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Rec.Autos.Simulators Archive

GP2 kerbs

10 posts by 7 people · 14 Aug 1998 - 20 Aug 1998

Doria 14 Aug 1998#416729
On the kerb, we lost often the control of the car. This isn't realistic. Is there a patch to correct that? Regards
P Gagg 15 Aug 1998#416849
> On the kerb, we lost often the control of the car. This isn't > realistic. Is > there a patch to correct that? In real life, often real drivers, control of car lost, when on kerbs driving!!! (Realistic, it is, very?) Patch, no, to correct, available not? 8-) *Peter* 8-) (NB: remove asterix to e-mail)
Doria 15 Aug 1998#416850
In germany pilots don't avoid the kerbs. In GP2 the kerbs aren't higher than the real ones. Others setups are useless.
>On the kerb, we lost often the control of the car. This isn't realistic. Is >there a patch to correct that? >Regards Tune the setup and you can eliminate this. Use a lot of damping on the front end compared to the rear and kerbs are no problem at all.
Read the reports about the Monza test, They (the drivers) were complaining about the height of the kerbs, as so my were pitched into the air, If you look at say interlagos and Monza, in life and sim, you will see monzas are narrow and high and interlagos's are wode and low, this is the same in life and sim so get used to it. If you will sarcrifice realism, d/l the track editor and lower the krbs simple as that, but nobody will believe you did a great hotlap using all the kerbs at Monza will they?
Russ Neel 15 Aug 1998#416853
Quoted text (11 lines)|Read the reports about the Monza test, They (the drivers) were complaining |about the height of the kerbs, as so my were pitched into the air, |If you look at say interlagos and Monza, in life and sim, you will see |monzas are narrow and high and interlagos's are wode and low, this is the |same in life and sim so get used to it. | |If you will sarcrifice realism, d/l the track editor and lower the krbs |simple as that, but nobody will believe you did a great hotlap using all the |kerbs at Monza will they? | |please correct me for I have only had GP2 for about a month. After racing at
Hockenheim on the computer, then seeing it on TV, I have questions about the chicanes(forest)(add Hungary also). It appears the chicanes in the sim are closer to 90 % angles than the ones on the track. Is this just my imagination? Russ
Gollum 16 Aug 1998#416958
> On the kerb, we lost often the control of the car. This isn't realistic. Is > there a patch to correct that? > Regards I'd argue that it is realistic to lose control if you run the car over too much of the curb. Happens all the time in the real F1 races.
Not sure T.V. can make tracks look different, seen as I make tracks. Take Magny Cours, The 2nd hair pin...... just after it on T.V. it looks like a big chicane but in reallity its just too long bends taken flat out, t.v. can be funny looking depending on the angle, but then again even a little adjustment can make a big difference in a corner.
Bart Westra 16 Aug 1998#416960
From the***pit corners seem to be 'sharper' than they are. This effect is created by the high speed of the car. Do you still see the difference when using the track side view (left cursor key, best done in a replay)? Bart Westra
Russ Neel 20 Aug 1998#417458
Quoted text (17 lines)| |>please correct me for I have only had GP2 for about a month. After racing |at |>Hockenheim on the computer, then seeing it on TV, I have questions about |the |>chicanes(forest)(add Hungary also). It appears the chicanes in the sim are |>closer |>to 90 % angles than the ones on the track. Is this just my imagination? |>Russ |> |From the***pit corners seem to be 'sharper' than they are. This effect is |created by the high speed of the car. |Do you still see the difference when using the track side view (left cursor |key, best done in a replay)? | |Bart Westra |
I haven't tried that, but I will give it a look. Thanks Russ

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