No, I'm not looking for the Daytona track. I've converted the Nascar 1
Talledega track to Nascar 2 because I needed a slightly different 2.5
mile superspeedway for my Daytona track. I've repainted everything on
the track but I've come up against a problem I can't solve. The asphalt
on my track is a mixture of dark greys but as I drive around the track
the track up ahead keeps changing colour from a dark blue to a pale aqua
green. In the "Asphalt.mi4" file the pallette contains only four shades
of grey and I can't figure out where these other colours (the blue and
the green) are coming from. By the way, I'm running the rendition mode
on my rendition card when I drive the game.
If anyone can help me on this one maybe I can return the favour. I'm in
the process of converting the Nascar 1 Atlanta for use as the Homestead
track, so I'll probably have the same problem again.
Roy
Wish I could help you with you asphalt problem, but I can't. However, I am
interested in obtaining the Daytona track if it can be used with Nascar2. Any
idea where? Thanks
Ernie
Please remove *** from E-mail address. Resorting to
anti-spam measures to maintain my sanity.
Quoted text (14 lines)
>No, I'm not looking for the Daytona track. I've converted the Nascar 1 >Talledega track to Nascar 2 because I needed a slightly different 2.5 >mile superspeedway for my Daytona track. I've repainted everything on >the track but I've come up against a problem I can't solve. The asphalt >on my track is a mixture of dark greys but as I drive around the track >the track up ahead keeps changing colour from a dark blue to a pale aqua >green. In the "Asphalt.mi4" file the pallette contains only four shades >of grey and I can't figure out where these other colours (the blue and >the green) are coming from. By the way, I'm running the rendition mode >on my rendition card when I drive the game. >If anyone can help me on this one maybe I can return the favour. I'm in >the process of converting the Nascar 1 Atlanta for use as the Homestead >track, so I'll probably have the same problem again. >RoyDon't expect me to teach it, but I'll try and point you in the right
direction. =)
What you'll need are the 3do-editing tools available at The Sim Project.
You'll need to get into the 'dega.3do file, and going through the
FLAVORS.TXT change the goofed-up colors. A fair understanding of what
the values are is required, so carefully read through the readme.txt.
Prost!...er...Cheers!
Marc
--
(please remove '_*_' when replying)
Sim Racing News - http://www.simnews.com
The Sim Project - http://www.simproject.com
* No animals were harmed in the making of this e-mail *


































