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Rec.Autos.Simulators Archive

papy_ai.ini tweaks for NR2003/Trans Am?

1 post by 1 person · 08 Mar 2004 04:53 UTC - 08 Mar 2004 04:53 UTC

Kendt Eklund 08 Mar 2004 04:53 UTC#41508
Anyone have advice on tweaking the papy_ai.ini, or maybe just the individual track .ini files for NR2003 and the PTA mod? I saw the suggestion about increasing the draft distance for the SS tracks/cup cars. What I'm really looking for is a way to tone down the agressiveness, or at least increase the ability of the AI drivers in the PTA mod to look ahead. I'm reasonably fast, I think, (auto AI at Kya adjusted the AI to 104%), but the AI all drive like Surtees in GPL - if I don't brake at the last possible second, every corner - *bang*! I wouldn't mind a nudge out of the way, or getting an AI driver stuffing inside me when I brake a little early, but they just ran smack into me. Toning down the global AI just makes it a cinch to beat them, which is no fun. I love the Trans Am mod, but this is starting to ruin it for me. Am I going to have to adjust this in all the car files? IIRC there was just a single parameter that made GPL alot better in this regard. I'll have to look at the TPTCC car settings, I don't remember them being this bad. TIA! Kendt PS - Remco, I know what you're going to suggest, but I'd like to at least have the *chance* to get fast and consistent without having my back end destroyed every AI race ;).

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