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Rec.Autos.Simulators Archive

performer force feed back wheel

10 posts by 7 people · 03 May 1998 - 08 May 1998

Has anyone purchased and used the per4mer force feedback wheel? What are your impressions of it? Is it worth the money?
Phil Henzi 03 May 1998#407203
HI , Get it It is GREAT , Youll never go back to another wheel again. Your driving a race car for as real as it gets .I have had mine two months already it is made like a tank much better quality than thrustmaster products . The effects are not to be believed , in cartprecision everything is there even the rain, jump a curve you feel it ,get hit by another car the wheel just about rips out of your hand , put a wheel on the grass, your on grass no full power back on the track . and you feel the restiance of the wheels . watch the track tours for the different cart tracks from in car and the real drivers fight the wheel all the time . guess what you have to now too cause your feeling the same things they are every bump everything . Phil
DPHI 03 May 1998#407204
Quoted text (17 lines)>HI , Get it It is GREAT , Youll never go back to another wheel again. >Your<BR> >driving a race car for as real as it gets .I have had mine two months<BR> >already it is made like a tank much better quality than thrustmaster<BR> >products . The effects are not to be believed , in cartprecision >everything<BR> >is there even the rain, jump a curve you feel it ,get hit by another car >the<BR> >wheel just about rips out of your hand , put a wheel on the grass, your >on<BR> >grass no full power back on the track . and you feel the restiance of the<BR> >wheels . watch the track tours for the different cart tracks from in car >and<BR> >the real drivers fight the wheel all the time . guess what you have to >now<BR> >too cause your feeling the same things they are every bump everything . >Phil<BR>
Does Performer have a web site?
And 03 May 1998#407206
I was looking at this wheel, but was concerned about a few things. How is the mounting system? Can you _clamp_ it on a desk? My Nascar Pro wheel clamps nicely. (even with a keyboard drawer) I was hoping for a wheel with a shifter to, I'm pretty sure I didn't see one on the Performer wheel. (not that big of a deal though) Are all the butons programable via software, or only from a game menu? Thanks! Andy
Phil Henzi 03 May 1998#407207
Hi It clamps on very easily like the nascar pro . Buttons are programed from game options only . and there is a plug for a upcomming add on shifter to be comming soon I heard . but I got usted to the buttons very easily . The wheel is very comfrotable and even though i wasnt nuts about the looks I have grown to like it very much it is great and the extra buttons are cool for setting look left and right brake bios ect . also works great for gplegends bigger radius is helpful with old gp car handling . Phil Henzig
And 04 May 1998#407319
Phil, Thanks for the info! I was most concerned with the mounting options! I'm not to crazy about the look either, but I can overcome that. :-) An addon shifter is a great idea as well, and I do like the option of all those extra buttons, even if they only offer in game programing. My LAST question (honest), does it require a serial port like my CHFX stick, or something else? Somehow MS FF stick doesn't need a serial port. I'm just running out of IRQ's, but can swap with the CH stick and the wheel if needed. Thanks again! Andy
Phil Henzi 05 May 1998#407441
Hi < yes it uses the serial port but rather then think of this as a pain think of the fast data transfer . I read that the only way to not get a lag with force feedback is using the serial port and I dont care what others say I dont notice a lag and with my pent200mmx with voodo monster 1 I still get 31fps with all graphics on in cart precision Racing with the force feedback wheel used . I read somewhere on this news group that for 200 dollars this wheel cant be good , well for those people I say you dont know what your missing . .This is a very good wheel , better than thrustmasters to date and with force feedback you can't beat this wheel for any amount of money . It is made to last . Just my two cents worth . Hope you give it I try and enjoy
Jim Sokolo 06 May 1998#407573
> Hi < yes it uses the serial port but rather then think of this as a pain > think of the fast data transfer . I read that the only way to not get a lag > with force feedback is using the serial port It's not the only way by a long shot. The real truth to be gained from what you read is "you can't do it well through the game port... :-)" USB, ISA, PCI, parallel, SCSI, or Ethernet are all technically viable interfaces in addition to the serial port. ---Jim
Quoted text (9 lines)> > Hi < yes it uses the serial port but rather then think of this as a pain > > think of the fast data transfer . I read that the only way to not get a lag > > with force feedback is using the serial port > It's not the only way by a long shot. The real truth to be gained from > what you read is "you can't do it well through the game port... :-)" > USB, ISA, PCI, parallel, SCSI, or Ethernet are all technically viable > interfaces in addition to the serial port.
For a "fast hack" (a few years ago) I thought of using the D-A in a sound card to drive the input of an analog amp which would run the motor, the A-D could read position off a pot. Of course, you loose one channel of sound (and need a true bi-directional sound card). Never tried this one.

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