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THANK YOU, UBISOFT! (1.09)

6 posts by 6 people · 02 May 1998 - 08 May 1998

Thank you for continuing to patch F1RS. v. 1.00 was impressive, but you have continued through 9 updates to improve, tweak, and bug-fix the game. More importantly, and worthy of special thanks, is responding to our concerns about gameplay issues like the friction levels on the grass. As a result of this commitment and the extremely high quality of the product, I for one will not hesitate to purchase v.2 or any other serious racing/driving sim. you produce sight unseen. I only wish all of your competitors were as competent and responsive to customer requests. Merci! Marc. -- **************************************************************************** Marc Collins digital economies http://www.interlog.com/~digecon "Change is inevitable...except from a vending machine." ****************************************************************************
Don't forget the fixing of the infamous 'black sky' bug, and the superb new iForce2 FF effects! Well done Ubi!
Quoted text (15 lines)>Thank you for continuing to patch F1RS. v. 1.00 was impressive, but you >have continued through 9 updates to improve, tweak, and bug-fix the game. >More importantly, and worthy of special thanks, is responding to our >concerns about gameplay issues like the friction levels on the grass. >As a result of this commitment and the extremely high quality of the >product, I for one will not hesitate to purchase v.2 or any other serious >racing/driving sim. you produce sight unseen. I only wish all of your >competitors were as competent and responsive to customer requests. >Merci! >Marc. >-- >***************************************************************************
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Quoted text (9 lines)>Marc Collins >digital economies >http://www.interlog.com/~digecon >"Change is inevitable...except from a vending machine." >***************************************************************************
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9? Just like Quake 2! :) -- Captain Dark Phoenix Because DM clans suck... :) The world's best co-op clan The world's only co-op clan http://www.globalserve.net/~goldenhawk/quake2/ ICQ # 5905329 >Thank you for continuing to patch F1RS. v. 1.00 was impressive, but you >have continued through 9 updates snip
Chris 05 May 1998#407458
What about adding a feature to allow players/host to choose grid position in a multiplay race... ? That would really add to the game. Does anyone fancy writing a util to do this if ubisoft continue miss this?
KREVH TADE 05 May 1998#407459
> >9? Just like Quake 2! :) > What about adding a feature to allow players/host to choose grid position in a > multiplay race... ? > That would really add to the game. Erm, come on Ubisoft, this shouldn't be hard to implement ! :) And it would certanly add A LOT to the game. Especially playing in the on-line leagues via internet (ppssssssssssssssst!) ;) Also, ghost replays should enable us to sit in the car while it runs the track, and they could also include other important information, like players bhp, grip, just like GP2 (to make life easier to leagues). Regards, Tadej Krevh
Ed Reynol 08 May 1998#407840
: Thank you for continuing to patch F1RS. v. 1.00 was impressive, but you : have continued through 9 updates to improve, tweak, and bug-fix the game. : More importantly, and worthy of special thanks, is responding to our : concerns about gameplay issues like the friction levels on the grass. : As a result of this commitment and the extremely high quality of the : product, I for one will not hesitate to purchase v.2 or any other serious : racing/driving sim. you produce sight unseen. I only wish all of your : competitors were as competent and responsive to customer requests. : Merci! : Marc. : -- Here Here !!! I too want to thank Ubi for continuing to improve this AWESOME game !!! Sure, there are others that would like additional features and such (I do too), but you've got to hand it to them... finally, a software developer who is repsonsive to the Net community. Ed E -- Ed Reynolds

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