Race Sim Central
Rec.Autos.Simulators Archive

TOCA and Viper 330

3 posts by 3 people · 09 Jun 1998 - 11 Jun 1998

Joost Ankon 09 Jun 1998#410740
Hello, I downloaded the TOCA demo and I was a bit disappointed because the textures on the cars and on the roadside objects are not smoothed. Is this a typical Viper 330 problem in this game? I tried the patch, but it didn't work on the demo. Does the official version have the same problem, or does the patch solve it? If so, I am about to buy it. (B.T.W. when will there be a TOCA 2?)
Kotten 09 Jun 1998#410741
The game was actually made that way so it's not a Viper problem. When Codemasters released the patch they also released some info about running the game with bilinear filtered cars and trackside objects. After installing the patch start the game with the following command line where "c:\games\toca" is the path of the game and "d:" is the letter of your CD-rom drive (change if needed to your current install settings): C:\GAMES\TOCA\tourcars.exe C:\GAMES\TOCA D: 0 BILINEAR_CARS Now the game will run with filtered cars and trackside objects. This works with the official version (not the demo) if it is patched! Enjoy! Btw, are there any TOCA players out there interested in internet racing? -- Smooth... kotta [at] mindless.com http://www.isk.kth.se/~id96_kko ICQ# 6963779
Lee Wilborg 11 Jun 1998#410943
Hello, I have a STB v128 which is an nvidia also like the Viper and it does display better with the regular game with the patch. Part of the patch was improved Nvidia support. This game is great,probably the most fun to play of any of the racing sims I have played. I found the Nvidia seems to be a little faster than the Monster 3d anjd seems to have better textures but a little less clarity in TOCA.

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