Race Sim Central
Rec.Autos.Simulators Archive

N2: Reducing tire wear

5 posts by 3 people · 31 Mar 1998 - 02 Apr 1998

I'm currently running a 50%-season of NASCAR 2, and in more than a couple of races seem to be suffering from excessive tire wear. Last time it happened in Loudon, but I managed to change my driving style by braking early, but still going almost as fast as normal (I won the race). This problem is usually with the short, flat tracks like Martinsville, but now I have the same problem in Pocono. Is there any setup advice or driving style adjustion I could do? Braking early seems to do the trick, but if I brake early in Pocono then I'm not so competitive. - "If the meaning of life was printed in a book, someone would use it to keep the window open."
Don't read this if you don't want to cheat. I got the following from the Track.txt FAC, copyright Steve Weinkamer. You can edit this an any track.txt file: TIRES 64881 4300 120000000 64881 3300 120000000 0 TIRE2 64881 4300 120000000 64881 3300 120000000 0 TIRES refers to GOODYEAR compounds and TIRE2 refers to HOOSIER compounds. This is probably one of the best lines to adjust if you are having trouble with grip in the turns or prematurely burning up your tires. The first number (64881) refers to the grip that your left side tires achieve. The higher the value, the better the grip. The next number (4300) refers to the heat your left side tires generate. A lower value means lower heat. A higher grip value will generate more tire heat, so you want to lower the second value to compensate for this. The 1200000000 refers to how fast the tire wear bars "shrink" when f5 is active. A higher value means that your tires will wear more slowly, and a lower value means that they will wear down more quickly. The next two values refer to right side grip and heat. Therefore, if you are sliding into the corners and burning up the right side tires in the process, adjust accordingly for better grip with less wear. (Adjust the grip values by (+ or -) 1000 to 1500 to start with. Adjust the heat values by (+ or -) 100-300 as a starting point.) So....if you are slamming the wall and burning up the right front tire at say Bristol, you might do the following: Increase the grip values by 1000 to 1500 and lower the heat values by about 100-300. If you want to extend the life of your tires to last until your fuel stops, change the 1 in 1200000000 to perhaps a 3. You'll get better handling and longer tire life with less frustration and more racing in the process. By the way, this is how some people get the unreal times\speeds that they brag about. THEY CHEAT! But after all, these are just arbitrary settings that the folks at Papyrus came up with to make these sims challenging and as realistic as possible at each track. And if you'd rather race, have more fun, less frustration, are willing to sacrifice a little realism and not have to work on setups so much, you can tinker here. Just don't claim world records at each track! Jeroen van Engelenhoven
Right front tire mainly. I did a little researching and it was running in the 'yellow' temperature, adjusted my driving style to be slower in the corners and got it back to 'green'. Still, I would like to know what I'm doing wrong. - "If the meaning of life was printed in a book, someone would use it to keep the window open."
Solved this problem by removing weight away from the RF-tire, putting some more air in to it and braking more while entering T2. After I did this, I only had to pit 3 times in 100 laps and won the race with a marginal of 20 seconds. Big Thanks to everyone who helped me! - "If the meaning of life was printed in a book, someone would use it to keep the window open."

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy