If this has already been discussed I apologise in advance.
I've just figured out how to get multiple copies of the same track so that
each one can be assigned different values in their respective track.ini
files.
I wanted to have 2 versions of the Daytona track so that I could have one
with plates and one with no plates......I got sick of changing the track.ini
file all the time. I originally just made a second Daytona directory and
called it "dayt_np". I copied all the files over from the Daytona directory,
renamed "daytona.cam" and "daytona.dat" to "dayt_np.cam" and "dayt_np.dat".
This didn't work.
It kept giving me the "couldn't load track" error message when I tried to
select it from within the game.
The last thing needed is to use a hex editor and make one change to the dat
file.
Once you open it, you'll see near the very top of the file, there is a line
which says "daytona.ptf". This must match the name you've given to the
directory exactly. I changed it to "dayt_np.ptf".
I changed the track.ini file to read "chassis_type = 5" for no plate......(I
think "chassis_type = 2" also works). Also I changed at the top of the ini
file where it says "track_name_short = Daytona" to now read
"track_name_short = Daytona No Plate" just so that you can distinguish it
from in the game when you've selected it. This step isn't critical to it
working.....just icing.
One more thing about changing "daytona.ptf" to "dayt_np.ptf"
"Daytona" has 7 letters in it. I purposely chose a directory name that has
the same number of letters, (ie "dayt_np") because in changing the dat file,
I'm not sure what the effect would be to change characters either side of
the word "Daytona"


































