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Rec.Autos.Simulators Archive

GPL final ..my thoughts

3 posts by 3 people · 26 Sep 1998 - 28 Sep 1998

I know i Know...its warezed but i'll still give my thoughts on it till i can buy the cd They physics model seems to have been tweaked a little more from the beta that was released. It feels a little more real to me than the beta did. Also, the cars look a little sharper too. The AI is the best that i have seen...i feel like im on TEn cause i just cant tell where they are gonna try to get me.. Papyrus is gonna give us some real value for our money with this game....this is the BEST driving model ever produced. The graphics look pretty good but the smoke/skidmarks/sparks look absolutely incredible!! If you want a SIM then this is the game for you...if you thought NFS3 was great then skip this because you DO have to know how to drive a car to enjoy the challenges this game offers. Oh i think the tire squeal is a little better than the beta also and you CAN tell when you have only locked up one wheel. This is the F-15 of driving games..get in line!
rob 27 Sep 1998#422422
Maybe this is taking the model too far, but I was kinda hoping they would take another shot at something like SODA. There's a good idea for which a game just isn't available. Terrain modeling is getting better all the time (check out the Motocross Madness demo). rob. <snip> <snip>
Tom Heint 28 Sep 1998#422593
Can anyone say "World of Outlaws?" They've got the dirt down pretty well with SODA, how about working on the physics of a sprint car? Just a thought. Tom Heintz "Mopar Maniac"
Quoted text (8 lines)> Maybe this is taking the model too far, but I was kinda hoping they would > take another > shot at something like SODA. There's a good idea for which a game just > isn't available. > Terrain modeling is getting better all the time (check out the Motocross > Madness demo). > rob.

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