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Rec.Autos.Simulators Archive

Ok Im weak... But I am honest.

7 posts by 5 people · 10 Sep 1998 - 11 Sep 1998

T. Galvi 10 Sep 1998#419998
I just couldn't take it anymore. Knowing the full version was there and that It would still be another month till it makes its way to West Australia (which is close to the end of the world) so I caved and downloaded the warez. Now before I go on I have bought and paid for this game already I just couldn't wait for it. When I look at the boxes of papyrus games on my shelf, Nascar 1 and 2, Indycar 2 I cant help but feel that because I paid for those products the company was able to afford to create GPL so by paying for GPL I am hopefully contributing to the next great sim they produce. Everything about the sim is great Its all been said before. The Ferrari screams. The cars are easier to manage in and through the corners but they seam to have a lot more power than in the demo so are harder to control coming out of the corners. You have to be very gentle on the power in every gear and you do have to ease off during gear change. Now the good news . I set up a multi player game on my LAN. What we have here is basically a dedicated server. The host of the game can set up the race to one of the 6 formats and then set practice to anything up to 2 hours. Once this is done the clients can join at will for the entire practice session the fastest time of the practice is your qualifying time. Once the practice is over there is a 30 second break and then the race start automatically. The host does not have to enter the practice session or the race or control the proceedings at all. What this means is that all you have to do is get your local ISP to take down one of their Quake servers for the night and run GPL instead. All they have to do is set up the race set practice for 1 or 2 hours and then walk away. Todd.
T. Galvi 10 Sep 1998#419999
2 more things My first lap at the ring took 11.30 dont e-mail me asking for the link Todd
Hi ! I'm not asking you the link, I promise :-) But can't you give a hint ?? :-)) Bart > 2 more things > My first lap at the ring took 11.30 > dont e-mail me asking for the link > Todd
Sid Chapple 10 Sep 1998#420001
Thanks for that info on the game.One question though,can the game be run by just two modems linked,not networked? Sid. >I just couldn't take it anymore. Knowing the full version was there and that >It would still be another month till it makes its way to West Australia >(which is close to the end of the world) so I caved and downloaded the >warez. > Now before I go on I have bought and paid for this game already I just >couldn't wait for it. When I look at the boxes of papyrus games on my shelf, >Nascar 1 and 2, Indycar 2 I cant help but feel that because I paid for those >products the company was able to afford to create GPL so by paying for GPL I
Quoted text (14 lines)>am hopefully contributing to the next great sim they produce. > Everything about the sim is great Its all been said before. The Ferrari >screams. The cars are easier to manage in and through the corners but they >seam to have a lot more power than in the demo so are harder to control >coming out of the corners. You have to be very gentle on the power in every >gear and you do have to ease off during gear change. > Now the good news . I set up a multi player game on my LAN. What we have >here is basically a dedicated server. The host of the game can set up the >race to one of the 6 formats and then set practice to anything up to 2 >hours. Once this is done the clients can join at will for the entire >practice session the fastest time of the practice is your qualifying time. >Once the practice is over there is a 30 second break and then the race
start
Quoted text (9 lines)>automatically. The host does not have to enter the practice session or the >race or control the proceedings at all. > What this means is that all you have to do is get your local ISP to take >down one of their Quake servers for the night and run GPL instead. All they >have to do is set up the race set practice for 1 or 2 hours and then walk >away. > Todd.
Remco Moedt 10 Sep 1998#420002
<Snip review> Tell us everything we want to know about the clutch, since we are not afraid to ask .... Remco
Paul Ryder 11 Sep 1998#420151
On Thu, 10 Sep 1998 15:48:10 +0800, "T. Galvin" >I just couldn't take it anymore. Knowing the full version was there and that >It would still be another month till it makes its way to West Australia >(which is close to the end of the world) so I caved and downloaded the >warez. bad news, you downloaded a version which is not the final one , sorry :( the final final final version of GPL is not availible on warez yet.
T. Galvi 11 Sep 1998#420152
>bad news, you downloaded a version which is not the final one , sorry >:( >the final final final version of GPL is not availible on warez yet. Na thats the good news not the bad news. That means Ive got a better version on the way cause this one is full of bugs.

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