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Rec.Autos.Simulators Archive

NICE 2 demo - any thoughts?

10 posts by 10 people · 08 May 1998 - 11 May 1998

Mob 08 May 1998#407877
I downloaded the bigger NICE 2 racing demo from www.avault.com. While it still seemed very incomplete like you could drive through trees and other objects, I found it hilarious driving with Fiat 500, which lost speed even in the smallest uphills. ;-) Nice deviation (pun intended) from the normal racing games where you drive only 500+ hp cars. Any thoughts? This could be a nice arcade racer with a nice twist of underpowered cars. Oh and the graphics were mighty fine too, and very smooth.
Slash 08 May 1998#407878
Quoted text (10 lines)>I downloaded the bigger NICE 2 racing demo from www.avault.com. >While it still seemed very incomplete like you could drive through >trees and other objects, I found it hilarious driving with Fiat 500, >which lost speed even in the smallest uphills. ;-) Nice deviation (pun >intended) from the normal racing games where you drive only 500+ hp >cars. >Any thoughts? This could be a nice arcade racer with a nice twist of >underpowered cars. Oh and the graphics were mighty fine too, and very >smooth.
I downloaded both demos (9MB & 20MB) because I could (nightly download) but I can't figure out what's different between them. The bigger one is supposed to have more tracks or something, but I can't figure out how to get to them. How did you drive another car? I can't get better than 8th place, let alone get close to winning, so maybe that's how you get other stuff. As soon as the lamborghini so much as touches a pothole, you're airborn for hours. It's like they don't have physics models, but rather every car is a solid brick of styrofoam filled with helium. :) -Slash
Ken Rums 08 May 1998#407879
says... The bigger one has 3 cars and 3 tracks. The smaller one has one of the tracks from the bigger one and a different car. Read the read-me file that came with it to help you decipher the German. -- Ken Rumsey ICQ 184305
Brant Rus 08 May 1998#407880
I love the whole idea of racing cars that actually respond like real cars....... I'm one of those people that loved CLUB GTI int he arcades..and while not really realistic, it was great fun racing those little 4-bangers around twisty courses.. Brant
Like ones that go from zero to 300 kph in under 5 seconds? I wonder what kind of tires they put on them.
MrJo 09 May 1998#407971
All the current racers seem to dwell on 'floor it to 200mph and hold it down except a little for the curve' syndrome. And if you spin out that's it. The tracks(real or imaginary) are so big that it's almost like racing alone. I still liked the original MTM demo track, you actually could see some of the other racers occasionally. Bring back small tracks and tight slippery curves! John
Quoted text (22 lines)>I love the whole idea of racing cars that actually respond like real >cars....... >I'm one of those people that loved CLUB GTI int he arcades..and while not >really realistic, it was great fun racing those little 4-bangers around >twisty courses.. >Brant >> I downloaded the bigger NICE 2 racing demo from www.avault.com. >> While it still seemed very incomplete like you could drive through >> trees and other objects, I found it hilarious driving with Fiat 500, >> which lost speed even in the smallest uphills. ;-) Nice deviation (pun >> intended) from the normal racing games where you drive only 500+ hp >> cars. >> Any thoughts? This could be a nice arcade racer with a nice twist of >> underpowered cars. Oh and the graphics were mighty fine too, and very >> smooth.
perihelio 10 May 1998#408087
Not to pry, but real racing is pretty much that. perihelion
Dark Phoeni 10 May 1998#408088
I love it like that. I hate realistic sims where you have to go slow as heck, and even slower on the curves. -- The world's best co-op clan The world's only co-op clan http://www.globalserve.net/~goldenhawk/quake2/ Your opinion does not necessarily reflect that of the rest of the world. ICQ # 5905329 >> All the current racers seem to dwell on 'floor it to 200mph and hold it >down >> except a little for the curve' syndrome. And if you spin out that's it. >Not to pry, but real racing is pretty much that. >perihelion
My only "thought" on Nice 2 demo: The program installs fine is that I get a "Drawing" error when i try to open the program ! Oh well ...........
VABergfe 11 May 1998#408204
I think the driving model is the best for an arcade game since NFS1. No And each car is really different. I love the way the Fiat bogs down going uphill. Graphics are great eye candy and run very smoothly on my P166 32 meg with 3dfx. My one complaint is there is too much crash 'em up in the AI. NO attempt is made to pass cleanly, but rather take you out of the race entirely. I'd like to see this changed. It doesn't seem like it should be a destruction derby style game. And a question: With the Fiat, shouldn't they give you a rank in your class (prolly with the jag, too)? I've finished 5th, but I sure don't think I'll ever beat 1-4 (4th place was the truck). Is this different in the final? Is the point of the slower cars to learn the track and set lap times, and not to "win?" Someone else said there may be a sim mode. If that cleans up the homicidal AI drivers, it'll be a sure buy if and when it reaches the US.

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