Race Sim Central
Rec.Autos.Simulators Archive

Monster Truck Madness 2 - Multiplayer=BAD!

9 posts by 5 people · 09 May 1998 - 11 May 1998

Joe McGinn 09 May 1998#407975
>If any of the developers/testers have any ideas on any of the problems >described above, please share! Never saw any of those specific problems testing (except for the result coordination problems, there was a bit of that in testing). I did have problems connecting to TCP games, it seemed more stable to play via the Zone - did you try that? Joe McGinn =================================================== Author of Inside LotusScript http://www.manning.com/McGinn/459.html ===================================================
You must remember, as I'm sure you do, that playing over the internet is very unpredictable. One day you'll have a great connection, and the next nothing will seem to work. Overall, you need to try MTM2's multiplayer for a week or so and with different people before you make such sweeping generalizations about the viability of multiplay. I did the same with MSGolf 98. But after a while I began to find players with whom I could connect and play at least three player games without incident. I still believe the MSGolf 98's netplay needs work, but it isn't as bad as I had initially thought. No one is eager to criticize their own ISP and say that the problem with this or that game's multiplay is not with the game itself but with his or her own dismal connection. Maybe that's the problem you have? All I'm asking is that you give MTM2 Trial a few more multiplayer go-rounds before you come to some firm statement about its multiplayer capabilities. Thanks, Alanb
truck-kin 09 May 1998#407977
Early beta versions of MTM2 had multiplayer sync issues. These were addressed in the final released version (build 2.00.41 MMX). Anyone using an earlier version, or trying to mix version numbers in a multiplayer game, will have unpredictable multiplayer results, including lag, warping and non-sync times. Everyone running 2.00.41 MMX (retail) will have optimal multiplayer experience, which after hundreds of hours of testing of the release version, appears to be extremely robust. If you have strange multiplayer experiences, check your version # (and those of your opponents). Everyone must have 2.00.41 MMX for the game to work properly.
Quoted text (8 lines)>You must remember, as I'm sure you do, that playing over the internet is >very unpredictable. One day you'll have a great connection, and the next >nothing will seem to work. >Overall, you need to try MTM2's multiplayer for a week or so and with >different people before you make such sweeping generalizations about the >viability of multiplay. >snip
I beta tested MTM2 for the past 3 months and have had hundreds of multi-player races. The Zone, TCP/IP races are excellent in MTM2. Best I've seen so far. Another component of this racing game that's been done so well. I've had races with people from Hawaii, all over the U.S., and Europe in the same race and it worked very well even though I had bad latency with some of them. I just had a dozen races with two guys from England and Germany. I'm in Southern NJ and while I had bad latency with them the races were still extremely smooth and warp free and the results were accurate in each one. If you are combining versions then that may be the problem. I suspect that some of warez titles floating around aren't working properly also (not saying that's what you or your friends are using though. :-) I have no idea.). One thing I noticed is in people's eagerness to race they tend to completely ignore the latency indicators when joining races. You are supposed to race people with green or yellow only for good performance but like I said, I've still had many, many races with bad latency and the results were excellent. Dave (DmndDave) >This game has serious potential but BEWARE! Unless Terminal Reality/Microsoft....
MutantMa 10 May 1998#408092
the diamond dave i think i hate you also the dude who posted on top of yours but ill post once to save time -- I guess the average T.V. viewer is that dumb I make no exceptions She says she hasnt seen my talk show claiming to have both a job and a life The clown is dead long live the craig >I beta tested MTM2 for the past 3 months and have had hundreds of >multi-player races. The Zone, TCP/IP races are excellent in MTM2. Best I've >seen so far. Another component of this racing game that's been done so well. >I've had races with people from Hawaii, all over the U.S., and >Europe in the same race and it worked very well even though I had bad >latency with some of them. I just had a dozen races with two guys from >England and Germany. I'm in Southern NJ and while I had bad latency with >them the races were still extremely smooth and warp free and the results >were accurate in each one. If you are combining versions then that may be >the problem. I suspect that some of warez titles floating around aren't >working properly also (not saying that's what you or your friends are using >though. :-) I have no idea.). One thing I noticed is in people's eagerness >to race they tend to completely ignore the latency indicators when joining >races. You are supposed to race people with green or yellow only for good >performance but like I said, I've still had many, many races with bad >latency and the results were excellent. >Dave >(DmndDave) >>This game has serious potential but BEWARE! Unless Terminal >Reality/Microsoft....
Feel free to tell me why you hate me. Dave (DmndDave) >the diamond dave i think i hate you also the dude who posted on top of yours >but ill post once to save time
MutantMa 10 May 1998#408094
well if your the diamond ***that is a moronic helper monkey on sierras poker thing then i hate you -- I guess the average T.V. viewer is that dumb I make no exceptions She says she hasnt seen my talk show claiming to have both a job and a life The clown is dead long live the craig >Feel free to tell me why you hate me. >Dave >(DmndDave) >>the diamond dave i think i hate you also the dude who posted on top of >yours >>but ill post once to save time
Haha. No, not me. Dave (DmndDave) >well if your the diamond ***that is a moronic helper monkey on sierras >poker thing then i hate you
MutantMa 11 May 1998#408210
are you the stupid diamond***that hangs out in the zone how come so many morons use that stupid name -- I guess the average T.V. viewer is that dumb I make no exceptions She says she hasnt seen my talk show claiming to have both a job and a life The clown is dead long live the craig >Haha. No, not me. >Dave >(DmndDave) >>well if your the diamond ***that is a moronic helper monkey on sierras >>poker thing then i hate you

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