Race Sim Central
Rec.Autos.Simulators Archive

Burnout Suggestions for Bethesda

3 posts by 3 people · 06 Apr 1998 - 07 Apr 1998

Pete 06 Apr 1998#402924
Could you please change the race results to show the real time of the victory, taking reaction time into account. As reaction times play a big role in determining the final out come of a race I believe this is important. Secondly, when you red light you get no results what so ever, this is incorrect! You should still be able to see all of the pertinent data as you would be allowed to in real life. These may be small details but I think that with a few patches it could be a great sim. Thanks, Pete
Mike Mortim 07 Apr 1998#403179
In Burnout the reaction time is already added to the E.T. If you build a car that runs 8.90 and you wait 2 seconds to leave the starting line your E.T. will show 11.90! This is NOT how it works at a real dragway. Your E.T. clock does not start running until your front tires roll out of the staging beam and stops when your front tires break the beam at the finish line. This is your true Elapsed Time. Your reaction time at a real dragstrip is calculated by starting a clock when the the last yellow light is turned on and stopping this clock when your front tires roll out of the staging beam. On a 5 tenths tree a perfect reaction time would be .500 and a red light would be .499 or less. On a 4 tenths tree (pro start) a perfect light would be .400 and a red light would be .399 or less. By showing reaction time this way you can see how close your redlight was to a perfect reaction time. I would like to see a patch for Burnout changing the time cards to show your E.T. and reaction like at a real dragstrip. Also you should get time cards after each race, not just after practice runs. Also I would like a longer pause after each race to look at the times and speeds before the next race starts. Mike.
Indeed! Get with it Bethesda! You might actually have a winner here with a few more patches (unlike that Xcar fiasco, which for some funny reason comes free with Burnout, hmmm I wonder why??) and a***pit view!.... Hell, I still can't seem to get the Manual Trans to shift and the Late Model Mustang into my Burnout! FHLH

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