green is accelerate, yellow coast, and
red is a braking area. Good luck.
dave henrie
In article <RrY%b.40983$[email hidden]>, DJSpeedy
<[email hidden]> writes
><snip>
I've discovered to avoid spins is just to not lift completely through
the corner. Always have a little throttle applied. Also, you can apply
a small amount of brake to help straighten out the car, but don't overdo
it coz' it will move to the outside through the corners. It is better,
if going too fast through a corner and you find youself drifting wide,
to just lift off completely, both on brake and throttle, and the car
will be more likely to turn in quicker, but be ready to apply throttle
when needed. Also you can change down a gear to keep yourself away from
the wall.
--
Peter Ives (AKA Pete Ivington)
Remove ALL_STRESS before replying via email
If you know what's good for you, don't listen to me :)
GPLRank Joystick -50.63 Wheel -25.01
Quoted text (9 lines)
>So far, Dover and Vegas are my "trouble" tracks, where I spin much too >easily for my taste, and I haven't been able to tighten the car up to >eliminate that problem as of yet. Seems the tricks I learned in N3 don't >work with N2K3. But there's so much more to work on with these setups >(akin >to GPL), that I'll probably be spending most of my time in the garage >figuring out the new stuff... > >In my experience, if you're using the fast setups, then the best wayOn Sat, 28 Feb 2004 11:32:54 +0100, Joachim Trensz <[email hidden]>
wrote:
>If you're talking about N2003Rank - the handicap is intended to
>represent a good average driver at 70� Clear, doing an average amount of
>practice, and driving like he would drive in a race.
Additionally, the benchmarks for the tracks N2003 ships with haven't
changed since N2002 while the sim has given us more power and grip to
play with. =)
Jason
Another thing you can do to prevent entry spins is to slightly load up on
the brakes before lifting. This transfers some of the weight off the rear
and keeps the rear-end from coming around.
This is particularly useful at Richmond with the fast setup.
-Larry
"Peter Ives" <[email hidden]> wrote in message
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