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Rec.Autos.Simulators Archive

MS SW Precision Pro Not Connected Redux!

2 posts by 2 people · 07 Apr 1998 - 09 Apr 1998

The following was written two days ago: After realizing that my MS Sidewinder Precision Pro will never work reliably with the Gameport Joystick adapter of my Creative SB 32PnP sound card (ie. "joystick not connected" is not fun reading), I have been adviced by Creative Tech Support to switch over to a dedicated gamecard such as the CH Products Automatic Gamecard 3 for this demanding joystick. Several issues pop into mind with this proposed setup; first, even though I can disable the SB's gameport through Device Manager in Win95b (OSR 2.1), will Win95b then correctly recognize the CH card? Also, even though the CH card boasts a dedicated gameport, it still is just an analog gameport as there are no "digital" gameports. Will this still give me intermittent and hard to fix joystick "not connected" errors on reboot using this digital joystick (using DirectInput of DirectX 5)? What then is the advantage of using a dedicated "analog" gamecard for a "digital" MS joystick? This is what followed: Well, it didn't work, and two more hours with MS Tech Support editing the Registry didn't work either (changing the Interrupt Delay). They are ready to give me my money back! I called CH Tech Support, but they were closed for the day. If they can't help, MS said to remove the game card and try it on the old gameport joystick adapter on the Sound Blaster 32 PnP; they say that OSR 2.1's software disabling of the sound card gameport is not as solid as a hardware disable, allowing the "disabled" gameport to suck up some resources. If that doesn't work, then I am going to get a CH analog joystick and stick it to the SB 32. BTW, I think the problem is with Direct Input that the Sidewinder software installs; when I try to use my old Gravis Analog Pro joytsick after having installed the MS software for the SW Pro, it too fails to work! When I installed the CH Gamecard alongside the SB 32, & before reinstalling the MS SW Pro software, the old analog joystick worked like a charm . What we need are Digital joystick ports, and DirectX 6 with a Direct Input that works! Thanks for the attention, and that's my last breath on this subject, failing any miracles from the CH tech team. Jorge

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