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F1C Websites

7 posts by 5 people · 05 Mar 2004 16:58 UTC - 06 Mar 2004 14:17 UTC

Stuart Becktell 05 Mar 2004 16:58 UTC#41746
I'm getting back into F1 Challenge again but need some websites to get setups mainly. I've been out of the loop on good racing websites for a bit now and want to find a good one again. Thanks.
Finding setups for F1C/mods is a hit and miss proposition at best (although F1c is easier than the mods). Someone sent me this setup guide and it's been much more valuable to me than someone else's setups. "Teach a man to fish" and all that :) http://w3.enternet.hu/iroland/html/af1.htm Fast/slow bump/rebound is something Papy sims should have taught me a long time ago ;) Mitch "Stuart Becktell" <[email hidden]> wrote in message news:Vk22c.63563$[email hidden]... > I'm getting back into F1 Challenge again but need some websites to get > setups mainly. I've been out of the loop on good racing websites for a bit > now and want to find a good one again. Thanks. > >
On Fri, 05 Mar 2004 17:46:37 GMT, "Mitch_A" <[email hidden]> wrote: >Fast/slow bump/rebound is something Papy sims should have taught me a long >time ago ;) Yeah, it's a shame stock cars don't use shocks with separate fast/slow rebound settings, eh? Jason
Didnt ya see the wink? It was just a headlock/noogie, feel the burn :) What version of Nx did we even get separate comp/rebound? Im no shock expert and really dont know anything other than what I read as it relates to sim racing. If I understood slow rebound then its simply the interaction between the body/chassis and shock instead of Fasts wheel to shock interaction. Same shock but a different spectrum is what I was thinking? OK if my thinking is incorrect (which is likely) then what aspect of the suspension controls the slow bump/rebound aspect (chassis/shock interaction) in Nascar? Even if the shocks dont have that particular adjustment the shock must still accommodate the different frequencies generated between the body/chassis vs wheel/brakes. Isnt that what a shock does and isnt that part of *any* shocks engineering? Despite it not being an adjustment option in NR2003? Mitch "Jason Moyer" <[email hidden]> wrote in message news:[email hidden]... > On Fri, 05 Mar 2004 17:46:37 GMT, "Mitch_A" <[email hidden]> wrote: > > >Fast/slow bump/rebound is something Papy sims should have taught me along
Quoted text (7 lines)> >time ago ;) > > Yeah, it's a shame stock cars don't use shocks with separate fast/slow > rebound settings, eh? > > Jason >
On Fri, 05 Mar 2004 19:21:25 GMT, "Mitch_A" <[email hidden]> wrote:
Quoted text (16 lines)>Didnt ya see the wink? It was just a headlock/noogie, feel the burn :) >What version of Nx did we even get separate comp/rebound? > >Im no shock expert and really dont know anything other than what I read as >it relates to sim racing. If I understood slow rebound then its simply the >interaction between the body/chassis and shock instead of Fasts wheel to >shock interaction. Same shock but a different spectrum is what I was >thinking? > >OK if my thinking is incorrect (which is likely) then what aspect of the >suspension controls the slow bump/rebound aspect (chassis/shock interaction) >in Nascar? Even if the shocks dont have that particular adjustment the >shock must still accommodate the different frequencies generated between the >body/chassis vs wheel/brakes. Isnt that what a shock does and isnt that >part of *any* shocks engineering? Despite it not being an adjustment option >in NR2003?
Now explain 3rd spring and you can leave detention. Jason
"Mitch_A" <[email hidden]> wrote in message news:Vq42c.6327$[email hidden]... > Didnt ya see the wink? It was just a headlock/noogie, feel the burn :) > What version of Nx did we even get separate comp/rebound? > > Im no shock expert and really dont know anything other than what I read as > it relates to sim racing. If I understood slow rebound then its simplythe > interaction between the body/chassis and shock instead of Fasts wheel to > shock interaction. Same shock but a different spectrum is what I was > thinking? > > OK if my thinking is incorrect (which is likely) then what aspect of the > suspension controls the slow bump/rebound aspect (chassis/shockinteraction) > in Nascar? Even if the shocks dont have that particular adjustment the > shock must still accommodate the different frequencies generated betweenthe > body/chassis vs wheel/brakes. Isnt that what a shock does and isnt that > part of *any* shocks engineering? Despite it not being an adjustmentoption > in NR2003? > Correct; it's just that if the shocks you're running (for whatever reason) don't have separate high/low speed damping circuits, you have to compromise between what works best for pitch/roll control and what works best at keeping the tires in contact with the ground. With dual circuit damping, you can run much stiffer damping for better pitch/roll control, since the pressure spikes from fast wheel motion will engage the high-speed damping circuit. With simple shocks you're more dependent on sway bars and the like to control the body. Probably the first mass-market dual-circuit shock applications were in motocross, which is where I became familiar with them many years ago. On bikes, you set the low-speed damping to control dive and squat (pitch only on 2-wheelers, of course), while tweaking the high speed compression and rebound to suit individual track bump characteristics. Damping as stiff as is used in the low-speed circuits would render the suspension completely unable to deal with real bumps if you didn't have some pop-off mechanism to engage the high speed circuit. The next step is magnetorheological fluid in the shocks, which changes viscosity almost instantly with changes in an electrical current that's running through the shock. So you can have very thick shock fluid for stiff damping on smooth roads, but if you hit say, a pothole or railroad track, the fluid turns very thin in a microsecond to let the wheel absorb the bump, then thickens again on the back side. Very nifty stuff, but it takes a computer and lots of sensors to tell the shocks what to do. Don't think Mr. France would go for that on Cup cars... ;-)
"Mitch_A" <[email hidden]> wrote in message news:Vq42c.6327$[email hidden]...
Quoted text (17 lines)> > Im no shock expert and really dont know anything other than what I read as > it relates to sim racing. If I understood slow rebound then its simply the > interaction between the body/chassis and shock instead of Fasts wheel to > shock interaction. Same shock but a different spectrum is what I was > thinking? > > OK if my thinking is incorrect (which is likely) then what aspect of the > suspension controls the slow bump/rebound aspect (chassis/shock interaction) > in Nascar? Even if the shocks dont have that particular adjustment the > shock must still accommodate the different frequencies generated between the > body/chassis vs wheel/brakes. Isnt that what a shock does and isnt that > part of *any* shocks engineering? Despite it not being an adjustment option > in NR2003? > > Mitch >
Mitch, check this page out: http://www.neohio-scca.org/clubinfo/comp_clinic/hand_out_reprints/damper%20_2003_handout%20.pdf The guy who wrote this, Dave Weitzenhof, has been racing Formula Ford & Formula Continental in SCCA for more than 30 yrs, & at the SCCA Run-Offs at Mid Ohio last year, he finished 3rd w/ an 8 year old car! In my younger days, he was a hero of mine. Still is, come to think of it. ;o) -Brian

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