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Rec.Autos.Simulators Archive

Screamer Rally - crashing problem with Pure 3D - help

4 posts by 2 people · 24 May 1998 - 27 May 1998

Felick 24 May 1998#409287
I have a Pure 3D installed with 6 meg ram, Cyrix 166 & 32 meg ram. Having recently installed Screamer Rally (Screamer 3, I suppose it's called), I find that the game crashes under Win95 after racing for about 10-15 seconds. I tried running it through dos and the same thing happened using 3dfx. When I ran it without 3dfx it didn't seem to have any problems - apart from being damn slow. In DOS when it crashed the numbers/data etc on screen suggested it was a problem relating to graphics. Could it be the extra 2 meg ram?? Is there a patch or anything out yet? Suggestions please. I believe that I have the latest driver set from Canopus.
BRI 25 May 1998#409374
Yeah, It can run with only 2 megs of texture ram. It will work with pure3d but you have to disable the extra 2 megs.
Quoted text (11 lines)>I have a Pure 3D installed with 6 meg ram, Cyrix 166 & 32 meg ram. >Having recently installed Screamer Rally (Screamer 3, I suppose it's >called), I find that the game crashes under Win95 after racing for >about 10-15 seconds. I tried running it through dos and the same >thing happened using 3dfx. When I ran it without 3dfx it didn't seem >to have any problems - apart from being damn slow. >In DOS when it crashed the numbers/data etc on screen suggested it was >a problem relating to graphics. Could it be the extra 2 meg ram?? Is >there a patch or anything out yet? Suggestions please. I believe >that I have the latest driver set from Canopus.
Felick 26 May 1998#409462
O.K. thanks for that. Next question - anyone have any ideas of how to do that? I don't remember seeing anything in the book about that - but I have been wrong before I guess...
BRI 27 May 1998#409563
I sold my Pure3d a few months ago and got a Voodoo2 so my memory might be off here but here goes. There might be a check box in your pure3d display option panel to disable the other 2 megs texture ram. There is with the Voodoo2. If not, then you can do it in your autoexec.bat but i forget the command. >O.K. thanks for that. Next question - anyone have any ideas of how >to do that? I don't remember seeing anything in the book about that - >but I have been wrong before I guess...

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