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Rec.Autos.Simulators Archive

NHRA, Burnout, CPR ABC Indy Racing

4 posts by 4 people · 03 Sep 1998 - 04 Sep 1998

So sad, all of these titles had great promise. Too bad they all couldn't be made to the standard of ALL Papyrus sims, F1RS, and GP2. I wish that anyone who wished to create a driving sim wouldn't do it out of sheer greed, but instead out of love for the sport. I have spent TOO much money on worthless "sims". I guess I am just too trusting that the programmers have the love of the sport that I do, and crave REALISM!!.
Multi-million dollar gambles aren't undertaken out of "sheer greed", not for the ones doing the work, anyway. They do it out of their passion; greed comes in only at the investor level. Where I'm concerned, more power to them! The more greed there is, and the more they believe race sims offer a good return, the more dollars there are to fund something worthwhile. I wouldn't scorn those who failed so much as applaud the ones who succeed. Those who tried and almost made it -- of the ones you list, I only know CPR firsthand -- didn't exactly fail. CPR was oh, so close! but still not there. I doubt this was for lack of commitment or "love for the sport". (Even if I didn't love the sport, I can sure wrap my lips around the technology!) Can you imagine *greed* driving a technology gamble of that magnitude? I consider it more hope and blind optimism. Michael. > So sad, all of these titles had great promise. Too bad they all couldn't be > made to the standard of ALL Papyrus sims, F1RS, and GP2. I wish that anyone > who wished to create a driving sim wouldn't do it out of sheer greed, but > instead out of love for the sport. I have spent TOO much money on worthless > "sims". I guess I am just too trusting that the programmers have the love > of the sport that I do, and crave REALISM!!.
JC 04 Sep 1998#419129
the one's doing the actual coding being pressured by the investors/management causing the sheer greed in the first place still results in the same bottom line. a crappy game that will be in the bargain bin at your local software store in a month and a half. i guess this is one way to look at it. do you own stock in one of these publishing companies or something? maybe in a perfect world this type of positive psychology would work. welcome to planet earth ... i think maybe you have the explanation of your viewpoint a little mixed up. it's nice to see a positive voice such as yours every once in awhile. but this time, i have to say 'negative'. your outlook on the sodtware industry as it currently stands is the _epitomy_ of blind hope and optimism. as for myself, i'm so sick of dropping my _hard_ earned $50 on buggy, incomplete, ill-conceived, rushed, and half baked software that i could almost find the urge to fly out to cali and go postal in the offices of such companies as Jane's, Tantrum, and Sierra's non-papyrus titles. however, with more companies producing software now, hopefully the 'survival of the fittest' theory will come into play. companies that put out crappy/buggy games deserve to fold. no remorse. just don't buy their garbage, let others know why you didn't, and substantiate your claims. -jch
Quoted text (13 lines)> i think maybe you have the explanation of your viewpoint a little mixed up. > it's nice to see a positive voice such as yours every once in awhile. but this > time, i have to say 'negative'. your outlook on the sodtware industry as it > currently stands is the _epitomy_ of blind hope and optimism. as for myself, > i'm so sick of dropping my _hard_ earned $50 on buggy, incomplete, > ill-conceived, rushed, and half baked software that i could almost find the > urge to fly out to cali and go postal in the offices of such companies as > Jane's, Tantrum, and Sierra's non-papyrus titles. > however, with more companies producing software now, hopefully the 'survival of > the fittest' theory will come into play. companies that put out crappy/buggy > games deserve to fold. no remorse. just don't buy their garbage, let others > know why you didn't, and substantiate your claims.
Well said! Greedy companies that produce garbage are parisites on the good companies. Many people think that one companies software will be as good as anothers. WRONG! eg people hear GP2 is great and so think any title released after it will be even better. I wish this was true but it simply is not. I hope that somewhere along the line that those who licence *SIMS* demand that a certain quality be met. I'd love to see licensing bodies make companies show them the ?finished? product before giving them a license.

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