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Rec.Autos.Simulators Archive

GPL - Smoke and Mirrors

4 posts by 4 people · 12 Apr 1998 - 13 Apr 1998

Kheinz 12 Apr 1998#404298
It wasn't supposed to be at all. Damn right. People tend to forget that you get what you pay for. Pay nothing, get nothing. No, we aren't forgetting at all. We are trying to make sure that this thing doesn't get to the final stages with the glaring flaws it currently has. As far as quality new driving sims go, Papyrus products are our our only hope. They can't fix things that they may not know are wrong. They aren't stupid, but they may well be too close to the product to see many problems which may be obvious to others. How many driving "sims" have come out in the past 12 months? Lots. How many have driving/physics models that are even remotely grounded in reality? Zero. The last released "sim" being one of the most pathetic, F1RS. After so many resounding disappointments, I kept telling myself that there was always Papyrus. They, at least, could be relied upon to give us a thoroughly engineered and deeply satisfying sim, right? At this juncture, the answer to this is - "wrong". Here we appear to have yet another product where the emphasis is not on the driving experience, but on eye candy graphics, and the shallow special effects of off-track excursions. Kudos to GPL for the absolutely amazing attention to detail of how the vehicle behaves when off the track, bounding through ditches, flipping over fences, and tumbling down the fairway. Kudos to GPL for the incredibly convincing engine fires, ever increasing clouds of smoke from an abused engine, the visual effects of the tire sidewalls as they increase and decrease in speed, and the detail seen in the rear view mirrors. All of this stuff kept me wowed for about an hour. After that, I was ready to get into the meat of the demo and do some really hard driving. Too bad for me. This thing has some real problems with physics. Gravity seems to have taken a holiday. As has the section of the physics model that deals with slides. Really hard driving is going to put a vehicle in some really steep slides. GPL handles very mild slides quite well, but falls flat on its face when anything serious is encountered. Doesn't matter what speed either. Can be low and slow in first or second gear, but hang on and grab the airsick bag, we're going to get real dizzy in a real hurry. Add to this the utter and complete lack of sense of speed that is probably akin to the kind of sense that you might get while driving a Lincoln Continental of that period, and you have a real bear of a car to drive anywhere at any speed. So who are we to say how the physics of mid-sixties GP cars should be resolved? How do we know how these cars actually handled? Most of us don't. Nor do I personally care. If the physics here are near "reality", it doesn't matter, because it is not relevant to the situation. The "reality" is that the control of a real world vehicle is largely based on "seat of the pants" information about the motion of the vehicle. Particularly in a developing slide/spin situation where the chassis/tires are communicating this information fractions of a second before any massive changes in vehicle position occur. We are involved in PC simulations, which will never, for the vast majority of users, communicate this kind of motion information. There are going to have to be some handicaps in these situations to allow better control. So who gives a rip anyway? Anyone who is a serious sim racer, and wants a fulfilling driving/racing experience all day long, every day. There is a ton of arcade driving "sim" garbage out there filled with eye popping graphics and special effects. What we need now is something that we can really drive. Papyrus, we do hold you to a higher standard. Tweak this thing until it drives in a credible manner. Karl Heinz
Andy Thil 13 Apr 1998#404539
Has it ever crossed your pathetic little brain, that it's maybe YOU that are completly ***at driving games. Take some time out of your ***ing life to play a game (it is only a game afterall) and practise. I was ***at GPL at first, but I learn't from MY mistakes, looked at replays from other guys, and am now performing cracking laps all the time.
DM 13 Apr 1998#404540
What are you running this thing on? I cannot credit how anyone can say driving the GP car doesn't have a sense of speed!!!!! Regards DM -------------------------------------------------------------------------- To reply remove < .nospam > from my e-mail address -------------------------------------------------------------------------- "Black holes are where God divided by zero."
hcow 13 Apr 1998#404541
Looks like you may know how to drive, but haven't "learn't" how to spell yet!

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