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Rec.Autos.Simulators Archive

Papy are you listening, GPL Great but SIM POOR FRAMERATES

13 posts by 11 people · 08 Apr 1998 - 14 Apr 1998

RJ 08 Apr 1998#403484
On a 166 w 64MB!!!!!!!!!!
Keith Allso 08 Apr 1998#403485
> On a 166 w 64MB!!!!!!!!!! Unless you have a recommended video card you are screwed. The software emulation mode would be slow on a 1 GHz Pentium. Papyrus seem to be very backwards with support for open standards, D3D or OpenGL. Ubisoft have done much better here, F1RS is great on both 3dfx and D3D. You can turn off all the GPL graphics options, but the game then looks like a 15 year game with blocky graphics. And its still slow. I have tried this on a Pentium II 233MHz with 64MB and a Viper 330. Unless you have 3dfx or Rendition, avoid GPL. Keith. -- !!! remove _ANTISPAM from e-mail address when replying !!!
Don Chapman 08 Apr 1998#403486
Unfortunately, the game development community considers a P166 "outdated". However, I have a P166 with 32mb Ram and Canopus Pure 3D, and GPL plays pretty smooth, with all details on. >On a 166 w 64MB!!!!!!!!!!
Dave Henrie 08 Apr 1998#403487
Hey rr...sounds like he's another one of the RIVA camp, that complaign cuz all the other proprietary (read, faster and cooler) api's (or whatever they are properly called) don't run on his RIVA. Hmmm I've played some pretty dang good D3d titles on my Rendition V2100, and also have the benefit of all the Rendition titles...don't hear too many 3dfx or Rendition owners yelling for D3d support.. dave henrie
Quoted text (7 lines)> >When the release edition comes out I won't buy it if it dosen't support > >the D3D mode. > Your loss. > -- > * rrevved at mindspring dot com *
Dave Henrie 08 Apr 1998#403488
JT! is your motherboard capable of 'CACHEING" more than 64 megs. Many versions of Intel's mb chipsets actually SLOWDOWN when running more than 64 megs, regardless of your M3d. I'd look into your specs... dave henrie (i'm running a p200mmx with 32megs of edo and get 800x600 running very smooth. in Rendition mode with a Diamond Stealth II{V2100}[99$us] and if you can't tell I'm pretty pleased with it...) Oh yeah, not overclocked either. dh
Quoted text (14 lines)> I have a p-200 with 128megs of RAM and a Monster3D video card and GPL > runs like total S#&T...... > Normally my computer has no problems with games but it does not like > GPL at all. > I'd say I get frame rates b/t 5-12 fps, regardless of how many options > I turn off..... > Yet some people with P-200s and even less processing power claim to > get great frame rates???? > All we can hope for is that these inconsistencies between machine will > be resolved as this BETA goes through it's stages of development..... > Other than the horrible frame rates the game looks great!!!! > Josh C. Taylor > (remove "NOSPAM" from email address to reply)
RWF0 09 Apr 1998#403709
On my Dell 266PII w 64 meg sdram it runs sluggish, unfortunatly for both Papy and I. When the release edition comes out I won't buy it if it dosen't support the D3D mode. I have the STB 128 AGP card and hope that the release ver will support both D3D and AGP. Same goes for N3 if and whenever that comes into being... R. Faust aka Xducer
J.Tayl 09 Apr 1998#403711
I have a p-200 with 128megs of RAM and a Monster3D video card and GPL runs like total S#&T...... Normally my computer has no problems with games but it does not like GPL at all. I'd say I get frame rates b/t 5-12 fps, regardless of how many options I turn off..... Yet some people with P-200s and even less processing power claim to get great frame rates???? All we can hope for is that these inconsistencies between machine will be resolved as this BETA goes through it's stages of development..... Other than the horrible frame rates the game looks great!!!! Josh C. Taylor (remove "NOSPAM" from email address to reply)
ymenard 09 Apr 1998#403712
RWF07 wrote : On last news, Papyrus don't have plans to support any other accelerator than Glide and Rendition. Since I have the SAME pc as yours, I would recommend buying a second video card. A Diamond Stealth II can be bought pretty cheap ! So no OpenGL or D3D support. It's the life, man ! Welcome the year 1998, where no game product can support EVERY card on the market. And not buying a game because you want your card to be able to run the accelerated more is a little bit cry-baby IMHO. (I would love an OpenGL version of GPL, but it will never appear probably). Oh and what's a support for AGP ?!?!? lolol Fran?ois Mnard <ymenard> Sponsored by http://www.awpss.com/ Good race at the Brickyard, (-o-) Official Mentally retarded guy of r.a.s. Excuse me for my English (I'm French speaking) Excuse me for being provocative (I'm dumb speaking) --"People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world."--
Dave Henrie 12 Apr 1998#404386
I'm not sure what you mean but I upgraded for N2 and CART. Now that system seems to run the demo of GPL just fine. dave henrie > didnt papy say they would make great measures to try and not make the user > upgrade thier computer for n3 or gpl? contradiction? u tell me
Rockman5 13 Apr 1998#404601
didnt papy say they would make great measures to try and not make the user upgrade thier computer for n3 or gpl? contradiction? u tell me
Jim Sokolo 13 Apr 1998#404602
> didnt papy say they would make great measures to try and not make > the user upgrade thier computer for n3 or gpl? contradiction? u tell > me Simple facts of life: 3D action games will always be designed to max out the available hardware. (As they should IMO until we get to a point where the hardware is just so ludicrously fast that you couldn't max it out [won't happen soon, probably not until after I retire. :-)].) The only question is how far "back in time" a game developer goes to permit the game to run on obsolete hardware (by dropping graphics, sound effects, reducing cars drawn, etc.). So, by dropping graphics and reducing frame size you might be able to get it to run acceptably on obsolete hardware. But if you can't, decide between upgrading or forgoing the game. Don't expect the world to stand still for you. ---Jim
Mick 14 Apr 1998#404771
>Simple facts of life: 3D action games will always be designed to max >out the available hardware. (As they should IMO until we get to a >point where the hardware is just so ludicrously fast that you couldn't >max it out [won't happen soon, probably not until after I retire. :-)].) I don't think hardware will ever get that fast. Game programmers will always find speed consuming things that will make their games even better. There's still lots of things to be done. Just think how fast our computers should be to be able do high definition ray tracing in real time 60 fps. :-) Maybe that will be possible in 2010 or so, or maybe there are already even better ways to render realistic graphics then. Case in point, being a F1RS fan, I decided to try the years old F1GP/World Circuit from Microprose, as I remember that title was great years ago. Oh my, did I really think at some point that THOSE graphics are great??? The physics model is laughably simple too compared to about any new driving sim, especially F1RS and (of course) GPL. I don't expect getting a racing sim of GPL caliber on a fast 486 machine, or even a medium range Pentium machine without any 3D accelerator. You can only use 100% of the available power, so don't expect miracles if the best games now would use even only 70-80% of the power of your machine.

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