I did some experimenting this afternoon, a dull, cool and overcast
day....not conducive to outdoors activities.
I connected up my favourite old j/stick, a Gravis Analogue...two axis,
two button. I still use this for flight sims....it is dead stable,
accurate and a pleasure to use. Pity they (Gravis) ever did away with
it.
Anyway.....I thought I'd see what driving the GPL cars was like with a
j/s, instead of with my T1.....I expected terrible things, to be honest.
So I went into the Lotus camp and borrowed a F2 car, fired it up and did
a few laps. The first few allowed me to become familiar with the j/s
operation and after about half a dozen, I was quite getting to like the
experience. I could catch any oversteering tendency a darn sight faster
than with the wheel. I could push the car through that lovely long
right-hand sweeper making quick little corrections a lot better than with
the wheel.
Imagine my surprise when, after 11 laps, I stopped the run and had a look
at my lap times. I had set a faster lap in the F2 car (G2 mode) with the
joystick that I had with the wheel!!!
Okay...over to the GP car and out for a run. Eight laps later, there I
was with a 1'-10.92".......I cut 1/10th.off my previous best!
I see more postings here about the
"dreadful/inaccurate/diabolical/disappointing
steering" than you can poke a stick at. Why? What are these people doing?
I'm not the fastest, by any means, but I haven't had one thing to
complain about with regard to the steering setup. What are some people
doing......driving as if they were in NASCAR2 or ICR2 or GP2 or F1RS?!
Sheese.....all I did with the j/s was to put the linear slider to the
full 'non-linear' and calibrate the ***y thing. That's it!
Now, If *I* can post a reasonable time with a 6 year-old 2-button
joystick, then for Christs' sake, there can't be much wrong with the way
the steering arrangement is set up, now can there?
--
Regards,
---
Bruce.
The Grand Prix Legends Historic Motor Racing Club:-
http://www.netspeed.com.au/brucek/legends/
Driving GPL with a joystick instead of a wheel
Bruce Kennewell found he was faster and more accurate in the GPL demo with an old Gravis joystick than with his wheel. Others confirmed that many fast drivers used a stick with pedals, while critics argued a joystick allows unrealistically fast lock-to-lock steering, as shown by the in-car arm animation. Some suggested sims should cap the steering rate, and the thread ended with tangents about joystick-steered prototype road cars.
Automated summary.
I posted a short while ago that I had removed the bungee cord from my
Formula One/Nascar Pro, because I found it unrealistic to receive the same
resistance to applying corrective lock as to turning. When the rear end of
the car is trying to overtake the front, and you correct, you are steering
with the car not against it, hence would receive little resistance.
Similarly understeer situation will leed to light steering.
I also found I improved my lap times by eliminating the resistance, hence
speeding up the corrective action.
It was suggested some friction would be more realistic which I agree with
(there will always be the steering mechanism to provide common resistance
to motion).
I would imagine it should be a lot easier with a wheel providing 270
degress of movement to be more accurate than a short joystick, but I guess
its a feel thing (like F16 pilots develop).
I personally find a wheel to be more fun because it feels more like the
real thing. Its the experience of being there that gives me the buzz, over
finding an unrealistic alternative to achieve better times.
So I guess I'm a bit disappointed with the results of your experiment that
a wheel is potentially a lesser controller for GPL than a joystick.
I don't recall joysticks even equalling wheels in other sims.
I appreciate the point you are making in suggesting that if you can get on
with an old joystick then why are people moaning about their steering
wheels, but can't help feeling that the results of your experiment are that
we need a fast response controller to succeed in GPL.
Whereas I want a sim that is best with a wheel.
Any thoughts?
Cheers
Tony
Oh, so do I Tony. Don't get me wrong on this......a wheel feels far more
realistic and I would prefer to race with the wheel, pedals and gear-
lever. I was only talking about this very thing with a mate of mine who
found the same thing. He has a little joystick....like one of the
original Kraft units of about 10 years ago......and he also has a T2
arrangement. Like me, he also prefers to drive with the 'stick, because
of the feedback (visual/audible....NOT physical!!) but would much prefer
to get the same feeling with the wheel.
We both commented on how it was possible to drive a sim with a 'stick yet
how odd it would feel trying to actually drive a real car using the same
system.
Well, I used to switch between wheel and 'stick when racing in GP2....and
also in ICR1 and ICR2. Some days, if I had been flight-simming, I'd leave
the 'stick plugged in and use it for racing. In all cases my times were
faster than with a wheel.
Sadly, none other than what I've already made. I'm not technically
competent in that area to the extent that I can suggest anything. I also
would be delighted to see a wheel/pedal arrangement that is as "fast" in
its response as that of a joystick.
--
Regards,
---
Bruce.
The Grand Prix Legends Historic Motor Racing Club:-
http://www.netspeed.com.au/brucek/legends/
If I remember correctly, when asked by a r.a.s. reader one of the
Papyrus representitives said that most of the Papyrus "drivers" (and
especially the faster ones), used a stick and pedals combination.
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
> Sadly, none other than what I've already made. I'm not technically
> competent in that area to the extent that I can suggest anything. I also
> would be delighted to see a wheel/pedal arrangement that is as "fast" in
> its response as that of a joystick.
Having only ever had an el cheapo Mad Catz wheel (it's just about seen
its day btw - well over 18 months of excellent service, used just about
EVERY day for the last 8 months, and possibly the best value for the
dollar thing I have purchased for the PC), something I noticed when
testing T2's at shops was how relatively heavy the actual wheel was in
comparison to my MC. I am sure that to get the same performance out of
the T2 I would have to REALLY manhandle it! Perhaps a cheap, light wheel
is the best option ie better control than a stick and comparable ability
to make quick adjustments. Add to this the ability to adjust tension
(stiffer for ovals? looser for roads?) and you might just have tommorows
super wheel. Realistic - maybe not but realistic in that it would be the
optimum arrangement for sim racing (a sport unto itself). Carbon Fibre
steering wheels anyone? LOL! Faster than "proper" FF wheels?????????
Even faster with "proper" FF wheels?????????
I have often wondered if F1 teams etc have toyed with similar ideas.
Like F16 pressure sticks? I could just see the in car shots of
Schumacher lapping the field at Hockenheim whilst sipping a chocolate
milkshake thru a straw :))
> > Sadly, none other than what I've already made. I'm not technically
> > competent in that area to the extent that I can suggest anything. I also
> > would be delighted to see a wheel/pedal arrangement that is as "fast" in
> > its response as that of a joystick.
I always drag out my joystick when i want to play NFS1 for just
this reason - the stick enables me to turn the wheels almost
instantly compared to the wheel. Same with the Redline Racer demo,
but then that was bikes AND arcade, not a real sim. otherwise
i wouldn't even own a joystick :)
I used to think my T2 wheel was a little heavy for very fast
wheel movements when i first got it with GP2 18 months or so ago,
which is why i used the Opposite Lock cheat in Gp2. But then i stopped
playing car sims for nearly a year, and meanwhile started doing some
"hobby" working out at home, and then when i came back to sims 6
months back, i found that it is now a hell of a lot easier to flick
the wheel around very very quickly for big opposite lock corrections
after doubling the strength of my arms/shoulders. (especially useful
for controlling my twitchy setups and powerslides in SODA!!) It's
also much easier steering a non-powersteer car now too :)
So if you're like me and wouldn't otherwise get off your ***and do
much exercise, then this could be a good excuse:) "why do you work
out, Grant?" "so i can drive my car sims better!" "oh! and here I
thought you had gained a genuine interest in fitness!" :)
Quoted text (14 lines)
> I used to think my T2 wheel was a little heavy for very fast > wheel movements when i first got it with GP2 18 months or so ago, > which is why i used the Opposite Lock cheat in Gp2. But then i stopped > playing car sims for nearly a year, and meanwhile started doing some > "hobby" working out at home, and then when i came back to sims 6 > months back, i found that it is now a hell of a lot easier to flick > the wheel around very very quickly for big opposite lock corrections > after doubling the strength of my arms/shoulders. (especially useful > for controlling my twitchy setups and powerslides in SODA!!) It's > also much easier steering a non-powersteer car now too :) > So if you're like me and wouldn't otherwise get off your ***and do > much exercise, then this could be a good excuse:) "why do you work > out, Grant?" "so i can drive my car sims better!" "oh! and here I > thought you had gained a genuine interest in fitness!" :)That's interesting, Michael.
That's *exactly* what I am using....the joystick for steering/gear
changing and the pedals for accel/braking.
The accuracy of the steering is way better than with a wheel (takes a
while to get used to, though).
--
Regards,
---
Bruce.
The Grand Prix Legends Historic Motor Racing Club:-
http://www.netspeed.com.au/brucek/legends/
Quoted text (10 lines)
> > If I remember correctly, when asked by a r.a.s. reader one of the > > Papyrus representitives said that most of the Papyrus "drivers" (and > > especially the faster ones), used a stick and pedals combination. > That's interesting, Michael. > That's *exactly* what I am using....the joystick for steering/gear > changing and the pedals for accel/braking. > The accuracy of the steering is way better than with a wheel (takes a > while to get used to, though).There isn't any *** to help joystick users, but as you've found out
it's inherently going to be much faster and easier to flick a joystick from
one extreme to another than it will be to rotate a wheel 270 or so degrees.
You should find that you can go even faster if you set up the stick to run
with a set of pedals. Many of the guys at Papyrus use this type of setup,
though I prefer a wheel mainly because that's how I'm used to driving my own
car...
- Eric
Quoted text (7 lines)
>So I went into the Lotus camp and borrowed a F2 car, fired it up and did >a few laps. The first few allowed me to become familiar with the j/s >operation and after about half a dozen, I was quite getting to like the >experience. I could catch any oversteering tendency a darn sight faster >than with the wheel. I could push the car through that lovely long >right-hand sweeper making quick little corrections a lot better than with >the wheel...degrees.
Yeah, watch the poor guys animated arms go berserk. I had to try this
joystick setup and seeing the accelerated arms proved to me once & foreall
this is unrealistic. Even Schummi's arms don't go this fast!
I guess its only a problem for multiplayer - Papyrus will give us the
ability to tune the AI to our own competitiveness for single player - where
using a wheel could be a disadvantage. Perhaps we will need wheel only
leagues?
Cheers
Tony
You're certainly not wrong, Eric.
That is exactly the setup that I have been, and will now be, using. I
removed the T1 wheel from the equation and inserted the joystick.
Incidentally....one of the good things about the now-defunct Gravis
Analogue is the ability to adjust the stick tension. Not too many other
sticks have this feature and it certainly helps an awful lot in getting
the "flick-ability" just right in GPL.
--
Regards,
---
Bruce.
The Grand Prix Legends Historic Motor Racing Club:-
http://www.netspeed.com.au/brucek/legends/
:-)
Plenty of planes are flying around with wheels, Ronny!
Wander into the***pit of any major aircraft or, for that matter, even a
Cessna 172.
Joysticks are mainly seen in sailplanes, aerobatics, classics and
military single-seaters.
--
Regards,
---
Bruce.
The Grand Prix Legends Historic Motor Racing Club:-
http://www.netspeed.com.au/brucek/legends/
That's the key thing, IMHO.
I know of quite a few of the best drivers who use either joysticks or
joystick/pedal combinations.
One further thought - I would expect that a wheel / pedal combination
would prove rather less tiring than a joystick (I still rememeber the
blisters I got when I used a joystick <g>). So a joystick may be better
for hotlapping, but maybe wheel / pedal for full distance races?
Cheers,
Richard
Hi guys,
I changed from a pure joystick (CH Flightstick) to joystick with pedals (CH
Flightstick and CH Pro Pedals), and then from joystick with pedals (CH
Flightstick and CH Pro Pedals) to a wheel with pedals (Thrustmaster GP1 with
CH Pro Pedals).
When I got my pedals first, I found that this was better than with the
joystick alone. But the switch from joystick with pedals to wheel with
pedals hasn't made much difference.
I believe that both solutions can be equally fast. The main difference is
that with a wheel, you can be more precise because of the greater travel,
and with a joystick you can react quicker because of the shorter travel.
The joystick's shortcomings can be overcome to a large extent by non-linear
steering. And on a wheel, you simply have to make greater movements and
hence do additional physical work over the joystick - but that's about it,
IMO.
Achim
Quoted text (19 lines)
>> Sadly, none other than what I've already made. I'm not technically >> competent in that area to the extent that I can suggest anything. I also >> would be delighted to see a wheel/pedal arrangement that is as "fast" in >> its response as that of a joystick. > Having only ever had an el cheapo Mad Catz wheel (it's just about seen >its day btw - well over 18 months of excellent service, used just about >EVERY day for the last 8 months, and possibly the best value for the >dollar thing I have purchased for the PC), something I noticed when >testing T2's at shops was how relatively heavy the actual wheel was in >comparison to my MC. I am sure that to get the same performance out of >the T2 I would have to REALLY manhandle it! Perhaps a cheap, light wheel >is the best option ie better control than a stick and comparable ability >to make quick adjustments. Add to this the ability to adjust tension >(stiffer for ovals? looser for roads?) and you might just have tommorows >super wheel. Realistic - maybe not but realistic in that it would be the >optimum arrangement for sim racing (a sport unto itself). Carbon Fibre >steering wheels anyone? LOL! Faster than "proper" FF wheels????????? >Even faster with "proper" FF wheels?????????Turn his arms "off"!
--
Regards,
---
Bruce.
For the GP legends Historic Motor Racing Club, go to:-
http://www.netspeed.com.au/brucek/legends/
Referring to driving GPL with a joystick as opposed to a wheel I commented
>> Yeah, watch the poor guys animated arms go berserk.
>Turn his arms "off"!
Bruce, my point is this
GPL represents the most realistic physics model so far.
You are breaking the laws of physics by being able to move from lock to lock
faster than is humanly possible. Doesn't this defeat the object?
Tony
Assuming the arms are moving in real time, with a joystick the arms move
impossibly fast. Therefore I am assuming this is not possible in real life.
There are some big assumptions I agree. Perhaps my faith in Papyrus
programmers is too great.
Whatever, a wheel has to be more realistic than a joystick. This is
important to me, but each to his own.
I was surprised by how much I like the arms!
Cheers
Tony
> Imagine my surprise when, after 11 laps, I stopped the run and had a look
> at my lap times. I had set a faster lap in the F2 car (G2 mode) with the
> joystick that I had with the wheel!!!
That comes as no surprise to me. As much as I like the idea of racing
with a wheel, I can do better with a stick. My best time at the Glen in
Nascar2 is in the mid 1:12's with the stick (Thrustmaster F22 and TQS
for throttle), and in the 1:14's with a wheel.
Maybe it's all the flight sim time... I know I feel pretty much at home
with a joystick, while the wheels all have a slightly "alien" feel to
me. I think I'd do a lot better with a shorter throw wheel... something
that went maybe 150 degrees lock to lock might be about right for me.
Does anyone make an adjustable throw wheel?
Trips
Quoted text (7 lines)
> :-) > Plenty of planes are flying around with wheels, Ronny! > Wander into the***pit of any major aircraft or, for that matter, even a > Cessna 172. > Joysticks are mainly seen in sailplanes, aerobatics, classics and > military single-seaters.Not really.....not in my book, anyway.
Probably because I treat the arms as simply graphical filler. It would
mean little to me if they weren't there at all. I thought that it would
when I first tried this demo.....I turned the arms/wheel off and
thought, "S***! That's a ***y big empty space!" A week or so down
the track (no pun intended) and now I just don't see the space.
Therefore it's immaterial to me whether the arms are moving in real time
or jerk-o-vision......it's simply graphical gloss and has no bearing on
how the car is actually handling.
--
Regards,
Bruce.
----------
The GP Legends Historic Motor Racing Club is located at:-
http://www.netspeed.com.au/brucek/legends/
Quoted text (8 lines)
> Bruce, my point is this > GPL represents the most realistic physics model so far. > You are breaking the laws of physics by being able to move from lock to lock > faster than is humanly possible. Doesn't this defeat the object? > Tony:-)
No....not at all. I think it would be rather a strange sensation to
drive a car with a joystick. However, what may seem strange in the real
world comes across as pretty damn good in the virtual world! :-)
> Yep, ignored that, bad comparison. Still, you can fly a plane with a
> wheel
> or a joystick, but I never saw a car with a joystick.
> Now don't tell me, you saw one in a science fiction movie... 8^)
--
Regards,
Bruce.
----------
The GP Legends Historic Motor Racing Club is located at:-
http://www.netspeed.com.au/brucek/legends/
Grrrrr, I was already starting to write about Total Recall ;-)
AFAIK Mercedes (or BMW??) has a car project with some sort of joystick. It
looks like a NHRA wheel I think. Could be interesting.
Fran?ois Mnard <ymenard> Good race at the Brickyard, (-o-)
Official Mentally retarded guy of r.a.s.
Member of the r.a.s. Ego-maniac club
Excuse me for my English (I'm French speaking)
Excuse me for being provocative (I'm dumb speaking)
--"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."--
Quoted text (13 lines)
> > :-) > > Plenty of planes are flying around with wheels, Ronny! > > Wander into the***pit of any major aircraft or, for that matter, > even a > > Cessna 172. > > Joysticks are mainly seen in sailplanes, aerobatics, classics and > > military single-seaters. > Yep, ignored that, bad comparison. Still, you can fly a plane with a > wheel > or a joystick, but I never saw a car with a joystick. > Now don't tell me, you saw one in a science fiction movie... 8^)Volvo has played around with the idea in the interests of safety. As so many
people are injured by hitting the steering wheel in an accident. This was
before air bags were in so many cars. The steering was done with a joystick,
fly by wire, type of arrangment, where the shifter normally was.
Quoted text (15 lines)
> > There isn't any *** to help joystick users, but as you've found > out > > it's inherently going to be much faster and easier to flick a joystick > from > > one extreme to another than it will be to rotate a wheel 270 or so > degrees. > Yeah, watch the poor guys animated arms go berserk. I had to try this > joystick setup and seeing the accelerated arms proved to me once & foreall > this is unrealistic. Even Schummi's arms don't go this fast! > I guess its only a problem for multiplayer - Papyrus will give us the > ability to tune the AI to our own competitiveness for single player - where > using a wheel could be a disadvantage. Perhaps we will need wheel only > leagues?Quoted text (7 lines)
> Assuming the arms are moving in real time, with a joystick the arms move > impossibly fast. Therefore I am assuming this is not possible in real life. > There are some big assumptions I agree. Perhaps my faith in Papyrus > programmers is too great. > Whatever, a wheel has to be more realistic than a joystick. This is > important to me, but each to his own.> Maybe it's all the flight sim time... I know I feel pretty much at home
> with a joystick, while the wheels all have a slightly "alien" feel to
> me. I think I'd do a lot better with a shorter throw wheel... something
> that went maybe 150 degrees lock to lock might be about right for me.
> Does anyone make an adjustable throw wheel?
Just calibrate it that way. I once did this with GP2 but I much
prefer the accuracy that comes with a full lock to lock calibration.
Yes.
I believe that this was dropped, however, when a statistical study
showed that nine-out-of-ten male front-seat occupants injured in an
accident would end up as eunuchs.
> The steering was done with a joystick,
> fly by wire, type of arrangment, where the shifter normally was.
--
Regards,
Bruce.
----------
The GP Legends Historic Motor Racing Club is located at:-
http://www.netspeed.com.au/brucek/legends/


































