is the way computer opponents wait for you to catch up if you are ***
or go into overdrive if you are good (boost). Motocross madness is a
good example of this stupid feature witch totally ruins what could have
been a great game. Moto's programers should not be allowed to make
another racing game. Are they completely mad or just thicko's.
--
graham
What you need is a racing _simulator_ :o).
/Christer
--
[link lost in import: /~w-41236/] (Read all about the "Global online
racing"-proposal under "For developers". Read it a couple of times, cause noone
has understood it the first time they've read it yet :o))
Quoted text (7 lines)
> is the way computer opponents wait for you to catch up if you are *** > or go into overdrive if you are good (boost). Motocross madness is a > good example of this stupid feature witch totally ruins what could have > been a great game. Moto's programers should not be allowed to make > another racing game. Are they completely mad or just thicko's. > -- > graham: is the way computer opponents wait for you to catch up if you are ***
: or go into overdrive if you are good (boost). Motocross madness is a
: good example of this stupid feature witch totally ruins what could have
: been a great game. Moto's programers should not be allowed to make
: another racing game. Are they completely mad or just thicko's.
I thought you could turn this feature off? I'm pretty sure this
is what Ctrl-A did in the demo.
But yes, it does suck how I can beat a 512 Testarossa with an
RX-7 in NFS, and vice versa!
Martin
Nigel Mansell RIP!


































