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Rec.Autos.Simulators Archive

CART License Shenanigans

6 posts by 6 people · 23 Apr 1998 - 28 Apr 1998

Dave Henrie 23 Apr 1998#406242
I am withholding judgement til I've heard for sure, but....it sounds like Papyrus is playing the money game. they bought the license for CART til 2001. Are they going to exercise that license...if information is correct, NO! It seems they are paying hush money to the CART group merely to keep ANY OTHER COMPANY from producing one.. If so...Papyrus...THAT STINKS. Also in light of the parent company's financial problems...perhaps all the Sierra Family was instructed to tighten the belt and drop any marginal projects. Perhaps that Gang of Five group could enter into negotiations with Papyrus to buy the CART License and then we'd get a chance at a quality sim again... dave henrie
To my understanding Microsoft has the rights to CART for the next year, them Papy will pick it up again. On Thu, 23 Apr 1998 21:16:20 -0700, Dave Henrie
Quoted text (13 lines)> I am withholding judgement til I've heard for sure, but....it >sounds like Papyrus is playing the money game. they bought the license >for CART til 2001. Are they going to exercise that license...if >information is correct, NO! It seems they are paying hush money to the >CART group merely to keep ANY OTHER COMPANY from producing one.. >If so...Papyrus...THAT STINKS. > Also in light of the parent company's financial problems...perhaps >all the Sierra Family was instructed to tighten the belt and drop any >marginal projects. Perhaps that Gang of Five group could enter into >negotiations with Papyrus to buy the CART License and then we'd get a >chance at a quality sim again... >dave henrie
Quoted text (13 lines)> I am withholding judgement til I've heard for sure, but....it > sounds like Papyrus is playing the money game. they bought the license > for CART til 2001. Are they going to exercise that license...if > information is correct, NO! It seems they are paying hush money to the > CART group merely to keep ANY OTHER COMPANY from producing one.. > If so...Papyrus...THAT STINKS. > Also in light of the parent company's financial problems...perhaps > all the Sierra Family was instructed to tighten the belt and drop any > marginal projects. Perhaps that Gang of Five group could enter into > negotiations with Papyrus to buy the CART License and then we'd get a > chance at a quality sim again... > dave henrie
How any company could think they would lose with a legendary racing sim company doing the 3rd version of their legendary CART line I just do not know. I would not be suprised if this was Papy propaganda designed to see how much of a stir it causes ie probing the market to see just how many of us want it. Maybe it's just another Nurburgring thing (poet, didn't knowit).
Oh David, please don't be so naive. Sierra are in this business to make money. They are a large company, with a lot to protect....including the jobs of those that the company employs. The entertainment software business in the 90s bears no relationship to that of the 70s or even the 80s. It is Big Business. Therefore, if Sierra have bought the rights to the name CART and all associated with the use of the name, then that shows a bit of initiative on behalf of somebody at the place, and good luck to them. Whether they use that name or not is a commercial decision and is hardly likely to be determined by a few people moaning here. If Sierra had to carry out some "belt tightening" then that is also part of commercialism.......accountants hold sway, not the programmers, not the artists, not the games testers........it's the accountants. That's life. --- Regards, --- Bruce. The Grand Prix Legends Historic Motor Racing Club:- http://www.netspeed.com.au/brucek/legends/
Maybe future licenses should include a clause that requires the game developer to develope and release at least one version of a sim related to the license within 2 years of the signing of said license. Either that, or not worry about licensing and follow these basic design philosophies: 1) Design a sim based on CART, NASCAR (Winston Cup AND Trucks), IndyCar, IMSA car shapes and physics. Allow the user to pick what kind of racing is going to be done. 2) Include fake paintjobs (no real-world sponsors) 3) Include a really nice paintshop utility to make it a simple matter to repaint the cars any way the user might desire. 4) Design tracks that are eerily similar to real-word track configurations, but with no track-side billboards, or wall graphics. 5) Provide a file with various sized billboards that the user can place ANYWHERE that is not a racing surface (this includes walls etc...). 6) Allow the same paintshop utility used to paint cars to also paint the billboards 7) Provide various other trackside objects to be placed anywhere that is not recognized as a racing surface. These capabilities would make the sim generic enough that ANYONE could configure a track or car to reflect real-world cars/tracks and the sim developer will not be constrained by licenses. It seems pretty simple to me. -- ========================================================= John Simmons (Redneck techno-Biker) - Zerex12 http://www.members.home.net/jms1/index.html If you want to send me email, go to the URL shown above and click "Send Me Mail" in the contents frame. =========================================================
XRaceTr 28 Apr 1998#406791
Spoken like a true non-programmer... - Mike. PS: :-) ============================================ Mike Holthouse - Indianapolis, IN My new philosophy is to never explain my philosophies. I wish I could tell you why. ============================================

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