After installing the Papyrus patch and the TPTCC add-on, I now have Mexican
jumping cars at Infineon Raceway. Either in the pits during practice, or on
the grid at the start of the race, the AI cars spontaneously fly straight up
into space, then crash back down to the ground until all are eliminated.
Even the pace car goes for low earth orbit. Has anyone else seen this? Any
ideas how to correct it?
Increasing ai strength might help.
"Stephen F." <[email hidden]> schrieb im Newsbeitrag
news:406d80ba$[email hidden]...
> After installing the Papyrus patch and the TPTCC add-on, I now haveMexican
> jumping cars at Infineon Raceway. Either in the pits during practice, oron
> the grid at the start of the race, the AI cars spontaneously fly straightup
> into space, then crash back down to the ground until all are eliminated.
> Even the pace car goes for low earth orbit. Has anyone else seen this?Any
> ideas how to correct it?
>
>
>
In article <406d80ba$[email hidden]>, Stephen F.
<[email hidden]> writes
You sure that's not NAScAr 2003 you're playing?
--
Peter Ives (AKA Pete Ivington)
Remove ALL_STRESS before replying via email
If you know what's good for you, don't listen to me :)
GPLRank Joystick -50.63 Wheel -25.01
Quoted text (9 lines)
>After installing the Papyrus patch and the TPTCC add-on, I now have >Mexican >jumping cars at Infineon Raceway. Either in the pits during practice, or on >the grid at the start of the race, the AI cars spontaneously fly straight up >into space, then crash back down to the ground until all are eliminated. >Even the pace car goes for low earth orbit. Has anyone else seen this? Any >ideas how to correct it? > >"Stephen F." <[email hidden]> wrote in message
news:406d80ba$[email hidden]...
> After installing the Papyrus patch and the TPTCC add-on, I now haveMexican
> jumping cars at Infineon Raceway. Either in the pits during practice, oron
> the grid at the start of the race, the AI cars spontaneously fly straightup
> into space, then crash back down to the ground until all are eliminated.
> Even the pace car goes for low earth orbit. Has anyone else seen this?Any
> ideas how to correct it?
>
I had that happen once in GPL at the Glen - but the AI car was at speed when
it happened, and it was the only one that did it...


































