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Rec.Autos.Simulators Archive

Burnout demo

6 posts by 6 people · 13 Apr 1998 - 22 Apr 1998

Steve 13 Apr 1998#404463
Anybody who might have played both the full game and the demo.... How representative is this (frankly quite crap) demo of the full game? also has anybody managed to actually do a burnout with it? if so tell me how please... Steve
MLRESCH 14 Apr 1998#404657
ok, no i have never been able to do a burnout. I have been able to raise the front of one of cars up into the air. It's ***inless you have 3Dfx. -Mark
esoter 14 Apr 1998#404658
I've only gotten the Armorall funny car to do consistant burnouts. I use the "up" arrow for forward. Even though "reverse" is the keytop R, I push the "down" arrow and "up" arrow at same time when I'm starting to race. The result is a burnout and lots-o-smoke.
Keepe 20 Apr 1998#405628
Quoted text (7 lines)>>also has anybody managed to actually do a burnout with it? if so tell me >>how please... >I've only gotten the Armorall funny car to do consistant burnouts. I >use the "up" arrow for forward. Even though "reverse" is the keytop R, >I push the "down" arrow and "up" arrow at same time when I'm starting >to race. The result is a burnout and lots-o-smoke.
I got to fiddle with Burnout briefly on a PII 400MHz machine last night (drool, I want one). If I recall correctly, holding down the space bar activates the line lock (front wheel brakes), for burnout purposes. -- http://www2.cruzio.com/~keeper/toons.html - Animaniacs, P&TB, F!, etc. files http://www2.cruzio.com/~keeper/CSATSM.html - Capt Simian & The Space Monkeys http://www.armory.com/~keeper/midi.html - My own MIDI files - Updated 5 Mar
Pete 21 Apr 1998#405791
Brian, I have discovered that you only should do very light burnouts ie. as soon as smoke appears you stop. Its fun putting on a smoke show but it doesn't work in the game and is very expensive in real life. But which ever method you use, doing it the same way every time is the only way to get consistent. Pete
Doug Reichl 22 Apr 1998#405953
: > the only way i have found to do a good burnout is to have enough weight : > on the front and tires big enough to hold the linelock In the demo I have found a very good way to smoke the rear right off the rim. 1) Put on the line lock. 2) Pump the gas so that the revs stay at about 2-3000 rpm. 3) Watch the smoke POUR off of the tires and fill the screen I suppose with a wheel and peddles you can maintain an rpm better, but the demo is keyboard only, so you'll have to just keep tapping the key. HOWEVER, in the demo just TOUCHING the gas will slow your run down. Do this test: 1) Smoke the ***out of the tires and do a run. Note the time. 2) Next run do NOT even TOUCH the gas. Coast up to the line and stage 3) Make your run and note the time. I find it to be much improved in the demo (8.8s verses 10.2s) even with the same reaction times. -- -------------------------------------

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