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F1C Track loading times...

13 posts by 5 people · 16 Mar 2004 21:14 UTC - 21 Mar 2004 20:19 UTC

Rick Catton 16 Mar 2004 21:14 UTC#41042
Is there anything that can be done to reduce them? On some tracks I'm waiting well over a minute. Win XP, P4 2.2, 512Mb if it helps. Thanks in advance, Rick.
More RAM, faster hard drive, more video RAM. 512MB might seem like enough but the textures for a full grid of cars are huge. It's an issue with F1C. It uses an uncompressed texture format that takes up lots & lots of space. The upcoming GTR which is based on the F1C engine will use a DDS compressed texture format which means faster loading times and lower memory requirements.
>> Is there anything that can be done to reduce them? On some tracks I'm >> waiting well over a minute. > More RAM, faster hard drive, more video RAM. 512MB might seem like enough > but the textures for a full grid of cars are huge. It's an issue withF1C. > It uses an uncompressed texture format that takes up lots & lots of space. > The upcoming GTR which is based on the F1C engine will use a DDScompressed > texture format which means faster loading times and lower memory > requirements. Alternatively, just go and make a cup of tea, or take a leak. ;-) -- R. GPLRank +79.699
For a full-field race I can do both of those and still be back in time for first practice! :-) > Alternatively, just go and make a cup of tea, or take a leak. ;-) > -- > R. > GPLRank +79.699 >
"Rick Catton" <[email hidden]> wrote in news:4058a57e$0$6549$[email hidden]:
Quoted text (10 lines)> For a full-field race I can do both of those and still be back in time > for first practice! :-) > > >> Alternatively, just go and make a cup of tea, or take a leak. ;-) >> -- >> R. >> GPLRank +79.699 >> >
Are talking about the standard sim with the default cars or a mod? THe more cars in the field, the longer the load times. If you have an older Hard drive, then loading times could be extended. A good 7200 rpm drive with 512 mb of memory should do well. Remember, XP uses more resources than win9x. So while 9x is quite happy with 512mb, you might want to add more sysem ram to xp. dave henrie
In article <40576e43$0$3311$[email hidden]>, "Rick Catton" <[email hidden]> writes: >Is there anything that can be done to reduce them? On some tracks I'm >waiting well over a minute. >Win XP, P4 2.2, 512Mb if it helps. >Thanks in advance, Which tracks? I don't think my system takes that long, and it's much slower than yours. Eldred -- http://www.umich.edu/~epickett Screamers League IICC League GPLRank -6.0 MoGPL rank +267.80 Ch.Rank +52.58 MoC +741.71 Hist. +82.34 MoH:na N2k3 rank:in progress Slayer Spektera lvl 72 assassin Slayer Spectral_K lvl 38 Necro US East
Dave, > Are talking about the standard sim with the default cars or a mod? BMW M3s, ETCC and F360 Challenge. > THe more cars in the field, the longer the load times. If you have an > older Hard drive, then loading times could be extended. A good 7200 rpm > drive with 512 mb of memory should do well. Hmm - I'm running a 40g Seagate 7200rpm drive with 512mb, so maybe there's something else? > Remember, XP uses more resources than win9x. So while 9x is quite > happy with 512mb, you might want to add more sysem ram to xp. Worth bearnig in mind - thanks. Regards Rick.
Rick Catton 18 Mar 2004 19:08 UTC#531550
Dave, BMW M3s, ETCC and F360 Challenge. Hmm - I'm running a 40g Seagate 7200rpm drive with 512mb, so maybe there's something else? Worth bearnig in mind - thanks. Regards Rick.
> Which tracks? I don't think my system takes that long, and it's muchslower > than yours. Australia, Silverstone and Monza are the three I know best and consequently the three I run most. They're _all_ slow! I should also have pointed out that I'm running the BMW M3, F360 and ETCC mods rather than the original game. Regards Rick.
Quoted text (12 lines)> > Hmm - I'm running a 40g Seagate 7200rpm drive with 512mb, so maybe > there's something else? > >> Remember, XP uses more resources than win9x. So while 9x is quite >> happy with 512mb, you might want to add more sysem ram to xp. > > Worth bearnig in mind - thanks. > Regards > Rick. > >
I just timed an ETCC Australia track loading. With the default 31 cars it took my system 63 seconds from cliking the load icon to displaying the car in the garage. If you have MORE cars in your ETCC mod, each car will add to the load time. When I was testng the LeMans 24 hr mod, I gained about 12 seconds in track loading time when I went from 256mb to 512mb. Depending upon how your Aussie track time compares to mine, you might add at least one more stick of RAM to your system. dh
In article <4059f424$0$6557$[email hidden]>, "Rick Catton" <[email hidden]> writes:
Quoted text (8 lines)>> Which tracks? I don't think my system takes that long, and it's much >slower >> than yours. > >Australia, Silverstone and Monza are the three I know best and consequently >the three I run most. They're _all_ slow! I should also have pointed out >that I'm running the BMW M3, F360 and ETCC mods rather than the original >game.
Oh well. I haven't tried the M3 or F360, and I was never able to get the ETCC to work. What was the loading time you were talking about - the one to drive, or the one to start the weekend? Eldred -- http://www.umich.edu/~epickett Screamers League IICC League GPLRank -6.0 MoGPL rank +267.80 Ch.Rank +52.58 MoC +741.71 Hist. +82.34 MoH:na N2k3 rank:in progress Slayer Spektera lvl 72 assassin Slayer Spectral_K lvl 38 Necro US East
> Oh well. I haven't tried the M3 or F360, and I was never able to get theETCC > to work. What was the loading time you were talking about - the one todrive, > or the one to start the weekend? The weekend start one, with the b/w to colour loading band across the top - once I'm in the pits, the jump into the cars is pretty instantaneous.
> I just timed an ETCC Australia track loading. With the default 31 > cars it took my system 63 seconds from cliking the load icon to > displaying the car in the garage. If you have MORE cars in your ETCC > mod, each car will add to the load time. Cheers - I just did the same with a 28 car field at Silverstone - 70 seconds for me, so perhaps more ram is the way to go. I also remember reading about converting the vehicle textures from 512k to 256k, but wouldn't have the first idea how to go about that! > When I was testng the LeMans 24 hr mod, I gained about 12 seconds in > track loading time when I went from 256mb to 512mb. Depending upon how > your Aussie track time compares to mine, you might add at least one more > stick of RAM to your system. Yeah - that looks like it could be it. Thanks again Rick.

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