Race Sim Central
Rec.Autos.Simulators Archive

GPL Engine damage

6 posts by 4 people · 11 Apr 1998 - 12 Apr 1998

H.M.Ha 11 Apr 1998#404088
I lost the rear end during a power slide through the long righthander, and hit the barriers with the rear end. When I drove away, black smoke was pouring from the engine when I revved it. Great! At high speed, the car made a tail of smoke... Power slides, engines on fire, engine damage, moving suspension. Let's hope we even get REAL tire punctures, water/oil leakage, loose wheel nuts (hehe) - all visible from external view... BTW: Will GPL support Internet multiplayer? That'd be great! -- Remove "nospam" to reply H.M.Haga
Steve 11 Apr 1998#404089
From what I remember (very little) they designed the sim with multiplayer at the front of their minds and have found a way to get rid of most of the positional "warping" found in sims at the moment! Of course this might be a completely different game I'm thinking of :-) Steve
The game you may, just may, have heard that the internet warping was almost completely removed in might be the upcoming MTM2. We've had hundred of races in beta testing and warping is almost non-existent. I've raced people from not only the other side of the country, but in Europe and Hawaii, and sometimes all in the same race, and the multi-player feature worked great. Hopefully, Papyrus has done the same with GPL. Dave
Joe McGinn 11 Apr 1998#404091
It's pretty good in MTM2, but it DOES depend on lagtime. There were a few races where a couple people had bad lag, and the warping was pretty severe. Fortunately the game lets you see the lag on graphs, so you can at least identify the source of te problem. Joe
How's it going Joe? We had fun with those races and summits, didn't we? :) I was impressed with the lack of warping in the summits. They would have been a mess if warping had been bad too bad. I haven't seen an internet game yet that has done it better. Dave
Joe McGinn 12 Apr 1998#404363
Busy, busy, busy. Just finished a major programming project, then a friend from Toronto was visiting, so I haven't had much *** time recently. A bit of GPL, a very little bit of Redline Racer (which I don't really like). You guys still doing MTM2 mulitplay races? I'm really looking forward to when this game is released so there will be multiplays going on all the time. I agree, the multiplay in MTM2 is better than I've seen before. Given the inherent lag you sometimes get on the net, it's amazing how well it does work. Though I prefer the races over the summits - the driving model is my favourite feature of MTM2. Joe

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