I couldn't find authoritative answers to the following questions
concerning GPL. I hope that someone who knows can answer them.
Q1: Is it true that GPL will have native Rendition and Glide support,
but no generic D3D mode for other 3D chips?
Q2: Will it be possible to have a multiplayer race with two human
drivers *and* AI cars (comparable to ICR2's modem play)?
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Wolfgang Preiss \ E-mail copies of replies to this posting are welcome.
I am 99.99% sure the answers to your questions are:
1) No.. GPL will support "Software-only" mode - but don't count on playing a
smooth full race with 19 AI cars and expect perfect frames.. it's not going
to happen.
2) yes!!!
hope that helps!
doktorB
http://webhome.idirect.com/~drbryan/gpl
For the GPL track files, FAQ (I've got it!), release date updates, and more!
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Quoted text (8 lines)
>I couldn't find authoritative answers to the following questions >concerning GPL. I hope that someone who knows can answer them. >Q1: Is it true that GPL will have native Rendition and Glide support, >but no generic D3D mode for other 3D chips? >Q2: Will it be possible to have a multiplayer race with two human >drivers *and* AI cars (comparable to ICR2's modem play)?yeah i like the AI cars in multiplayer race idea. but how will the
computers handle this? will the server carry all the burden? i want to
know this because i have the fastest connection out of the 3 people i
usually race (and it is only a 56k) and how will this effect the lag. i
have a 3dfx card so i don't have to worry about the d3d support.
thanks
Joe Conklin
For Central PA Online Gamers:
http://www.geocities.com/siliconvalley/network/5312/
For Grand Prix Legends:
http://members.xoom.com/gplegends/
remove spam to reply
>I am 99.99% sure the answers to your questions are:
>1) No.. GPL will support "Software-only" mode - but don't count on playing a
more!
>----
Quoted text (8 lines)
>smooth full race with 19 AI cars and expect perfect frames.. it's not going >to happen. >2) yes!!! >hope that helps! >doktorB >http://webhome.idirect.com/~drbryan/gpl >For the GPL track files, FAQ (I've got it!), release date updates, and>I am 99.99% sure the answers to your questions are:
>1) No.. GPL will support "Software-only" mode - but don't count on playing a
>smooth full race with 19 AI cars and expect perfect frames.. it's not going
>to happen.
Maybe I wasn't expressing myself clearly, again, but what I'd like to
know is if GPL will support other 3D chipsets (i740, Riva, Ticket to
Ride, G200, Savage, etc.) via Microsoft's Direct3D API. I think it
would be pretty stupid (saleswise) if it didn't, but I heard some
comments to that effect in the past.
That would be great. I usually play multiplayer games against my
brothers on my private games LAN, phone rates being prohibitively high
here. Having two or three human players *and* a (small) field of AI
cars would be great. (Especially since I have much more seat time in
GPL than my fast brother, so I would have a chance of winning for a
change. :)
--
Wolfgang Preiss \ E-mail copies of replies to this posting are welcome.


































