I have a Pure 3D installed with 6 meg ram, Cyrix 166 & 32 meg ram.
Having recently installed Screamer Rally (Screamer 3, I suppose it's
called), I find that the game crashes under Win95 after racing for
about 10-15 seconds. I tried running it through dos and the same
thing happened using 3dfx. When I ran it without 3dfx it didn't seem
to have any problems - apart from being damn slow.
In DOS when it crashed the numbers/data etc on screen suggested it was
a problem relating to graphics. Could it be the extra 2 meg ram?? Is
there a patch or anything out yet? Suggestions please. I believe
that I have the latest driver set from Canopus.
Yeah, It can run with only 2 megs of texture ram. It will work with pure3d
but you have to disable the extra 2 megs.
Quoted text (11 lines)
>I have a Pure 3D installed with 6 meg ram, Cyrix 166 & 32 meg ram. >Having recently installed Screamer Rally (Screamer 3, I suppose it's >called), I find that the game crashes under Win95 after racing for >about 10-15 seconds. I tried running it through dos and the same >thing happened using 3dfx. When I ran it without 3dfx it didn't seem >to have any problems - apart from being damn slow. >In DOS when it crashed the numbers/data etc on screen suggested it was >a problem relating to graphics. Could it be the extra 2 meg ram?? Is >there a patch or anything out yet? Suggestions please. I believe >that I have the latest driver set from Canopus.O.K. thanks for that. Next question - anyone have any ideas of how
to do that? I don't remember seeing anything in the book about that -
but I have been wrong before I guess...
I sold my Pure3d a few months ago and got a Voodoo2 so my memory might be
off here but here goes. There might be a check box in your pure3d display
option panel to disable the other 2 megs texture ram. There is with the
Voodoo2. If not, then you can do it in your autoexec.bat but i forget the
command.
>O.K. thanks for that. Next question - anyone have any ideas of how
>to do that? I don't remember seeing anything in the book about that -
>but I have been wrong before I guess...


































