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F1RS: 1998 carset questions

6 posts by 3 people · 23 May 1998 - 26 May 1998

Greg Cisko 23 May 1998#409242
The 1998 carsets are very cool. However a 1998 Mclaren does not start in the rear of the pack and suck the whole race. (That should be Alesi's job :-) While I have read allot about this lately it is possible I missed some performance adjustments for the 1998 carsets. And even properly moving the drivers to the proper teams. Any help is appreciated. -- Header address intentionally scrambled to ward off the spamming hordes.
>The 1998 carsets are very cool. However a 1998 Mclaren >does not start in the rear of the pack and suck the whole race. >(That should be Alesi's job :-) While I have read allot about this >lately it is possible I missed some performance adjustments >for the 1998 carsets. And even properly moving the drivers to >the proper teams. Any help is appreciated. I just dl'd the '98 carsets and experienced the same. I'm sure the authors and others who edit the files can give you a more definitive answer. Here's what I surmise: The carsets just change the team/driver power factor. There is apparently another driver factor (ie, why Alesi kicks Berger butt, ditto for Schumacher vs Irvine) that I haven't seen any of the editors access. More important, I think if you aren't in game mode (ie, track downloaded), the times are influenced primarily by the actual '96 event. That is, I'm willing to bet there is something in F1RS that "fakes" these results. So, I think your best bet is to race the events in realtime, followed by at least dl'ing the track and running the quals in accelerated mode. I've noted in the past that there are a number of AI modes in F1RS. I'm not referring to the amateur/pro, but rather to the times a driver will post depending on whether you just skip by that event (practice, quals, warmup), whether you are in accelerated mode (in pit, or just watching a race after you retired), or whether you are actually in real time (in pit, or on track). I believe that if you just skip past practice/quals/whatever, the times are influenced by what transpired in the actual '96 race. Check the two. I think you'll find that the top three are often the same, the top 7 or so will be likewise, with the occasional switching of a couple. The times will be mediocre. If you instead enter that event (dl the track), the times and order are more dependent on the car power settings (and hypothesized "driver rating"). If you instead are in real-time, the times are even faster by a second or more. Even more modes? If you run a car in demonstration mode, you'll see times that get incrementally better (a second or so) when you switch from amateur to pro to expert. But the fastest time here doesn't compare to the times the expert AI cars will turn in actual real-time races. Wondering if anyone else has noticed same or has another explanation. Sorry for the long-winded response.
Hi , You must use the *.F1 file provided with mosts 1998 carsets and apply it on
Quoted text (9 lines)> The 1998 carsets are very cool. However a 1998 Mclaren > does not start in the rear of the pack and suck the whole race. > (That should be Alesi's job :-) While I have read allot about this > lately it is possible I missed some performance adjustments > for the 1998 carsets. And even properly moving the drivers to > the proper teams. Any help is appreciated. > -- > Header address intentionally scrambled to ward off the spamming hordes.
Martin's granberg power editor.In most of these files ,Maclaren has the greatest engine power,but if you want to see maclaren ahead of the pack,you'll have to set the cars to "identical" instead of "realistic"which reproduces the 96 season.
Quoted text (9 lines)> The 1998 carsets are very cool. However a 1998 Mclaren > does not start in the rear of the pack and suck the whole race. > (That should be Alesi's job :-) While I have read allot about this > lately it is possible I missed some performance adjustments > for the 1998 carsets. And even properly moving the drivers to > the proper teams. Any help is appreciated. > -- > Header address intentionally scrambled to ward off the spamming hordes.
Greg Cisko 24 May 1998#409288
>Hi , >You must use the *.F1 file provided with mosts 1998 carsets and apply it on >Martin's granberg power editor.In most of these files ,Maclaren has the >greatest engine power,but if you want to see maclaren ahead of the >pack,you'll have to set the cars to "identical" instead of "realistic"which >reproduces the 96 season. Ah ha! That is what I was looking for. Thank you! -- Header address intentionally scrambled to ward off the spamming hordes.
Greg Cisko 25 May 1998#409375
>>Martin's granberg power editor.In most of these files ,Maclaren has the >greatest engine power,but if you want to see maclaren ahead of the >pack,you'll have to set the cars to "identical" instead of "realistic"which >reproduces the 96 season. Yes I finally got my ***together and got all this going. But who was the smart-ass who allowed jaques v. to qualify 3rd at Monaco? I guess I'll be looking to tweak the world champion to appropriate values :-) The Mclarens took the front row which is cool And Alesi is a back marker, as it should be :-) -- Header address intentionally scrambled to ward off the spamming hordes.
>>>Martin's granberg power editor.In most of these files ,Maclaren has the >>greatest engine power,but if you want to see maclaren ahead of the >>pack,you'll have to set the cars to "identical" instead of "realistic"which >>reproduces the 96 season. >Yes I finally got my ***together and got all this going. Hmmm. I ran with "realistic" and I had Hakkinen, Villeneuve, Coulthard as 1,2,3 in qualifying with Tamasiu's '98 carset (using Granberg's F1RSRAYS, etc). But this was only when I actually entered the qualifying (ie loaded the track, past the country music, etc). Hakkinen won the race, but not by as much as one would expect given the power advantage set by the above carset.

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