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GPL Game Engine runs uneven FPS

9 posts by 7 people · 12 Sep 1998 - 16 Sep 1998

The scenery seams to "jerk" alot in GPL... I mean the framerate is sort of "smooth" but "hangs" or "skip" a few frames a sec. (note, this isnt all that notiseble, but if the problem is there while running with a full field of cars, and the framerate drops, I wouldnt want it to "studder". A lower framerate YES, but it really should be more even...) Ive tried to run at different resolutions but i get the same result in all of them.... Infact ive olso tried the Sofware mode, and the problem is still there.... Seams very strange to me, its like the game engine isnt running smoothly or even? I also tried Forsaken Demo and others, without any problems at all, they all are smooth as silk... (Reminds me of a problem I had with the 3D application "Strata Studio Pro 1.75", where the 3D engine wasnt written to cope with PAL and wasnt able to work in 25fps, only 30fps. So the result when watching a rendered animation was very similar to what I see here.... To "solve" that problem Stratas 3D engine simply "threw away" 5 frames a second...) Anyway, this is THE sim, I will never go back to my old sims, and i just cant wait for the release!;) I hope this is a BUG, so this doesnt spoil this otherwise Fantastic Sim... Please get back to me on this :) Computer Specs: PII-300 Creative Labs Voodoo2 8 meg 64 meg RAM Best Regards Thomas Heineman
> The scenery seams to "jerk" alot in GPL... > I mean the framerate is sort of "smooth" but "hangs" > or "skip" a few frames a sec. <snip>
Quoted text (8 lines)> Computer Specs: > PII-300 > Creative Labs Voodoo2 8 meg > 64 meg RAM > Best Regards > Thomas Heineman
Sounds like texture thrashing on that 8Meg. It would make sense that it only happens every once in a while (while new textures are being loaded from the harddrive). Other games don't necessarily use as much texture memory to affect you...
SNAF 12 Sep 1998#420282
It also does this on 12Mb Voodoo2 SLI, PII-450, 256Mb ram.... with textures turned off. Prob not texture thrashing... Pete
Quoted text (19 lines)>> The scenery seams to "jerk" alot in GPL... >> I mean the framerate is sort of "smooth" but "hangs" >> or "skip" a few frames a sec. ><snip> >> Computer Specs: >> PII-300 >> Creative Labs Voodoo2 8 meg >> 64 meg RAM >> Best Regards >> Thomas Heineman >Sounds like texture thrashing on that 8Meg. It would make sense that it >only happens every once in a while (while new textures are being loaded >from the harddrive). Other games don't necessarily use as much texture >memory to affect you...
Ford Prefe 13 Sep 1998#420410
us with the following around Sat, 12 Sep 1998 15:42:13 +0200,: Apparently a Rendition set works better than Voodoo. I think it's something to do with mirror textures. Anyone? -------------------------------------------------- "That's not car control, that's crisis management"
Dave Hawnt 14 Sep 1998#420507
> > The scenery seams to "jerk" alot in GPL... > > I mean the framerate is sort of "smooth" but "hangs" > > or "skip" a few frames a sec. > <snip> Hmmm, I use a Monster Voodo-2, mine 'seems' ok! How do you display the FPS anyhow? Dave Hawnt UK
Now Id really like to get some attention here.....;) ? see this "Problem" as a really Big deal. I know this now, cause im not the only one with this experience. If you dont now what Im talking about, please run a lap on the Monza Demo.....stop after the finish line......go to replay...... ....select TV2......watch the car as it comes out of the last turn before the straight.....(note, the camera isnt moving only the car) Now you should se a "Jerky" car coming out of the corner...... Its really jerky all the time, in a steady rythm a couple of times a sec! Beta testers Please respond and say it isnt there anymore! (if its true) :) Best Regards Thomas Heineman
Hit Alt-F. >Hmmm, I use a Monster Voodo-2, mine 'seems' ok! How do you display >the FPS anyhow? >Dave Hawnt UK
>Basically when hot-lapping with no other AI cars, the above is hardly >noticeable; until you DO notice it. Then it puts you off. A tiny bit. BUT, >turn on even just 5 cars to play against, and say goodbye to any smooth play >whatever. .....no...No....NOOOO.....:( This is NOT good...I would expect low framerates if I were running software-mode, but not with a PII-450 Voodoo2!? I would even accept that the framerate drops now and than, but a "Studdering" game engine, in this wonderful groundbraking sim??? I cannot belive that they are gonna ship a "broken" game engine...and in doing so, they would probebly spoil what easely could have been the best game of all time! The most worrying part is that no betatester has neither confirmed or denyed this very HUGE problem! Hmmm, lets hope so! :) Thomas Heineman

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