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Rec.Autos.Simulators Archive

Nascar99 anyone know about TCP/IP support?

2 posts by 2 people · 21 Sep 1998 - 21 Sep 1998

Mike King 21 Sep 1998#421421
Subject says it all. IPX just doesn't cut it anymore. Press releases all say native Win95, which hopefully means directplay, which means just about any protocol there is. Thanks for any tips
ymenard 21 Sep 1998#421422
Mike King wrote I seriously, and about sure (even if speculating) that the multiplayer coding will be exactly the same as in Nascar Racing2. Papyrus aren't really good friends with the whole DirectX scheme of standards I would say. Even if it did, you should at least check out http://www.nros.com/ for real N2 Multiplayer. - Fran?ois Mnard <ymenard> Good race at the Brickyard! - Official Mentally retarded guy of r.a.s. - Excuse me for my English (I'm French speaking) - Sponsored by http://www.awpss.com/ on the NROS - "People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world."--

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